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SHERLOCK: Fix Missing Default Switch Cases
These are flagged by GCC if -Wswitch-default is enabled.
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parent
ef30ebc0bb
commit
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@ -130,6 +130,7 @@ bool BaseObject::hasAborts() const {
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case TELEPORT_CODE: idx += 4; break;
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case CALL_TALK_CODE:idx += 8; break;
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case HIDE_CODE: idx += 2; break;
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default: break;
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}
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}
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} while (idx < _seqSize);
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@ -1281,6 +1282,7 @@ void Object::setObjTalkSequence(int seq) {
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case TELEPORT_CODE: idx += 4; break;
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case CALL_TALK_CODE: idx += 8; break;
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case HIDE_CODE: idx += 2; break;
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default: break;
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}
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}
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@ -275,6 +275,8 @@ void ScalpelPerson::setWalking() {
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case WALK_RIGHT:
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_sequenceNumber = WALK_DOWNRIGHT;
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break;
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default:
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break;
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}
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}
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} else if (_delta.y < -150) {
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@ -286,6 +288,8 @@ void ScalpelPerson::setWalking() {
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case WALK_RIGHT:
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_sequenceNumber = WALK_UPRIGHT;
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break;
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default:
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break;
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}
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}
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}
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@ -1738,6 +1738,8 @@ void ScalpelUserInterface::doTalkControl() {
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case 3:
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people._portraitSide = 120;
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break;
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default:
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break;
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}
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// Check for flipping Holmes
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@ -314,6 +314,7 @@ void TattooPerson::gotoStand() {
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case WALK_DOWNLEFT: _sequenceNumber = STOP_DOWNLEFT;break;
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case WALK_LEFT: _sequenceNumber = STOP_LEFT; break;
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case WALK_UPLEFT: _sequenceNumber = STOP_UPLEFT; break;
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default: break;
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}
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}
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@ -439,6 +440,8 @@ void TattooPerson::setWalking() {
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case WALK_RIGHT:
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_sequenceNumber = WALK_DOWNRIGHT;
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break;
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default:
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break;
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}
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} else if (_delta.y < -1500) {
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if (_sequenceNumber == WALK_LEFT || _sequenceNumber == WALK_RIGHT) {
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@ -455,6 +458,8 @@ void TattooPerson::setWalking() {
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case WALK_RIGHT:
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_sequenceNumber = WALK_UPRIGHT;
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break;
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default:
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break;
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}
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}
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} else {
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@ -773,6 +778,8 @@ void TattooPerson::updateNPC() {
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case NPCPATH_IFFLAG_GOTO_LABEL:
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_npcIndex += 4;
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break;
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default:
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break;
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}
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}
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break;
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@ -819,6 +826,8 @@ void TattooPerson::updateNPC() {
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case NPCPATH_IFFLAG_GOTO_LABEL:
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_npcIndex += 4;
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break;
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default:
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break;
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}
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}
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}
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@ -857,6 +857,9 @@ void TattooUserInterface::drawMaskArea(bool mode) {
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maskArea(*_mask, Common::Point(xp, 203));
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maskArea(*_mask1, Common::Point(124 + xp, 239));
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break;
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default:
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break;
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}
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}
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}
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