mirror of
https://github.com/libretro/scummvm.git
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CHEWY: Move globals to Globals
This commit is contained in:
parent
096b125379
commit
546cb99e0b
@ -266,7 +266,7 @@ enter:
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if (mode[LOAD]) {
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tmp = fnames + ((text_off + active_slot) * 40);
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if (tmp[0]) {
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CurrentSong = -1;
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_G(currentSong) = -1;
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_G(iog)->load(text_off + active_slot, ioptr.save_path);
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key = Common::KEYCODE_ESCAPE;
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}
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@ -39,8 +39,8 @@ int MainMenu::_personAni[3];
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void MainMenu::execute() {
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// Convenience during testing to not keep showing title sequence
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if (!ConfMan.getBool("skip_title")) {
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_G(mem)->file->select_pool_item(music_handle, EndOfPool - 17);
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_G(mem)->file->load_tmf(music_handle, (tmf_header *)Ci.MusicSlot);
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_G(mem)->file->select_pool_item(_G(music_handle), _G(EndOfPool) - 17);
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_G(mem)->file->load_tmf(_G(music_handle), (tmf_header *)Ci.MusicSlot);
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if (!_G(modul))
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_G(sndPlayer)->playMod((tmf_header *)Ci.MusicSlot);
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@ -69,7 +69,7 @@ void MainMenu::execute() {
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_G(spieler).PersonRoomNr[P_CHEWY] = 98;
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room->load_room(&room_blk, 98, &_G(spieler));
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CurrentSong = -1;
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_G(currentSong) = -1;
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load_room_music(98);
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fx->border(_G(workpage), 100, 0, 0);
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@ -238,7 +238,7 @@ bool MainMenu::loadGame() {
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_G(cur)->move(152, 92);
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minfo.x = 152;
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minfo.y = 92;
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savegameFlag = true;
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_G(savegameFlag) = true;
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int result = Dialogs::Files::execute(false);
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cursor_wahl((_G(spieler).inv_cur && _G(spieler).AkInvent != -1 &&
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@ -184,7 +184,7 @@ void Options::execute(taf_info *ti) {
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_G(sndPlayer)->stopMod();
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} else {
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_G(spieler).MusicSwitch = true;
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CurrentSong = -1;
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_G(currentSong) = -1;
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load_room_music(_G(spieler).PersonRoomNr[P_CHEWY]);
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}
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break;
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@ -114,8 +114,6 @@ Atdsys *atds;
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Flic *flc;
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MovClass *mov;
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char backged[] = { EPISODE1_GEP };
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AutoMov auto_mov[MAX_AUTO_MOV];
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int16 HowardMov;
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@ -137,27 +135,4 @@ int16 PersonAni[MAX_PERSON];
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taf_seq_info *PersonTaf[MAX_PERSON];
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uint8 PersonSpr[MAX_PERSON][8];
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int16 talk_start_ani = -1;
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int16 talk_hide_static = -1;
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SplitStringInit ssi[AAD_MAX_PERSON] = {
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{ 0, 100, 0, 200, 4, SPLIT_MITTE, 8, 8},
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{ 0, 100, 0, 200, 4, SPLIT_MITTE, 8, 8},
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{ 0, 100, 0, 200, 4, SPLIT_MITTE, 8, 8},
