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Cleanup
svn-id: r20949
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parent
90c916de4b
commit
52970c9936
@ -63,7 +63,6 @@ static bool checkTryMedia(BaseScummFile *handle);
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/* Open a room */
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void ScummEngine::openRoom(const int room) {
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int room_offs;
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bool result;
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char buf[128];
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char buf2[128] = "";
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@ -85,18 +84,16 @@ void ScummEngine::openRoom(const int room) {
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}
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const int diskNumber = (room == 0 ? 0 : res.roomno[rtRoom][room]);
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const int room_offs = room ? res.roomoffs[rtRoom][room] : 0;
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/* Either xxx.lfl or monkey.xxx file name */
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while (1) {
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room_offs = room ? res.roomoffs[rtRoom][room] : 0;
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if (room_offs == -1)
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break;
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while (room_offs != -1) {
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if (room_offs != 0 && room != 0 && _game.heversion < 98) {
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_fileOffset = res.roomoffs[rtRoom][room];
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return;
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}
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/* Either xxx.lfl or monkey.xxx file name */
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if (_game.version <= 3) {
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sprintf(buf, "%.2d.lfl", room);
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// Maniac Mansion demo has .man instead of .lfl
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@ -164,8 +161,10 @@ void ScummEngine::openRoom(const int room) {
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}
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}
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// Try to open the file with name 'buf'. If that fails, try buf2 (if
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// specified).
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result = openResourceFile(buf, encByte);
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if ((result == false) && (buf2[0])) {
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if (!result && buf2[0]) {
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result = openResourceFile(buf2, encByte);
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// We have .man files so set demo mode
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if (_game.id == GID_MANIAC)
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