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https://github.com/libretro/scummvm.git
synced 2025-02-04 09:56:30 +00:00
TITANIC: Start of getting CWaveFile to handling audio streaming
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10d97ce379
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527ce3cb79
@ -95,7 +95,7 @@ void CMusicRoomHandler::setVolume(int volume) {
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_field118 = 1;
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update();
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_waveFile = _soundManager->loadMusic(_audioBuffer);
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_waveFile = _soundManager->loadMusic(_audioBuffer, DisposeAfterUse::NO);
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_audioBuffer->setC(_audioBuffer->getC());
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update();
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}
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@ -276,7 +276,7 @@ int CMusicWave::read(uint16 *ptr, uint size) {
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size = _size;
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if (_field34 != -1) {
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const byte *data = _items[_field34]._waveFile->lock(0, 0);
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const byte *data = _items[_field34]._waveFile->lock();
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assert(data);
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const uint16 *src = (const uint16 *)data;
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@ -317,7 +317,7 @@ void CMusicWave::processArray(int index, int size) {
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_readPos = 0;
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_readIncrement = (int)(_array[arrIndex] * 256);
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_size = size;
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_count = _items[minIndex]._waveFile->getSize() / 2;
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_count = _items[minIndex]._waveFile->size() / 2;
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}
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void CMusicWave::setupArray(int minVal, int maxVal) {
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@ -155,11 +155,11 @@ CWaveFile *QSoundManager::loadMusic(const CString &name) {
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return waveFile;
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}
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CWaveFile *QSoundManager::loadMusic(CAudioBuffer *buffer) {
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CWaveFile *QSoundManager::loadMusic(CAudioBuffer *buffer, DisposeAfterUse::Flag disposeAfterUse) {
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CWaveFile *waveFile = new CWaveFile();
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// Try to load the specified audio buffer
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if (!waveFile->loadMusic(buffer)) {
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if (!waveFile->loadMusic(buffer, disposeAfterUse)) {
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delete waveFile;
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return nullptr;
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}
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@ -76,7 +76,7 @@ public:
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* @param buffer Audio buffer
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* @returns Loaded wave file
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*/
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virtual CWaveFile *loadMusic(CAudioBuffer *buffer) { return nullptr; }
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virtual CWaveFile *loadMusic(CAudioBuffer *buffer, DisposeAfterUse::Flag disposeAfterUse) { return nullptr; }
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/**
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* Start playing a previously loaded wave file
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@ -352,7 +352,7 @@ public:
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* @param buffer Audio buffer
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* @returns Loaded wave file
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*/
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virtual CWaveFile *loadMusic(CAudioBuffer *buffer);
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virtual CWaveFile *loadMusic(CAudioBuffer *buffer, DisposeAfterUse::Flag disposeAfterUse);
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/**
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* Start playing a previously loaded sound resource
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@ -28,19 +28,34 @@
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namespace Titanic {
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CWaveFile::CWaveFile() : _owner(nullptr), _stream(nullptr),
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CWaveFile::CWaveFile() : _soundManager(nullptr), _stream(nullptr),
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_soundType(Audio::Mixer::kPlainSoundType) {
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setup();
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}
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CWaveFile::CWaveFile(QSoundManager *owner) : _owner(owner), _stream(nullptr),
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CWaveFile::CWaveFile(QSoundManager *owner) : _soundManager(owner), _stream(nullptr),
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_soundType(Audio::Mixer::kPlainSoundType) {
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setup();
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}
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void CWaveFile::setup() {
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_loadMode = LOADMODE_SCUMMVM;
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_field4 = 0;
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_field14 = 1;
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_dataSize = 0;
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_audioBuffer = nullptr;
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_disposeAudioBuffer = DisposeAfterUse::NO;
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_channel = -1;
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}
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CWaveFile::~CWaveFile() {
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if (_stream) {
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_owner->soundFreed(_soundHandle);
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_soundManager->soundFreed(_soundHandle);
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delete _stream;
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}
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if (_disposeAudioBuffer == DisposeAfterUse::YES && _audioBuffer)
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delete _audioBuffer;
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}
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uint CWaveFile::getDurationTicks() const {
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@ -51,7 +66,7 @@ uint CWaveFile::getDurationTicks() const {
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// a desired size. Since I have no idea how the system API
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// method works, for now I'm using a simple ratio of a
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// sample output to input value
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uint dataSize = _size - 0x46;
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uint dataSize = _dataSize - 0x46;
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double newSize = (double)dataSize * (1475712.0 / 199836.0);
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return (uint)(newSize * 1000.0 / _stream->getRate());
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}
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@ -64,8 +79,8 @@ bool CWaveFile::loadSound(const CString &name) {
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return false;
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Common::SeekableReadStream *stream = file.readStream();
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_size = stream->size();
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_stream = Audio::makeWAVStream(stream->readStream(_size), DisposeAfterUse::YES);
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_dataSize = stream->size();
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_stream = Audio::makeWAVStream(stream->readStream(_dataSize), DisposeAfterUse::YES);
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_soundType = Audio::Mixer::kSFXSoundType;