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{ 0, 100, 0, 200, 4, SPLIT_MITTE, 8, 8},
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{ 0, 100, 0, 200, 4, SPLIT_MITTE, 8, 8},
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{ 0, 100, 0, 200, 4, SPLIT_MITTE, 8, 8},
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{ 0, 100, 0, 200, 4, SPLIT_MITTE, 8, 8},
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{ 0, 100, 0, 200, 4, SPLIT_MITTE, 8, 8},
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{ 0, 100, 0, 200, 4, SPLIT_MITTE, 8, 8},
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{ 0, 100, 0, 200, 4, SPLIT_MITTE, 8, 8},
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};
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int16 frequenz;
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int16 CurrentSong = -1;
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bool savegameFlag;
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Stream *music_handle;
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int16 EndOfPool;
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int timer_action_ctr;
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} // namespace Chewy
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@ -166,6 +166,28 @@ public:
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int16 _person_tmp_hide[MAX_PERSON] = { 0 };
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int16 _person_tmp_room[MAX_PERSON] = { 0 };
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SplitStringInit _ssi[AAD_MAX_PERSON] = {
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{ 0, 100, 0, 200, 4, SPLIT_MITTE, 8, 8},
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{ 0, 100, 0, 200, 4, SPLIT_MITTE, 8, 8},
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{ 0, 100, 0, 200, 4, SPLIT_MITTE, 8, 8},
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{ 0, 100, 0, 200, 4, SPLIT_MITTE, 8, 8},
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{ 0, 100, 0, 200, 4, SPLIT_MITTE, 8, 8},
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{ 0, 100, 0, 200, 4, SPLIT_MITTE, 8, 8},
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{ 0, 100, 0, 200, 4, SPLIT_MITTE, 8, 8},
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{ 0, 100, 0, 200, 4, SPLIT_MITTE, 8, 8},
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{ 0, 100, 0, 200, 4, SPLIT_MITTE, 8, 8},
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{ 0, 100, 0, 200, 4, SPLIT_MITTE, 8, 8},
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};
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int16 _talk_start_ani = -1;
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int16 _talk_hide_static = -1;
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int16 _frequenz = 0;
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int16 _currentSong = -1;
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bool _savegameFlag = false;
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Stream *_music_handle = nullptr;
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int16 _EndOfPool = 0;
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int _timer_action_ctr = 0;
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// main.cpp
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int16 _menu_flag = 0;
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bool _inv_disp_ok = 0;
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@ -228,11 +250,6 @@ extern Globals *g_globals;
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extern char *invent_txt;
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extern char *invent_name;
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extern SplitStringInit ssi[AAD_MAX_PERSON];
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extern int16 talk_start_ani;
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extern int16 talk_hide_static;
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extern int16 ak_invent;
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extern SprInfo spr_info[MAX_PROG_ANI];
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@ -282,7 +299,6 @@ extern Atdsys *atds;
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extern Flic *flc;
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extern MovClass *mov;
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extern char backged[];
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extern AutoMov auto_mov[MAX_AUTO_MOV];
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extern int16 HowardMov;
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extern int16 AkChewyTaf;
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@ -302,13 +318,6 @@ extern int16 spz_delay[MAX_PERSON];
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extern int16 spz_p_nr;
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extern int16 spz_ani[MAX_PERSON];
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extern int16 frequenz;
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extern Stream *music_handle;
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extern int16 EndOfPool;
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extern int16 CurrentSong;
