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HOPKINS: Fix glitch in Ocean Maze initialization
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@ -2800,7 +2800,7 @@ void HopkinsEngine::handleOceanMaze(int16 curExitId, Common::String backgroundFi
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if (!exit4)
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_linesManager->disableZone(4);
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if (!_globals->_oceanDirection)
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if (_globals->_oceanDirection == DIR_NONE)
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_globals->_oceanDirection = defaultDirection;
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switch (_globals->_oceanDirection) {
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