svn-id: r18014
This commit is contained in:
Paweł Kołodziejski 2005-05-09 22:39:50 +00:00
parent c1ce66efb6
commit 52c3aa533a
9 changed files with 465 additions and 402 deletions

229
dists/msvc7/gob.vcproj Normal file
View File

@ -0,0 +1,229 @@
<?xml version="1.0" encoding = "windows-1250"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.00"
Name="gob"
ProjectGUID="{AA83E230-EC4A-44DF-896C-4472F20CE168}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="gob_Debug"
IntermediateDirectory="gob_Debug"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702"
Optimization="0"
AdditionalIncludeDirectories="../../;../../common"
PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS"
MinimalRebuild="TRUE"
ExceptionHandling="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="TRUE"
EnableFunctionLevelLinking="TRUE"
ForceConformanceInForLoopScope="TRUE"
UsePrecompiledHeader="0"
WarningLevel="4"
WarnAsError="TRUE"
SuppressStartupBanner="FALSE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/gob.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="gob_Release"
IntermediateDirectory="gob_Release"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="FALSE">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702"
Optimization="2"
InlineFunctionExpansion="1"
OmitFramePointers="TRUE"
AdditionalIncludeDirectories="../../;../../common"
PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS"
StringPooling="TRUE"
ExceptionHandling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="FALSE"
EnableFunctionLevelLinking="FALSE"
ForceConformanceInForLoopScope="TRUE"
UsePrecompiledHeader="0"
WarningLevel="4"
WarnAsError="TRUE"
DebugInformationFormat="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/gob.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
</Configuration>
</Configurations>
<Files>
<File
RelativePath="..\..\gob\anim.cpp">
</File>
<File
RelativePath="..\..\gob\anim.h">
</File>
<File
RelativePath="..\..\gob\cdrom.cpp">
</File>
<File
RelativePath="..\..\gob\cdrom.h">
</File>
<File
RelativePath="..\..\gob\dataio.cpp">
</File>
<File
RelativePath="..\..\gob\dataio.h">
</File>
<File
RelativePath="..\..\gob\draw.cpp">
</File>
<File
RelativePath="..\..\gob\draw.h">
</File>
<File
RelativePath="..\..\gob\driver_vga.cpp">
</File>
<File
RelativePath="..\..\gob\driver_vga.h">
</File>
<File
RelativePath="..\..\gob\game.cpp">
</File>
<File
RelativePath="..\..\gob\game.h">
</File>
<File
RelativePath="..\..\gob\global.cpp">
</File>
<File
RelativePath="..\..\gob\global.h">
</File>
<File
RelativePath="..\..\gob\gob.cpp">
</File>
<File
RelativePath="..\..\gob\gob.h">
</File>
<File
RelativePath="..\..\gob\goblin.cpp">
</File>
<File
RelativePath="..\..\gob\goblin.h">
</File>
<File
RelativePath="..\..\gob\init.cpp">
</File>
<File
RelativePath="..\..\gob\init.h">
</File>
<File
RelativePath="..\..\gob\inter.cpp">
</File>
<File
RelativePath="..\..\gob\inter.h">
</File>
<File
RelativePath="..\..\gob\map.cpp">
</File>
<File
RelativePath="..\..\gob\map.h">
</File>
<File
RelativePath="..\..\gob\mult.cpp">
</File>
<File
RelativePath="..\..\gob\mult.h">
</File>
<File
RelativePath="..\..\gob\pack.cpp">
</File>
<File
RelativePath="..\..\gob\pack.h">
</File>
<File
RelativePath="..\..\gob\palanim.cpp">
</File>
<File
RelativePath="..\..\gob\palanim.h">
</File>
<File
RelativePath="..\..\gob\parse.cpp">
</File>
<File
RelativePath="..\..\gob\parse.h">
