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WINTERMUTE: Transfer Point32s explicitly when saving/loading.
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@ -255,7 +255,7 @@ bool AdSentence::persist(BasePersistenceManager *persistMgr) {
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persistMgr->transfer(TMEMBER(_currentSkelAnim));
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persistMgr->transfer(TMEMBER(_duration));
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persistMgr->transferPtr(TMEMBER_PTR(_font));
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persistMgr->transfer(TMEMBER(_pos));
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persistMgr->transferPoint32(TMEMBER(_pos));
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persistMgr->transferPtr(TMEMBER_PTR(_sound));
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persistMgr->transferBool(TMEMBER(_soundStarted));
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persistMgr->transfer(TMEMBER(_stances));
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@ -813,7 +813,7 @@ bool BasePersistenceManager::transferRect32(const char *name, Rect32 *val) {
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//////////////////////////////////////////////////////////////////////////
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// POINT
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bool BasePersistenceManager::transfer(const char *name, Point32 *val) {
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bool BasePersistenceManager::transferPoint32(const char *name, Point32 *val) {
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if (_saving) {
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_saveStream->writeSint32LE(val->x);
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_saveStream->writeSint32LE(val->y);
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@ -81,7 +81,7 @@ public:
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bool transferBool(const char *name, bool *val);
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bool transferByte(const char *name, byte *val);
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bool transferRect32(const char *name, Rect32 *val);
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bool transfer(const char *name, Point32 *val);
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bool transferPoint32(const char *name, Point32 *val);
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bool transfer(const char *name, const char **val);
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bool transfer(const char *name, char **val);
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bool transfer(const char *name, Common::String *val);
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@ -1259,7 +1259,7 @@ bool UIWindow::persist(BasePersistenceManager *persistMgr) {
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persistMgr->transferPtr(TMEMBER_PTR(_backInactive));
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persistMgr->transferBool(TMEMBER(_clipContents));
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persistMgr->transfer(TMEMBER(_dragFrom));
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persistMgr->transferPoint32(TMEMBER(_dragFrom));
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persistMgr->transferBool(TMEMBER(_dragging));
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persistMgr->transferRect32(TMEMBER(_dragRect));
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persistMgr->transferBool(TMEMBER(_fadeBackground));
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