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New file : OSystem mouse only, removed memory check using overlays
svn-id: r13881
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188
backends/PalmOS/Src/palmmos.cpp
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188
backends/PalmOS/Src/palmmos.cpp
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/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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* Copyright (C) 2001-2004 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#include "stdafx.h"
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#include "palm.h"
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bool OSystem_PALMOS::showMouse(bool visible) {
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if (_mouseVisible == visible)
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return visible;
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bool last = _mouseVisible;
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_mouseVisible = visible;
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if (visible)
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draw_mouse();
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else
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undraw_mouse();
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return last;
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}
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void OSystem_PALMOS::warpMouse(int x, int y) {
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set_mouse_pos(x, y);
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}
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void OSystem_PALMOS::set_mouse_pos(int x, int y) {
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if (x != _mouseCurState.x || y != _mouseCurState.y) {
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_mouseCurState.x = x;
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_mouseCurState.y = y;
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undraw_mouse();
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}
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}
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void OSystem_PALMOS::setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor) {
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_mouseCurState.w = w;
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_mouseCurState.h = h;
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_mouseHotspotX = hotspot_x;
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_mouseHotspotY = hotspot_y;
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_mouseKeyColor = keycolor;
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if (_mouseDataP)
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free(_mouseDataP);
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_mouseDataP = (byte *)malloc(w * h);
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memcpy(_mouseDataP, buf, w * h);
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undraw_mouse();
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}
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void OSystem_PALMOS::draw_mouse() {
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if (_mouseDrawn || !_mouseVisible || _quitCount)
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return;
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_mouseCurState.y = _mouseCurState.y >= _screenHeight ? _screenHeight - 1 : _mouseCurState.y;
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int x = _mouseCurState.x - _mouseHotspotX;
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int y = _mouseCurState.y - _mouseHotspotY;
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int w = _mouseCurState.w;
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int h = _mouseCurState.h;
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byte color;
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byte *src = _mouseDataP; // Image representing the mouse
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byte *bak = _mouseBackupP; // Surface used to backup the area obscured by the mouse
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byte *dst; // Surface we are drawing into
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int width;
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// clip the mouse rect, and addjust the src pointer accordingly
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if (x < 0) {
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w += x;
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src -= x;
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x = 0;
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}
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if (y < 0) {
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h += y;
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src -= y * _mouseCurState.w;
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y = 0;
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}
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if (w > _screenWidth - x)
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w = _screenWidth - x;
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if (h > _screenHeight - y)
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h = _screenHeight - y;
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// Quick check to see if anything has to be drawn at all
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if (w <= 0 || h <= 0)
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return;
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// Store the bounding box so that undraw mouse can restore the area the
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// mouse currently covers to its original content.
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_mouseOldState.x = x;
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_mouseOldState.y = y;
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_mouseOldState.w = w;
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_mouseOldState.h = h;
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// Draw the mouse cursor; backup the covered area in "bak"
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if (!_overlayVisible) {
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dst = _offScreenP + y * _offScreenPitch + x;
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while (h > 0) {
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width = w;
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while (width > 0) {
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*bak++ = *dst;
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color = *src++;
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if (color != _mouseKeyColor) // transparent, don't draw
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*dst = color;
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dst++;
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width--;
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}
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src += _mouseCurState.w - w;
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bak += MAX_MOUSE_W - w;
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dst += _offScreenPitch - w;
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h--;
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}
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} else {
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int offset = y * _screenWidth + x;
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dst = _tmpScreenP;
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while (h > 0) {
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width = w;
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while (width > 0) {
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*bak++ = *(dst + offset);
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color = *src++;
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if (color != _mouseKeyColor) // transparent, don't draw
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DmWrite(dst, offset, &color, 1);
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offset++;
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width--;
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}
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src += _mouseCurState.w - w;
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bak += MAX_MOUSE_W - w;
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offset += _screenWidth - w;
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h--;
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}
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}
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// Finally, set the flag to indicate the mouse has been drawn
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_mouseDrawn = true;
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}
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void OSystem_PALMOS::undraw_mouse() {
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if (!_mouseDrawn || _quitCount)
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return;
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_mouseDrawn = false;
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byte *dst, *bak = _mouseBackupP;
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const int old_mouse_x = _mouseOldState.x;
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const int old_mouse_y = _mouseOldState.y;
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const int old_mouse_w = _mouseOldState.w;
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int old_mouse_h = _mouseOldState.h;
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// No need to do clipping here, since draw_mouse() did that already
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if (!_overlayVisible) {
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dst = _offScreenP + old_mouse_y * _offScreenPitch + old_mouse_x;
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do {
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memcpy(dst, bak, old_mouse_w);
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bak += MAX_MOUSE_W;
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dst += _offScreenPitch;
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} while (--old_mouse_h);
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} else {
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int offset = old_mouse_y * _screenWidth + old_mouse_x;
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do {
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DmWrite(_tmpScreenP, offset, bak, old_mouse_w);
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bak += MAX_MOUSE_W;
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offset += _screenWidth;
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} while (--old_mouse_h);
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}
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}
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