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NEVERHOOD: Add missing getDebugger() for engine API.
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@ -32,6 +32,8 @@
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#include "common/system.h"
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#include "audio/mixer.h"
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#include "engines/engine.h"
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#include "gui/debugger.h"
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#include "neverhood/console.h"
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#include "neverhood/messages.h"
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namespace Neverhood {
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@ -48,7 +50,6 @@ class Screen;
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class SoundMan;
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class AudioResourceMan;
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class StaticData;
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class Console;
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struct NPoint;
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struct GameState {
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@ -90,6 +91,7 @@ public:
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GameModule *_gameModule;
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StaticData *_staticData;
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Console *_console;
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GUI::Debugger *getDebugger() { return _console; }
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SoundMan *_soundMan;
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AudioResourceMan *_audioResourceMan;
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