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return true;
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@ -79,8 +94,8 @@ bool CWaveFile::loadSpeech(CDialogueFile *dialogueFile, int speechIndex) {
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byte *data = (byte *)malloc(res->_size);
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dialogueFile->read(res, data, res->_size);
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_size = res->_size;
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_stream = Audio::makeWAVStream(new Common::MemoryReadStream(data, _size, DisposeAfterUse::YES),
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_dataSize = res->_size;
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_stream = Audio::makeWAVStream(new Common::MemoryReadStream(data, _dataSize, DisposeAfterUse::YES),
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DisposeAfterUse::YES);
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_soundType = Audio::Mixer::kSpeechSoundType;
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@ -95,17 +110,20 @@ bool CWaveFile::loadMusic(const CString &name) {
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return false;
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Common::SeekableReadStream *stream = file.readStream();
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_size = stream->size();
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_stream = Audio::makeWAVStream(stream->readStream(_size), DisposeAfterUse::YES);
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_dataSize = stream->size();
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_stream = Audio::makeWAVStream(stream->readStream(_dataSize), DisposeAfterUse::YES);
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_soundType = Audio::Mixer::kMusicSoundType;
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return true;
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}
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bool CWaveFile::loadMusic(CAudioBuffer *buffer) {
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assert(!_stream && buffer);
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warning("TODO: CWaveFile::loadMusic");
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return false;
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bool CWaveFile::loadMusic(CAudioBuffer *buffer, DisposeAfterUse::Flag disposeAfterUse) {
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_audioBuffer = buffer;
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_disposeAudioBuffer = disposeAfterUse;
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_loadMode = LOADMODE_AUDIO_BUFFER;
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_field14 = 0;
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return true;
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}
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uint CWaveFile::getFrequency() const {
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@ -116,18 +134,20 @@ void CWaveFile::reset() {
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_stream->rewind();
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}
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uint CWaveFile::getSize() const {
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// TODO
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return _stream->getLength().totalNumberOfFrames() * 2;
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}
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const byte *CWaveFile::lock() {
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switch (_loadMode) {
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case LOADMODE_AUDIO_BUFFER:
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// TODO: At this point, locking returning a pointer to a buffer
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// into a QSound wave mixer, for pushing out
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error("TODO: Handle pushing data to sound");
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const byte *CWaveFile::lock(int val1, int val2) {
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// TODO
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return nullptr;
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default:
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return nullptr;
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}
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}
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void CWaveFile::unlock(const byte *ptr) {
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// TODO
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// No implementation needed in ScummVM
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}
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} // End of namespace Titanic z
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@ -31,16 +31,29 @@
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namespace Titanic {
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enum LoadMode { LOADMODE_AUDIO_BUFFER = 1, LOADMODE_SCUMMVM = 2 };
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class QSoundManager;
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class CWaveFile {
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private:
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uint _size;
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/**
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* Handles setup of fields shared by the constructors
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*/
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void setup();
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public:
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QSoundManager *_owner;
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QSoundManager *_soundManager;
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Audio::SeekableAudioStream *_stream;
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Audio::SoundHandle _soundHandle;
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Audio::Mixer::SoundType _soundType;
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LoadMode _loadMode;
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int _field4;
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int _field14;
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uint _dataSize;
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CAudioBuffer *_audioBuffer;
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DisposeAfterUse::Flag _disposeAudioBuffer;
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int _channel;
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public:
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CWaveFile();
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CWaveFile(QSoundManager *owner);
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@ -56,7 +69,7 @@ public:
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/**
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* Return the size of the wave file
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*/
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uint size() const { return _size; }
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uint size() const { return _dataSize; }
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/**
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* Tries to load the specified wave file sound
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@ -76,7 +89,7 @@ public:
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/**
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* Tries to load the specified audio buffer
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*/
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bool loadMusic(CAudioBuffer *buffer);
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bool loadMusic(CAudioBuffer *buffer, DisposeAfterUse::Flag disposeAfterUse);
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/**
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* Returns true if the wave file has data loaded
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@ -93,12 +106,10 @@ public:
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*/
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void reset();
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uint getSize() const;
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/**
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* Lock sound data for access
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*/
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const byte *lock(int val1, int val2);
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const byte *lock();
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/**
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* Unlock sound data after a prior call to lock
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