I18N: Update translations templates

This commit is contained in:
ScummVM-Translations 2023-01-10 20:17:35 +00:00
parent 8d6737e16f
commit 547ca7e5a9

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@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.7.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-01-10 17:34+0000\n"
"POT-Creation-Date: 2023-01-10 20:17+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -173,8 +173,8 @@ msgstr ""
#: engines/parallaction/saveload.cpp:270 engines/saga/music.cpp:102
#: engines/sci/engine/kgraphics.cpp:75 engines/sci/graphics/controls32.cpp:926
#: engines/scumm/scumm.cpp:1094 engines/scumm/scumm.cpp:1120
#: engines/scumm/scumm.cpp:1142 engines/scumm/scumm.cpp:1453
#: engines/scumm/scumm.cpp:1922 engines/scumm/scumm.cpp:1938
#: engines/scumm/scumm.cpp:1142 engines/scumm/scumm.cpp:1459
#: engines/scumm/scumm.cpp:1928 engines/scumm/scumm.cpp:1944
#: engines/sky/compact.cpp:140 engines/sword1/animation.cpp:529
#: engines/sword1/animation.cpp:560 engines/sword1/animation.cpp:568
#: engines/sword1/control.cpp:888 engines/sword1/logic.cpp:1634
@ -4149,7 +4149,7 @@ msgstr ""
msgid "Quick load or save game isn't supported in this location"
msgstr ""
#: engines/agos/saveload.cpp:161 engines/scumm/scumm.cpp:2700
#: engines/agos/saveload.cpp:161 engines/scumm/scumm.cpp:2706
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@ -4157,7 +4157,7 @@ msgid ""
"%s"
msgstr ""
#: engines/agos/saveload.cpp:196 engines/scumm/scumm.cpp:2687
#: engines/agos/saveload.cpp:196 engines/scumm/scumm.cpp:2693
#, c-format
msgid ""
"Failed to save game to file:\n"
@ -4165,7 +4165,7 @@ msgid ""
"%s"
msgstr ""
#: engines/agos/saveload.cpp:204 engines/scumm/scumm.cpp:2716
#: engines/agos/saveload.cpp:204 engines/scumm/scumm.cpp:2722
#, c-format
msgid ""
"Successfully saved game in file:\n"
@ -7282,6 +7282,15 @@ msgid ""
"available."
msgstr ""
#: engines/scumm/metaengine.cpp:674
msgid "Enable low latency audio mode"
msgstr ""
#: engines/scumm/metaengine.cpp:675
msgid ""
"Allows the game to use low latency audio, at the cost of sound accuracy."
msgstr ""
#: engines/scumm/scumm.cpp:261
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
@ -7308,27 +7317,27 @@ msgid ""
"instruments from. Music will be disabled."
msgstr ""
#: engines/scumm/scumm.cpp:1450
#: engines/scumm/scumm.cpp:1456
msgid ""
"Audio files compressed with ScummVM Tools were detected; *.BUN/*.SOU\n"
"compression is not supported anymore for this game, audio will be disabled.\n"
"Please copy the game from the original media without compression."
msgstr ""
#: engines/scumm/scumm.cpp:1920
#: engines/scumm/scumm.cpp:1926
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
#: engines/scumm/scumm.cpp:1936
#: engines/scumm/scumm.cpp:1942
msgid ""
"This particular version of Monkey Island 1 is known to miss some\n"
"required resources for MT-32. Using AdLib instead."
msgstr ""
#: engines/scumm/scumm.cpp:3276
#: engines/scumm/scumm.cpp:3282
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "