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ZVISION: Keep the hand cursor during lever movement
We have to explicitly set the cursor each call otherwise the cursor will be reset to the idle cursor. Addresses part of bug #6761
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@ -236,6 +236,8 @@ bool LeverControl::onMouseMove(const Common::Point &screenSpacePos, const Common
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}
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}
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}
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_engine->getCursorManager()->changeCursor(_cursor);
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cursorWasChanged = true;
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} else if (_frameInfo[_currentFrame].hotspot.contains(backgroundImageSpacePos)) {
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_engine->getCursorManager()->changeCursor(_cursor);
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cursorWasChanged = true;
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