</File>
<File
RelativePath="..\..\gob\scenery.cpp">
</File>
<File
RelativePath="..\..\gob\scenery.h">
</File>
<File
RelativePath="..\..\gob\sound.cpp">
</File>
<File
RelativePath="..\..\gob\sound.h">
</File>
<File
RelativePath="..\..\gob\timer.cpp">
</File>
<File
RelativePath="..\..\gob\timer.h">
</File>
<File
RelativePath="..\..\gob\util.cpp">
</File>
<File
RelativePath="..\..\gob\util.h">
</File>
<File
RelativePath="..\..\gob\video.cpp">
</File>
<File
RelativePath="..\..\gob\video.h">
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@ -97,24 +97,12 @@
</Configuration>
</Configurations>
<Files>
<File
RelativePath="..\..\saga\actionmap.cpp">
</File>
<File
RelativePath="..\..\saga\actionmap.h">
</File>
<File
RelativePath="..\..\saga\actor.cpp">
</File>
<File
RelativePath="..\..\saga\actor.h">
</File>
<File
RelativePath="..\..\saga\actordata.cpp">
</File>
<File
RelativePath="..\..\saga\actordata.h">
</File>
<File
RelativePath="..\..\saga\animation.cpp">
</File>
@ -127,27 +115,12 @@
<File
RelativePath="..\..\saga\console.h">
</File>
<File
RelativePath="..\..\saga\cvar.cpp">
</File>
<File
RelativePath="..\..\saga\cvar.h">
</File>
<File
RelativePath="..\..\saga\cvar_mod.h">
</File>
<File
RelativePath="..\..\saga\events.cpp">
</File>
<File
RelativePath="..\..\saga\events.h">
</File>
<File
RelativePath="..\..\saga\expr.cpp">
</File>
<File
RelativePath="..\..\saga\expr.h">
</File>
<File
RelativePath="..\..\saga\font.cpp">
</File>
@ -160,12 +133,6 @@
<File
RelativePath="..\..\saga\game.cpp">
</File>
<File
RelativePath="..\..\saga\game.h">
</File>
<File
RelativePath="..\..\saga\game_mod.h">
</File>
<File
RelativePath="..\..\saga\gfx.cpp">
</File>
@ -178,9 +145,6 @@
<File
RelativePath="..\..\saga\image.cpp">
</File>
<File
RelativePath="..\..\saga\image.h">
</File>
<File
RelativePath="..\..\saga\input.cpp">
</File>
@ -199,18 +163,21 @@
<File
RelativePath="..\..\saga\ite_introproc.cpp">
</File>
<File
RelativePath="..\..\saga\itedata.cpp">
</File>
<File
RelativePath="..\..\saga\itedata.h">
</File>
<File
RelativePath="..\..\saga\list.h">
</File>
<File
RelativePath="..\..\saga\music.cpp">
</File>
<File
RelativePath="..\..\saga\music.h">
</File>
<File
RelativePath="..\..\saga\objectdata.cpp">
</File>
<File
RelativePath="..\..\saga\objectdata.h">
</File>
<File
RelativePath="..\..\saga\objectmap.cpp">
</File>
@ -223,9 +190,6 @@
<File
RelativePath="..\..\saga\palanim.h">
</File>
<File
RelativePath="..\..\saga\reinherit.h">
</File>
<File
RelativePath="..\..\saga\render.cpp">
</File>
@ -250,6 +214,9 @@
<File
RelativePath="..\..\saga\saga.h">
</File>
<File
RelativePath="..\..\saga\saveload.cpp">
</File>
<File
RelativePath="..\..\saga\scene.cpp">
</File>
@ -262,12 +229,6 @@
<File
RelativePath="..\..\saga\script.h">
</File>
<File
RelativePath="..\..\saga\sdata.cpp">
</File>
<File
RelativePath="..\..\saga\sdata.h">
</File>
<File
RelativePath="..\..\saga\sdebug.cpp">
</File>
@ -295,6 +256,9 @@
<File
RelativePath="..\..\saga\sthread.cpp">
</File>
<File
RelativePath="..\..\saga\stream.h">
</File>
<File
RelativePath="..\..\saga\text.cpp">
</File>
@ -304,12 +268,6 @@
<File
RelativePath="..\..\saga\transitions.cpp">
</File>
<File
RelativePath="..\..\saga\ys_dl_list.cpp">
</File>
<File
RelativePath="..\..\saga\yslib.h">
</File>
</Files>
<Globals>
</Globals>

View File

@ -309,6 +309,12 @@
<File
RelativePath="..\..\scumm\intern.h">
</File>
<File