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extern bool savegameFlag;
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extern int timer_action_ctr;
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void cursor_wahl(int16 nr);
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void hide_cur();
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@ -167,13 +167,13 @@ void var_init() {
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init_atds();
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_G(spieler).FramesPerSecond = 7;
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_G(spieler).DisplayText = true;
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CurrentSong = -1;
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_G(currentSong) = -1;
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_G(SetUpScreenFunc) = nullptr;
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_G(pfeil_delay) = 0;
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_G(pfeil_ani) = 0;
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timer_action_ctr = 0;
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_G(timer_action_ctr) = 0;
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flags.CursorStatus = true;
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savegameFlag = false;
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_G(savegameFlag) = false;
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}
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void init_room() {
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@ -188,7 +188,7 @@ void init_room() {
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room_blk.AtsLoad = true;
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strcpy(room_blk.RoomDir, "room/");
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room->open_handle(&backged[0], "rb", R_GEPDATEI);
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room->open_handle(EPISODE1_GEP, "rb", R_GEPDATEI);
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}
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void init_atds() {
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@ -219,7 +219,7 @@ void init_atds() {
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spieler_vector[P_CHEWY].Delay = _G(spieler).DelaySpeed;
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atds->set_delay(&_G(spieler).DelaySpeed, _G(spieler).AadSilent);
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for (int16 i = 0; i < AAD_MAX_PERSON; i++)
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atds->set_split_win(i, &ssi[i]);
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atds->set_split_win(i, &_G(ssi)[i]);
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atds->set_string_end_func(&atds_string_start);
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}
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@ -371,7 +371,7 @@ void set_speed() {
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void sound_init() {
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_G(spieler).SoundSwitch = false;
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_G(spieler).MusicSwitch = false;
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frequenz = 22050;
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_G(frequenz) = 22050;
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_G(sndPlayer)->initMixMode();
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_G(spieler).MusicVol = 63;
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@ -379,18 +379,18 @@ void sound_init() {
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_G(sndPlayer)->setMusicMasterVol(_G(spieler).MusicVol);
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_G(sndPlayer)->setSoundMasterVol(_G(spieler).SoundVol);
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music_handle = room->open_handle(DETAIL_TVP, "rb", R_VOCDATEI);
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_G(music_handle) = room->open_handle(DETAIL_TVP, "rb", R_VOCDATEI);
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Common::SeekableReadStream *rs = dynamic_cast<Common::SeekableReadStream *>(music_handle);
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Common::SeekableReadStream *rs = dynamic_cast<Common::SeekableReadStream *>(_G(music_handle));
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assert(rs);
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rs->seek(0);
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EndOfPool = 0;
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_G(EndOfPool) = 0;
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NewPhead Nph;
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if (!Nph.load(rs)) {
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error("sound_init error");
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} else {
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EndOfPool = Nph.PoolAnz - 1;
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_G(EndOfPool) = Nph.PoolAnz - 1;
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}
