Remove talkSound from the sound queue in HE games, when stopping the talkSound.

Fixes bad talkSound in freddi when changing rooms.

svn-id: r19263
This commit is contained in:
Travis Howell 2005-10-23 13:16:39 +00:00
parent 4cb4bf4d54
commit 53e08e9a70

View File

@ -844,7 +844,7 @@ void Sound::stopTalkSound() {
_vm->_imuseDigital->stopSound(kTalkSoundID);
#endif
} else if (_vm->_heversion >= 60) {
_vm->_mixer->stopID(1);
stopSound(1);
} else {
_vm->_mixer->stopHandle(_talkChannelHandle);
}