KYRA: (MR) - fix spelling in comments

This commit is contained in:
athrxx 2020-01-15 20:03:43 +01:00
parent 2c044b0c96
commit 50e5b82981
3 changed files with 3 additions and 3 deletions

View File

@ -1202,7 +1202,7 @@ void KyraEngine_MR::makeCharFacingMouse() {
_mainCharacter.facing = 5;
else
_mainCharacter.facing = 3;
// _mainCharacter.facing can not be 0xFF here, so this is save.
// _mainCharacter.facing can not be 0xFF here, so this is safe.
_mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
updateCharacterAnim(0);
refreshAnimObjectsIfNeed();

View File

@ -80,7 +80,7 @@ void KyraEngine_MR::showBadConscience() {
_mainCharacter.facing = 3;
else
_mainCharacter.facing = 5;
// _mainCharacter.facing can not be 0xFF here, so this is save.
// _mainCharacter.facing can not be 0xFF here, so this is safe.
_mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
}

View File

@ -225,7 +225,7 @@ void KyraEngine_MR::objectChat(const char *str, int object, int vocHigh, int voc
int chat = talkScriptTable[chatType + _mainCharacter.facing * 4];
objectChatProcess(talkFilenameTable[chat]);
_text->restoreScreen();
// _mainCharacter.facing can not be 0xFF here, so this is save.
// _mainCharacter.facing can not be 0xFF here, so this is safe.
_mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
updateCharacterAnim(0);
_chatText = 0;