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atds->setHasSpeech(true);
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@ -36,7 +36,7 @@ void load_room_music(int16 room_nr) {
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int16 volume = _G(spieler).MusicVol;
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const int16 lp_mode = 1;
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const int16 play_mode = NORMAL_PLAY;
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if (_G(spieler).MusicSwitch && (music_handle)) {
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if (_G(spieler).MusicSwitch && (_G(music_handle))) {
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switch (room_nr) {
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case 0:
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ttp_index = 0;
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@ -176,7 +176,7 @@ void load_room_music(int16 room_nr) {
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default:
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ttp_index = -1;
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CurrentSong = -1;
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_G(currentSong) = -1;
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_G(sndPlayer)->stopMod();
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break;
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}
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@ -187,13 +187,13 @@ void load_room_music(int16 room_nr) {
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volume = _G(spieler).MusicVol;
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_G(sndPlayer)->setMusicMasterVol(volume);
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_G(sndPlayer)->setLoopMode(lp_mode);
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if (ttp_index != CurrentSong) {
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if (ttp_index != _G(currentSong)) {
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_G(sndPlayer)->stopMod();
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while (_G(sndPlayer)->musicPlaying());
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memset(Ci.MusicSlot, 0, MUSIC_SLOT_SIZE);
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_G(mem)->file->select_pool_item(music_handle, EndOfPool - ttp_index);
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_G(mem)->file->load_tmf(music_handle, (tmf_header *)Ci.MusicSlot);
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CurrentSong = ttp_index;
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_G(mem)->file->select_pool_item(_G(music_handle), _G(EndOfPool) - ttp_index);
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_G(mem)->file->load_tmf(_G(music_handle), (tmf_header *)Ci.MusicSlot);
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_G(currentSong) = ttp_index;
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if (!_G(modul)) {
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if (play_mode == NORMAL_PLAY)
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_G(sndPlayer)->playMod((tmf_header *)Ci.MusicSlot);
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@ -315,10 +315,10 @@ void ads_menu() {
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_G(ads_item_ptr) = atds->ads_item_ptr(_G(ads_blk_nr),
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&_G(ads_item_anz));
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}
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det->stop_detail(talk_start_ani);
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det->show_static_spr(talk_hide_static);
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talk_start_ani = -1;
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talk_hide_static = -1;
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det->stop_detail(_G(talk_start_ani));
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det->show_static_spr(_G(talk_hide_static));
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_G(talk_start_ani) = -1;
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_G(talk_hide_static) = -1;
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if (flags.AdsDialog == false) {
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atds->save_ads_header(_G(ads_dia_nr));
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}
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@ -935,7 +935,7 @@ void flic_cut(int16 nr, int16 mode) {
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case FCUT_001:
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case 1000:
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_G(sndPlayer)->stopMod();
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CurrentSong = -1;
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_G(currentSong) = -1;
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g_engine->playVideo(nr);
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break;
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@ -951,7 +951,7 @@ void flic_cut(int16 nr, int16 mode) {
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case FCUT_019_10:
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case FCUT_019_11:
