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DRAGONS: Fix resource leak
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@ -120,6 +120,7 @@ DragonsEngine::DragonsEngine(OSystem *syst, const ADGameDescription *desc) : Eng
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DragonsEngine::~DragonsEngine() {
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delete _sequenceOpcodes;
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delete _scriptOpcodes;
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delete _cursor;
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}
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void DragonsEngine::updateEvents() {
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