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Remove invalid sprite check
svn-id: r16990
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@ -1086,10 +1086,10 @@ void ScummEngine_v90he::spritesMarkDirty(bool unkFlag) {
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}
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void ScummEngine_v90he::spritesUpdateImages() {
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printf("spritesUpdateImages\n");
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for (int i = 0; i < _numSpritesToProcess; ++i) {
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SpriteInfo *spi = _activeSpritesTable[i];
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if (spi->dx || spi->dy) {
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checkRange(_varNumSprites, 1, i, "Invalid sprite %d");
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int tx = spi->tx;
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int ty = spi->ty;
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spi->tx += spi->dx;
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