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_G(sndPlayer)->stopMod();
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CurrentSong = -1;
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_G(currentSong) = -1;
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nr = FCUT_019_01;
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_G(sndPlayer)->setLoopMode(1);
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@ -985,7 +985,7 @@ void flic_cut(int16 nr, int16 mode) {
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case FCUT_034:
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_G(sndPlayer)->stopMod();
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CurrentSong = -1;
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_G(currentSong) = -1;
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do {
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#ifndef NEW_VIDEO_CODE
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@ -1045,17 +1045,17 @@ void flic_cut(int16 nr, int16 mode) {
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case FCUT_065:
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_G(sndPlayer)->stopMod();
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CurrentSong = -1;
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_G(currentSong) = -1;
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load_room_music(256);
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_G(sndPlayer)->setLoopMode(1);
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Room46::kloppe();
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_G(sndPlayer)->setLoopMode(_G(spieler).soundLoopMode);
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CurrentSong = -1;
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_G(currentSong) = -1;
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break;
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case FCUT_071:
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_G(sndPlayer)->stopMod();
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CurrentSong = -1;
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_G(currentSong) = -1;
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g_engine->playVideo(FCUT_071);
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break;
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@ -1212,7 +1212,7 @@ void flic_cut(int16 nr, int16 mode) {
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print_rows(594);
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if (FLIC_CUT_1045[i] == 53) {
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_G(sndPlayer)->stopMod();
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CurrentSong = -1;
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_G(currentSong) = -1;
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load_room_music(256);
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}
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@ -1308,7 +1308,7 @@ void flic_cut(int16 nr, int16 mode) {
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case 1058:
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_G(sndPlayer)->stopMod();
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CurrentSong = -1;
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_G(currentSong) = -1;
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load_room_music(255);
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#ifndef NEW_VIDEO_CODE
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_G(mem)->file->select_pool_item(Ci.Handle, 58);
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@ -1355,7 +1355,7 @@ void flic_cut(int16 nr, int16 mode) {
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case 1065:
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_G(sndPlayer)->stopMod();
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CurrentSong = -1;
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_G(currentSong) = -1;
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load_room_music(256);
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for (i = 0; i < 2 && ret != -1; ++i) {
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@ -1548,7 +1548,7 @@ void flic_cut(int16 nr, int16 mode) {
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case 1110:
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_G(sndPlayer)->stopMod();
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CurrentSong = -1;
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_G(currentSong) = -1;
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load_room_music(257);
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_G(sndPlayer)->setMusicMasterVol(20);
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#ifndef NEW_VIDEO_CODE
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@ -76,12 +76,12 @@ void Room0::entry() {
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bool Room0::timer(int16 t_nr, int16 ani_nr) {
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switch (ani_nr) {
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case 1:
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if (timer_action_ctr > 0) {