RelativePath="..\..\scumm\logic_he.cpp">
</File>
<File
RelativePath="..\..\scumm\logic_he.h">
</File>
<File
RelativePath="..\..\scumm\midiparser_eup.cpp">
</File>
@ -333,12 +339,21 @@
<File
RelativePath="..\..\scumm\palette.cpp">
</File>
<File
RelativePath="..\..\scumm\palette_he.cpp">
</File>
<File
RelativePath="..\..\scumm\player_mod.cpp">
</File>
<File
RelativePath="..\..\scumm\player_mod.h">
</File>
<File
RelativePath="..\..\scumm\player_nes.cpp">
</File>
<File
RelativePath="..\..\scumm\player_nes.h">
</File>
<File
RelativePath="..\..\scumm\player_v1.cpp">
</File>
@ -384,6 +399,9 @@
<File
RelativePath="..\..\scumm\resource_v7he.h">
</File>
<File
RelativePath="..\..\scumm\room.cpp">
</File>
<File
RelativePath="..\..\scumm\saveload.cpp">
</File>
@ -396,6 +414,9 @@
<File
RelativePath="..\..\scumm\script.h">
</File>
<File
RelativePath="..\..\scumm\script_v100he.cpp">
</File>
<File
RelativePath="..\..\scumm\script_v2.cpp">
</File>
@ -409,10 +430,10 @@
RelativePath="..\..\scumm\script_v6he.cpp">
</File>
<File
RelativePath="..\..\scumm\script_v7he.cpp">
RelativePath="..\..\scumm\script_v72he.cpp">
</File>
<File
RelativePath="..\..\scumm\script_v72he.cpp">
RelativePath="..\..\scumm\script_v7he.cpp">
</File>
<File
RelativePath="..\..\scumm\script_v8.cpp">
@ -423,9 +444,6 @@
<File
RelativePath="..\..\scumm\script_v90he.cpp">
</File>
<File
RelativePath="..\..\scumm\script_v100he.cpp">
</File>
<File
RelativePath="..\..\scumm\scumm-md5.h">
</File>
@ -441,15 +459,30 @@
<File
RelativePath="..\..\scumm\sound.h">
</File>
<File
RelativePath="..\..\scumm\sprite_he.cpp">
</File>
<File
RelativePath="..\..\scumm\sprite_he.h">
</File>
<File
RelativePath="..\..\scumm\string.cpp">
</File>
<File
RelativePath="..\..\scumm\thumbnail.cpp">
</File>
<File
RelativePath="..\..\scumm\usage_bits.cpp">
</File>
<File
RelativePath="..\..\scumm\usage_bits.h">
</File>
<File
RelativePath="..\..\scumm\util.cpp">
</File>
<File
RelativePath="..\..\scumm\util.h">
</File>
<File
RelativePath="..\..\scumm\vars.cpp">
</File>
@ -459,6 +492,12 @@
<File
RelativePath="..\..\scumm\verbs.h">
</File>
<File
RelativePath="..\..\scumm\wiz_he.cpp">
</File>
<File
RelativePath="..\..\scumm\wiz_he.h">
</File>
</Files>
<Globals>
</Globals>

View File

@ -17,20 +17,23 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "kyra", "kyra.vcproj", "{9D9
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "saga", "saga.vcproj", "{676DB4C5-9A3E-4EE1-8483-EBB79DC0700E}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gob", "gob.vcproj", "{AA83E230-EC4A-44DF-896C-4472F20CE168}"
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
ConfigName.0 = Debug
ConfigName.1 = Release
EndGlobalSection
GlobalSection(ProjectDependencies) = postSolution
{8434CB15-D08F-427D-9E6D-581AE5B28440}.0 = {9D9A98A0-F88F-4CA2-B8FF-462470EBE3EC}
{8434CB15-D08F-427D-9E6D-581AE5B28440}.1 = {C8AAE83E-198B-4ECA-A877-166827953979}
{8434CB15-D08F-427D-9E6D-581AE5B28440}.2 = {676DB4C5-9A3E-4EE1-8483-EBB79DC0700E}
{8434CB15-D08F-427D-9E6D-581AE5B28440}.3 = {B5527758-2F51-4CCD-AAE1-B0E28654BD6A}
{8434CB15-D08F-427D-9E6D-581AE5B28440}.4 = {E0EC9C72-A33E-49DA-B1DC-BB44B9799BFA}
{8434CB15-D08F-427D-9E6D-581AE5B28440}.5 = {B6AFD548-63D2-40CD-A652-E87095AFCBAF}
{8434CB15-D08F-427D-9E6D-581AE5B28440}.6 = {6A55AF61-7CA1-49E0-9385-59C1FE9D4DB7}
{8434CB15-D08F-427D-9E6D-581AE5B28440}.7 = {6CC3E421-779D-4E80-8100-520886A0F9FF}
