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Created DefaultGraphicsManager.
svn-id: r49420
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backends/graphics/default/default-graphics.cpp
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backends/graphics/default/default-graphics.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "backends/graphics/default/default-graphics.h"
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bool DefaultGraphicsManager::hasGraphicsFeature(OSystem::Feature f) {
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return false;
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}
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bool DefaultGraphicsManager::getGraphicsFeatureState(OSystem::Feature f) {
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return false;
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}
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static const OSystem::GraphicsMode s_noGraphicsModes[] = { {0, 0, 0} };
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const OSystem::GraphicsMode *DefaultGraphicsManager::getSupportedGraphicsModes() {
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return s_noGraphicsModes;
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}
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backends/graphics/default/default-graphics.h
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backends/graphics/default/default-graphics.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef BACKENDS_GRAPHICS_DEFAULT_H
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#define BACKENDS_GRAPHICS_DEFAULT_H
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#include "common/system.h"
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#include "common/noncopyable.h"
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class DefaultGraphicsManager : Common::NonCopyable {
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public:
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DefaultGraphicsManager() {}
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~DefaultGraphicsManager() {}
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bool hasGraphicsFeature(OSystem::Feature f);
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void setGraphicsFeatureState(OSystem::Feature f, bool enable) {}
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bool getGraphicsFeatureState(OSystem::Feature f);
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const OSystem::GraphicsMode *getSupportedGraphicsModes();
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int getDefaultGraphicsMode() { return 0; }
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bool setGraphicsMode(int mode) { return true; }
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bool setGraphicsMode(const char *name) { return true; }
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int getGraphicsMode() { return 0; }
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inline Graphics::PixelFormat getScreenFormat() const {
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return Graphics::PixelFormat::createFormatCLUT8();
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};
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inline Common::List<Graphics::PixelFormat> getSupportedFormats() const {
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Common::List<Graphics::PixelFormat> list;
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list.push_back(Graphics::PixelFormat::createFormatCLUT8());
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return list;
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};
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void initSize(uint width, uint height, const Graphics::PixelFormat *format = NULL) {}
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int16 getHeight() { return 0; }
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int16 getWidth() { return 0; }
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void setPalette(const byte *colors, uint start, uint num) {}
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void grabPalette(byte *colors, uint start, uint num) {}
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void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) {}
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Graphics::Surface *lockScreen() { return NULL; }
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void unlockScreen() {}
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void fillScreen(uint32 col) {}
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void updateScreen() {}
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void setShakePos(int shakeOffset) {}
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void showOverlay() {}
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void hideOverlay() {}
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Graphics::PixelFormat getOverlayFormat() { return Graphics::PixelFormat(); }
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void clearOverlay() {}
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void grabOverlay(OverlayColor *buf, int pitch) {}
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void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {}
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int16 getOverlayHeight() { return 0; }
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int16 getOverlayWidth() { return 0; }
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bool showMouse(bool visible) {}
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void warpMouse(int x, int y) {}
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void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, int cursorTargetScale = 1, const Graphics::PixelFormat *format = NULL) {}
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};
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#endif
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