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if (_G(timer_action_ctr) > 0) {
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uhr->reset_timer(t_nr, 0);
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--timer_action_ctr;
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--_G(timer_action_ctr);
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} else if (!is_chewy_busy()) {
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if (!_G(spieler).R0FueterLab)
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timer_action_ctr = 2;
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_G(timer_action_ctr) = 2;
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flags.AutoAniPlay = true;
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if (!_G(spieler).R0SlimeUsed) {
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@ -341,8 +341,8 @@ void Room3::probeTransfer() {
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if (mouse_auto_obj(SONDE_OBJ, 50, 100)) {
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if (minfo.button == 1 || kbinfo.key_code == Common::KEYCODE_RETURN) {
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if (is_cur_inventar(SPINAT_INV)) {
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ssi[0].X = 120;
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ssi[0].Y = 100;
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_G(ssi)[0].X = 120;
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_G(ssi)[0].Y = 100;
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if (_G(spieler).PersonRoomNr[P_CHEWY] == 3)
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start_aad(50);
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@ -180,7 +180,7 @@ void Room12::bork_ok() {
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wait_auto_obj(R12_BORK_OBJ);
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det->hide_static_spr(10);
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start_detail_wait(4, 1, ANI_VOR);
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talk_hide_static = -1;
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_G(talk_hide_static) = -1;
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det->show_static_spr(12);
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atds->set_ats_str(118, TXT_MARK_LOOK, 2, ATS_DATEI);
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obj->calc_rsi_flip_flop(SIB_ROEHRE_R12);
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@ -145,9 +145,9 @@ int16 Room67::talk_papagei() {
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if (_G(menu_item) == CUR_HOWARD) {
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show_cur();
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ssi[2].X = 270 - _G(spieler).scrollx;
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ssi[2].Y = 10;
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atds->set_split_win(2, &ssi[2]);
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_G(ssi)[2].X = 270 - _G(spieler).scrollx;
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_G(ssi)[2].Y = 10;
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atds->set_split_win(2, &_G(ssi)[2]);
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start_ads_wait(19);
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room->set_timer_status(1, TIMER_START);
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} else if (_G(menu_item) == CUR_NICHELLE) {
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@ -157,9 +157,9 @@ int16 Room67::talk_papagei() {
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auto_move(5, P_CHEWY);
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show_cur();
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ssi[2].X = 270 - _G(spieler).scrollx;
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ssi[2].Y = 10;
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atds->set_split_win(2, &ssi[2]);
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_G(ssi)[2].X = 270 - _G(spieler).scrollx;
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_G(ssi)[2].Y = 10;
|
||||
atds->set_split_win(2, &_G(ssi)[2]);
|
||||
start_ads_wait(18);
|
||||
room->set_timer_status(1, TIMER_START);
|
||||
} else if (_G(menu_item) == CUR_USE) {
|
||||
|
@ -226,9 +226,9 @@ void Room68::talk_keeper() {
|
||||
start_detail_wait(15, 1, ANI_VOR);
|
||||
det->set_static_ani(16, -1);
|
||||
show_cur();
|
||||
ssi[3].X = spieler_vector[P_CHEWY].Xypos[0] - _G(spieler).scrollx + spieler_mi[P_CHEWY].HotX;;
|
||||
ssi[3].Y = spieler_vector[P_CHEWY].Xypos[1] - _G(spieler).scrolly;
|
||||
atds->set_split_win(3, &ssi[3]);
|
||||
_G(ssi)[3].X = spieler_vector[P_CHEWY].Xypos[0] - _G(spieler).scrollx + spieler_mi[P_CHEWY].HotX;;
|
||||
_G(ssi)[3].Y = spieler_vector[P_CHEWY].Xypos[1] - _G(spieler).scrolly;
|
||||
atds->set_split_win(3, &_G(ssi)[3]);
|
||||
start_ads_wait(20);
|
||||
_G(cur_hide_flag) = false;
|
||||
hide_cur();
|
||||
@ -416,7 +416,7 @@ void Room68::kostuem_aad(int16 aad_nr) {
|
||||
set_person_pos(150, -13, P_NICHELLE, P_RIGHT);
|
||||
|
||||
if (_G(spieler).DisplayText) {
|
||||
CurrentSong = -1;
|
||||
_G(currentSong) = -1;
|
||||