{8434CB15-D08F-427D-9E6D-581AE5B28440}.0 = {6CC3E421-779D-4E80-8100-520886A0F9FF}
{8434CB15-D08F-427D-9E6D-581AE5B28440}.1 = {AA83E230-EC4A-44DF-896C-4472F20CE168}
{8434CB15-D08F-427D-9E6D-581AE5B28440}.2 = {9D9A98A0-F88F-4CA2-B8FF-462470EBE3EC}
{8434CB15-D08F-427D-9E6D-581AE5B28440}.3 = {C8AAE83E-198B-4ECA-A877-166827953979}
{8434CB15-D08F-427D-9E6D-581AE5B28440}.4 = {676DB4C5-9A3E-4EE1-8483-EBB79DC0700E}
{8434CB15-D08F-427D-9E6D-581AE5B28440}.5 = {B5527758-2F51-4CCD-AAE1-B0E28654BD6A}
{8434CB15-D08F-427D-9E6D-581AE5B28440}.6 = {E0EC9C72-A33E-49DA-B1DC-BB44B9799BFA}
{8434CB15-D08F-427D-9E6D-581AE5B28440}.7 = {B6AFD548-63D2-40CD-A652-E87095AFCBAF}
{8434CB15-D08F-427D-9E6D-581AE5B28440}.8 = {6A55AF61-7CA1-49E0-9385-59C1FE9D4DB7}
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{8434CB15-D08F-427D-9E6D-581AE5B28440}.Debug.ActiveCfg = Debug|Win32
@ -69,6 +72,10 @@ Global
{676DB4C5-9A3E-4EE1-8483-EBB79DC0700E}.Debug.Build.0 = Debug|Win32
{676DB4C5-9A3E-4EE1-8483-EBB79DC0700E}.Release.ActiveCfg = Release|Win32
{676DB4C5-9A3E-4EE1-8483-EBB79DC0700E}.Release.Build.0 = Release|Win32
{AA83E230-EC4A-44DF-896C-4472F20CE168}.Debug.ActiveCfg = Debug|Win32
{AA83E230-EC4A-44DF-896C-4472F20CE168}.Debug.Build.0 = Debug|Win32
{AA83E230-EC4A-44DF-896C-4472F20CE168}.Release.ActiveCfg = Release|Win32
{AA83E230-EC4A-44DF-896C-4472F20CE168}.Release.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection

View File

@ -39,7 +39,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib sdl.lib zlibstat.lib libmad.lib vorbisfile_static.lib vorbis_static.lib ogg_static.lib libmpeg2.lib sword1_debug/sword1.lib sword2_debug/sword2.lib kyra_debug/kyra.lib queen_debug/queen.lib saga_debug/saga.lib scumm_debug/scumm.lib simon_debug/simon.lib sky_debug/sky.lib"
AdditionalDependencies="winmm.lib sdl.lib zlibstat.lib libmad.lib vorbisfile_static.lib vorbis_static.lib ogg_static.lib libmpeg2.lib sword1_debug/sword1.lib sword2_debug/sword2.lib kyra_debug/kyra.lib gob_debug/gob.lib queen_debug/queen.lib saga_debug/saga.lib scumm_debug/scumm.lib simon_debug/simon.lib sky_debug/sky.lib"
OutputFile="$(OutDir)/scummvm.exe"
LinkIncremental="2"
IgnoreDefaultLibraryNames="libcmtd.lib"
@ -93,7 +93,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib sdl.lib zlibstat.lib libmad.lib vorbisfile_static.lib vorbis_static.lib ogg_static.lib libmpeg2.lib saga_release/saga.lib sword1_release/sword1.lib sword2_release/sword2.lib kyra_release/kyra.lib queen_release/queen.lib scumm_release/scumm.lib simon_release/simon.lib sky_release/sky.lib"
AdditionalDependencies="winmm.lib sdl.lib zlibstat.lib libmad.lib vorbisfile_static.lib vorbis_static.lib ogg_static.lib libmpeg2.lib saga_release/saga.lib sword1_release/sword1.lib sword2_release/sword2.lib kyra_release/kyra.lib gob_release/gob.lib queen_release/queen.lib scumm_release/scumm.lib simon_release/simon.lib sky_release/sky.lib"
OutputFile="$(OutDir)/scummvm.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
@ -144,6 +144,9 @@
<File
RelativePath="..\..\base\plugins.h">
</File>
<File
RelativePath="..\..\base\version.h">
</File>
</Filter>
<Filter
Name="common"
@ -151,6 +154,12 @@
<File
RelativePath="..\..\common\array.h">
</File>
<File
RelativePath="..\..\common\config-file.cpp">
</File>
<File
RelativePath="..\..\common\config-file.h">
</File>
<File
RelativePath="..\..\common\config-manager.cpp">
</File>
@ -181,6 +190,12 @@
<File
RelativePath="..\..\common\md5.h">
