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Always reset VGA memory pointer, when load zone in PN, since only a single zone is used.
svn-id: r40297
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1ce07f5e88
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@ -72,6 +72,7 @@ void AGOSEngine::loadZone(uint16 zoneNum, bool useError) {
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// Only a single zone is used in Personal Nightmare
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vpe = _vgaBufferPointers;
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vc27_resetSprite();
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_vgaMemPtr = _vgaMemBase;
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} else {
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vpe = _vgaBufferPointers + zoneNum;
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if (vpe->vgaFile1 != NULL)
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