load_room_music(_G(spieler).PersonRoomNr[0]);
|
||||
}
|
||||
}
|
||||
@ -428,9 +428,9 @@ void Room68::talk_papagei() {
|
||||
auto_move(5, P_CHEWY);
|
||||
show_cur();
|
||||
|
||||
ssi[2].X = 60;
|
||||
ssi[2].Y = 80;
|
||||
atds->set_split_win(2, &ssi[2]);
|
||||
_G(ssi)[2].X = 60;
|
||||
_G(ssi)[2].Y = 80;
|
||||
atds->set_split_win(2, &_G(ssi)[2]);
|
||||
start_ads_wait(18);
|
||||
}
|
||||
|
||||
|
@ -338,8 +338,8 @@ void set_person_pos(int16 x, int16 y, int16 p_nr, int16 richtung) {
|
||||
if (p_nr >= P_NICHELLE) {
|
||||
++tmp_nr;
|
||||
}
|
||||
ssi[tmp_nr].X = spieler_vector[p_nr].Xypos[0] - _G(spieler).scrollx + spieler_mi[p_nr].HotX;
|
||||
ssi[tmp_nr].Y = spieler_vector[p_nr].Xypos[1] - _G(spieler).scrolly;
|
||||
_G(ssi)[tmp_nr].X = spieler_vector[p_nr].Xypos[0] - _G(spieler).scrollx + spieler_mi[p_nr].HotX;
|
||||
_G(ssi)[tmp_nr].Y = spieler_vector[p_nr].Xypos[1] - _G(spieler).scrolly;
|
||||
if (!flags.ExitMov) {
|
||||
if (p_nr == P_CHEWY) {
|
||||
u_index = ged->ged_idx(x + spieler_mi[p_nr].HotX, y + spieler_mi[p_nr].HotY,
|
||||
@ -474,8 +474,8 @@ void start_aad_wait(int16 dia_nr, int16 str_nr) {
|
||||
|
||||
_G(tmp_maus_links) = _G(maus_links_click);
|
||||
_G(maus_links_click) = false;
|
||||
talk_start_ani = -1;
|
||||
talk_hide_static = -1;
|
||||
_G(talk_start_ani) = -1;
|
||||
_G(talk_hide_static) = -1;
|
||||
set_ssi_xy();
|
||||
atds->start_aad(dia_nr);
|
||||
while (atds->aad_get_status() != -1 && !SHOULD_QUIT) {
|
||||
@ -556,9 +556,9 @@ void aad_wait(int16 str_nr) {
|
||||
void start_aad(int16 dia_nr, int16 ssi_nr) {
|
||||
switch (ssi_nr) {
|
||||
case 0:
|
||||
ssi[0].X = spieler_vector[P_CHEWY].Xypos[0] - _G(spieler).scrollx + spieler_mi[P_CHEWY].HotX;
|
||||
ssi[0].Y = spieler_vector[P_CHEWY].Xypos[1] - _G(spieler).scrolly;
|
||||
atds->set_split_win(0, &ssi[0]);
|
||||
_G(ssi)[0].X = spieler_vector[P_CHEWY].Xypos[0] - _G(spieler).scrollx + spieler_mi[P_CHEWY].HotX;
|
||||
_G(ssi)[0].Y = spieler_vector[P_CHEWY].Xypos[1] - _G(spieler).scrolly;
|
||||
atds->set_split_win(0, &_G(ssi)[0]);
|
||||
break;
|
||||
|
||||
default:
|
||||
|
@ -45,8 +45,8 @@ int16 load_ads_dia(int16 dia_nr) {
|
||||
|
||||
set_ssi_xy();
|
||||
_G(ads_dia_nr) = dia_nr;
|
||||
talk_start_ani = -1;
|
||||
talk_hide_static = -1;
|
||||
_G(talk_start_ani) = -1;
|
||||
_G(talk_hide_static) = -1;
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
@ -58,9 +58,9 @@ void set_ssi_xy() {
|
||||
for (int16 i = 0; i < MAX_PERSON; i++) {
|
||||
if (i >= P_NICHELLE)
|
||||
tmp = 1;
|
||||
ssi[i + tmp].X = spieler_vector[i].Xypos[0] - _G(spieler).scrollx + spieler_mi[i].HotX;
|
||||
ssi[i + tmp].Y = spieler_vector[i].Xypos[1] - _G(spieler).scrolly;
|
||||
atds->set_split_win(i + tmp, &ssi[i + tmp]);
|
||||
_G(ssi)[i + tmp].X = spieler_vector[i].Xypos[0] - _G(spieler).scrollx + spieler_mi[i].HotX;
|
||||
_G(ssi)[i + tmp].Y = spieler_vector[i].Xypos[1] - _G(spieler).scrolly;
|
||||
atds->set_split_win(i + tmp, &_G(ssi)[i + tmp]);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1407,13 +1407,13 @@ void atds_string_start(int16 dia_nr, int16 str_nr, int16 person_nr, int16 mode)
|
||||
switch (person_nr) {
|
||||
case 1:
|
||||
if (mode == AAD_STR_START) {
|
||||
talk_start_ani = 9;
|
||||
talk_hide_static = 8;
|
||||
_G(talk_start_ani) = 9;
|
||||
_G(talk_hide_static) = 8;
|
||||
} else {
|
||||
talk_stop_ani = 9;
|
||||
talk_show_static = 8;
|
||||
talk_start_ani = -1;
|
||||
talk_hide_static = -1;
|
||||
_G(talk_start_ani) = -1;
|
||||
_G(talk_hide_static) = -1;
|
||||
}
|
||||
break;
|
||||
|
||||
@ -1425,15 +1425,15 @@ void atds_string_start(int16 dia_nr, int16 str_nr, int16 person_nr, int16 mode)
|
||||
switch (person_nr) {
|
||||
case 0:
|
||||
talk_stop_ani = 9;
|
||||
talk_start_ani = 10;
|
||||
_G(talk_start_ani) = 10;
|
||||
talk_show_static = 13;
|
||||
talk_hide_static = 12;
|
||||
_G(talk_hide_static) = 12;
|
||||
break;
|
||||
|
||||
case 1:
|
||||
talk_start_ani = 9;
|
||||
_G(talk_start_ani) = 9;
|
||||
talk_stop_ani = 10;
|
||||
talk_hide_static = 13;
|
||||
_G(talk_hide_static) = 13;
|
||||
talk_show_static = 12;
|
||||
break;
|
||||
|
||||
@ -1454,13 +1454,13 @@ void atds_string_start(int16 dia_nr, int16 str_nr, int16 person_nr, int16 mode)
|
||||
|
||||
case 1:
|
||||
if (mode == AAD_STR_START) {
|
||||
talk_start_ani = 4;
|
||||
talk_hide_static = 9;
|
||||
_G(talk_start_ani) = 4;
|
||||
_G(talk_hide_static) = 9;
|
||||
} else {
|
||||
talk_stop_ani = 4;
|
||||
talk_show_static = 9;
|
||||
talk_start_ani = -1;
|
||||
talk_hide_static = -1;
|
||||
_G(talk_start_ani) = -1;
|
||||
_G(talk_hide_static) = -1;
|
||||
}
|
||||
break;
|
||||
|
||||
@ -2153,9 +2153,9 @@ void atds_string_start(int16 dia_nr, int16 str_nr, int16 person_nr, int16 mode)
|
||||
}
|
||||
|
||||
if (altes_format) {
|
||||
det->start_detail(talk_start_ani, 255, ANI_VOR);
|
||||
det->start_detail(_G(talk_start_ani), 255, ANI_VOR);
|
||||
det->stop_detail(talk_stop_ani);
|
||||
det->hide_static_spr(talk_hide_static);
|
||||
det->hide_static_spr(_G(talk_hide_static));
|
||||
det->show_static_spr(talk_show_static);
|
||||
} else {
|
||||
det->start_detail(talk_ani, 255, ANI_VOR);
|
||||
|
Loading…
Reference in New Issue
Block a user