</File>
<File
RelativePath="..\..\common\mutex.cpp">
</File>
<File
RelativePath="..\..\common\mutex.h">
</File>
<File
RelativePath="..\..\common\rect.h">
</File>
@ -318,11 +333,20 @@
<File
RelativePath="..\..\common\scaler\scalebit.h">
</File>
<File
RelativePath="..\..\common\scaler\thumbnail.cpp">
</File>
</Filter>
</Filter>
<Filter
Name="sound"
Filter="">
<File
RelativePath="..\..\sound\adpcm.cpp">
</File>
<File
RelativePath="..\..\sound\adpcm.h">
</File>
<File
RelativePath="..\..\sound\audiocd.cpp">
</File>
@ -335,6 +359,12 @@
<File
RelativePath="..\..\sound\audiostream.h">
</File>
<File
RelativePath="..\..\sound\flac.cpp">
</File>
<File
RelativePath="..\..\sound\flac.h">
</File>
<File
RelativePath="..\..\sound\fmopl.cpp">
</File>
@ -395,6 +425,89 @@
<File
RelativePath="..\..\sound\vorbis.h">
</File>
<File
RelativePath="..\..\sound\wave.cpp">
</File>
<File
RelativePath="..\..\sound\wave.h">
</File>
<Filter
Name="softsynth"
Filter="">
<File
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</File>
<File
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<File
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<File
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<File
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</File>
<Filter
Name="mt32"
Filter="">
<File
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</File>
<File
RelativePath="..\..\sound\softsynth\mt32\freeverb.h">
</File>
<File
RelativePath="..\..\sound\softsynth\mt32\i386.cpp">
</File>
<File
RelativePath="..\..\sound\softsynth\mt32\i386.h">
</File>
<File
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</File>
<File
RelativePath="..\..\sound\softsynth\mt32\mt32_file.h">
</File>
<File
RelativePath="..\..\sound\softsynth\mt32\mt32emu.h">
</File>
<File
RelativePath="..\..\sound\softsynth\mt32\part.cpp">
</File>
<File
RelativePath="..\..\sound\softsynth\mt32\part.h">
</File>
<File
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</File>
<File
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</File>
<File
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</File>
<File
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</File>
<File
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</File>
<File
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</File>
<File
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</File>
<File
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</File>
<File
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</File>
</Filter>
</Filter>
</Filter>
<Filter
Name="txt"
@ -460,78 +573,12 @@
<Filter
Name="midi"
Filter="">
<File
RelativePath="..\..\backends\midi\adlib.cpp">
</File>
<File
RelativePath="..\..\backends\midi\mt32.cpp">
</File>
<File
RelativePath="..\..\backends\midi\null.cpp">
</File>
<File
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</File>
<File
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</File>
<Filter
Name="mt32">
<File
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</File>
<File
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</File>
<File
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<File
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</File>
<File
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</File>
<File
RelativePath="..\..\backends\midi\mt32\mt32_file.h">
</File>
<File
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