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TESTBED: Remove data string from AchivementsInfo
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@ -1,51 +0,0 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "testbed/achievements.h"
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#include "testbed/testbed.h"
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#include "testbed/testsuite.h"
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namespace Testbed {
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const Common::AchievementsInfo getAchievementsInfo(const Common::String &target) {
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Common::AchievementsInfo result;
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result.platform = Common::UNK_ACHIEVEMENTS;
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result.appId = "testbed";
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Common::AchievementDescription testSuiteFinalAchievement = {"EVERYTHINGWORKS", true, "Everything works!", "Completed all available testsuites"};
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result.descriptions.push_back(testSuiteFinalAchievement);
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Common::Array<Testbed::Testsuite *> testsuiteList;
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Testbed::TestbedEngine::pushTestsuites(testsuiteList);
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for (Common::Array<Testbed::Testsuite *>::const_iterator i = testsuiteList.begin(); i != testsuiteList.end(); ++i) {
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Common::AchievementDescription it = {(*i)->getName(), false, (*i)->getDescription(), 0};
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result.descriptions.push_back(it);
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delete (*i);
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}
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Common::StatDescription testsRun = {"NUM_TESTS", "Number of tests run", "0"};
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result.stats.push_back(testsRun);
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return result;
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}
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} // End of namespace Testbed
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@ -1,35 +0,0 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef TESTBED_ACHIEVEMENTS_H
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#define TESTBED_ACHIEVEMENTS_H
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#include "common/achievements.h"
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namespace Testbed {
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const Common::AchievementsInfo getAchievementsInfo(const Common::String &target);
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} // End of namespace Testbed
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#endif // TESTBED_ACHIEVEMENTS_H
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@ -26,7 +26,6 @@
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#include "engines/advancedDetector.h"
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#include "testbed/achievements.h"
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#include "testbed/testbed.h"
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class TestbedMetaEngine : public AdvancedMetaEngine {
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@ -41,7 +40,10 @@ public:
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}
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const Common::AchievementsInfo getAchievementsInfo(const Common::String &target) const override {
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return Testbed::getAchievementsInfo(target);
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Common::AchievementsInfo result;
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result.platform = Common::UNK_ACHIEVEMENTS;
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result.appId = "testbed";
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return result;
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}
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bool hasFeature(MetaEngineFeature f) const override {
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@ -1,7 +1,6 @@
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MODULE := engines/testbed
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MODULE_OBJS := \
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achievements.o \
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config.o \
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config-params.o \
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events.o \
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@ -32,7 +32,6 @@
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#include "engines/util.h"
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#include "testbed/achievements.h"
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#include "testbed/events.h"
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#include "testbed/fs.h"
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#include "testbed/graphics.h"
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@ -224,7 +223,10 @@ Common::Error TestbedEngine::run() {
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initGraphics(320, 200);
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// Initialize achievements manager
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AchMan.setActiveDomain(getAchievementsInfo(ConfMan.getActiveDomainName()));
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Common::AchievementsInfo info;
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info.platform = Common::UNK_ACHIEVEMENTS;
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info.appId = "testbed";
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AchMan.setActiveDomain(info);
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// As of now we are using GUI::MessageDialog for interaction, Test if it works.
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// interactive mode could also be modified by a config parameter "non-interactive=1"
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