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TWINE: fixed translation for the custom in-game options
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@ -31,10 +31,10 @@ namespace TwinE {
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void TextData::initCustomTexts(TextBankId textBankId) {
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if (textBankId == TextBankId::Options_and_menus) {
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add(textBankId, TextEntry{_sc("High resolution on", "Options menu"), -1, TextId::kCustomHighResOptionOn});
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add(textBankId, TextEntry{_sc("High resolution off", "Options menu"), -1, TextId::kCustomHighResOptionOff});
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add(textBankId, TextEntry{_sc("Wall collision on", "Options menu"), -1, TextId::kCustomWallCollisionOn});
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add(textBankId, TextEntry{_sc("Wall collision off", "Options menu"), -1, TextId::kCustomWallCollisionOff});
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add(textBankId, TextEntry{_c("High resolution on", "Options menu"), -1, TextId::kCustomHighResOptionOn});
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add(textBankId, TextEntry{_c("High resolution off", "Options menu"), -1, TextId::kCustomHighResOptionOff});
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add(textBankId, TextEntry{_c("Wall collision on", "Options menu"), -1, TextId::kCustomWallCollisionOn});
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add(textBankId, TextEntry{_c("Wall collision off", "Options menu"), -1, TextId::kCustomWallCollisionOff});
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}
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}
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