diff --git a/configure b/configure index 06df933f774..d9292e7efc0 100755 --- a/configure +++ b/configure @@ -6164,7 +6164,7 @@ declare -a static_detect_engines=("PLUMBERS" "AGI" "SCUMM" "SKY" "DREAMWEB" "DRA "SWORD1" "SWORD2" "SWORD25" "ADL" "QUEEN" "CGE" "CGE2" "ACCESS" "ZVISION" "AGOS" "GOB" "COMPOSER" "DM" "DRACI" "DRAGONS" "GNAP" "GRIFFON" "GROOVIE" "HDB" "HOPKINS" "HUGO" "ILLUSIONS" "KINGDOM" - "KYRA" "LAB" "LASTEXPRESS") + "KYRA" "LAB" "LASTEXPRESS" "LILLIPUT") detectId="_DETECTION" echo "Creating engines/plugins_table.h" diff --git a/engines/lilliput/detection.cpp b/engines/lilliput/detection.cpp index b1206007e58..74d582efb71 100644 --- a/engines/lilliput/detection.cpp +++ b/engines/lilliput/detection.cpp @@ -20,31 +20,15 @@ * */ +#include "base/plugins.h" #include "engines/advancedDetector.h" -#include "common/system.h" -#include "common/savefile.h" #include "common/textconsole.h" -#include "graphics/thumbnail.h" -#include "graphics/surface.h" -#include "lilliput/lilliput.h" +#include "lilliput/detection_enums.h" +#include "lilliput/detection.h" namespace Lilliput { -struct LilliputGameDescription { - ADGameDescription desc; - GameType gameType; -}; - -uint32 LilliputEngine::getFeatures() const { - return _gameDescription->desc.flags; -} - -const char *LilliputEngine::getGameId() const { - return _gameDescription->desc.gameId; -} - - static const PlainGameDescriptor lilliputGames[] = { // Games {"robin", "Adventures of Robin Hood"}, @@ -137,160 +121,8 @@ public: const char *getOriginalCopyright() const override { return "Lilliput (C) S.L.Grand, Brainware, 1991-1992"; } - - bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const override; - bool hasFeature(MetaEngineFeature f) const override; - - int getMaximumSaveSlot() const override; - SaveStateList listSaves(const char *target) const override; - SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override; - void removeSaveState(const char *target, int slot) const override; }; -bool LilliputMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const { - if (gd) { - *engine = new LilliputEngine(syst, (const LilliputGameDescription *)gd); - ((LilliputEngine *)*engine)->initGame((const LilliputGameDescription *)gd); - } - return gd != 0; -} - -bool LilliputMetaEngine::hasFeature(MetaEngineFeature f) const { - return - (f == kSupportsListSaves) || - (f == kSupportsLoadingDuringStartup) || - (f == kSupportsDeleteSave) || - (f == kSavesSupportMetaInfo) || - (f == kSavesSupportThumbnail) || - (f == kSavesSupportCreationDate); -} - -int LilliputMetaEngine::getMaximumSaveSlot() const { - return 99; -} - -SaveStateList LilliputMetaEngine::listSaves(const char *target) const { - Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); - Common::StringArray filenames; - Common::String pattern = target; - pattern += "-##.SAV"; - - filenames = saveFileMan->listSavefiles(pattern); - - SaveStateList saveList; - char slot[3]; - int slotNum = 0; - for (Common::StringArray::const_iterator filename = filenames.begin(); filename != filenames.end(); ++filename) { - slot[0] = filename->c_str()[filename->size() - 6]; - slot[1] = filename->c_str()[filename->size() - 5]; - slot[2] = '\0'; - // Obtain the last 2 digits of the filename (without extension), since they correspond to the save slot - slotNum = atoi(slot); - if (slotNum >= 0 && slotNum <= getMaximumSaveSlot()) { - Common::InSaveFile *file = saveFileMan->openForLoading(*filename); - if (file) { - int saveVersion = file->readByte(); - - if (saveVersion != kSavegameVersion) { - warning("Savegame of incompatible version"); - delete file; - continue; - } - - // read name - uint16 nameSize = file->readUint16BE(); - if (nameSize >= 255) { - delete file; - continue; - } - char name[256]; - file->read(name, nameSize); - name[nameSize] = 0; - - saveList.push_back(SaveStateDescriptor(slotNum, name)); - delete file; - } - } - } - - Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator()); - return saveList; -} - -SaveStateDescriptor LilliputMetaEngine::querySaveMetaInfos(const char *target, int slot) const { - Common::String fileName = Common::String::format("%s-%02d.SAV", target, slot); - Common::InSaveFile *file = g_system->getSavefileManager()->openForLoading(fileName); - - if (file) { - int saveVersion = file->readByte(); - - if (saveVersion != kSavegameVersion) { - warning("Savegame of incompatible version"); - delete file; - return SaveStateDescriptor(); - } - - uint32 saveNameLength = file->readUint16BE(); - Common::String saveName; - for (uint32 i = 0; i < saveNameLength; ++i) { - char curChr = file->readByte(); - saveName += curChr; - } - - SaveStateDescriptor desc(slot, saveName); - - Graphics::Surface *thumbnail; - if (!Graphics::loadThumbnail(*file, thumbnail)) { - delete file; - return SaveStateDescriptor(); - } - desc.setThumbnail(thumbnail); - - desc.setDeletableFlag(true); - desc.setWriteProtectedFlag(false); - - uint32 saveDate = file->readUint32BE(); - uint16 saveTime = file->readUint16BE(); - - int day = (saveDate >> 24) & 0xFF; - int month = (saveDate >> 16) & 0xFF; - int year = saveDate & 0xFFFF; - - desc.setSaveDate(year, month, day); - - int hour = (saveTime >> 8) & 0xFF; - int minutes = saveTime & 0xFF; - - desc.setSaveTime(hour, minutes); - - // Slot 0 is used for the 'restart game' save in all Robin games, thus - // we prevent it from being deleted. - desc.setDeletableFlag(slot != 0); - desc.setWriteProtectedFlag(slot == 0); - - delete file; - return desc; - } - return SaveStateDescriptor(); -} - -void LilliputMetaEngine::removeSaveState(const char *target, int slot) const { - Common::String fileName = Common::String::format("%s-%02d.SAV", target, slot); - g_system->getSavefileManager()->removeSavefile(fileName); -} } // End of namespace Lilliput -#if PLUGIN_ENABLED_DYNAMIC(LILLIPUT) -REGISTER_PLUGIN_DYNAMIC(LILLIPUT, PLUGIN_TYPE_ENGINE, Lilliput::LilliputMetaEngine); -#else -REGISTER_PLUGIN_STATIC(LILLIPUT, PLUGIN_TYPE_ENGINE, Lilliput::LilliputMetaEngine); -#endif - -namespace Lilliput { - -void LilliputEngine::initGame(const LilliputGameDescription *gd) { - _gameType = gd->gameType; - _platform = gd->desc.platform; -} - -} // End of namespace Lilliput +REGISTER_PLUGIN_STATIC(LILLIPUT_DETECTION, PLUGIN_TYPE_METAENGINE, Lilliput::LilliputMetaEngine); diff --git a/engines/lilliput/detection.h b/engines/lilliput/detection.h new file mode 100644 index 00000000000..74b2e956b33 --- /dev/null +++ b/engines/lilliput/detection.h @@ -0,0 +1,31 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +namespace Lilliput { + +struct LilliputGameDescription { + ADGameDescription desc; + GameType gameType; +}; + +} // End of namespace Lilliput + diff --git a/engines/lilliput/detection_enums.h b/engines/lilliput/detection_enums.h new file mode 100644 index 00000000000..c040e09ddd0 --- /dev/null +++ b/engines/lilliput/detection_enums.h @@ -0,0 +1,31 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +namespace Lilliput { + +enum GameType { + kGameTypeNone = 0, + kGameTypeRobin, + kGameTypeRome +}; + +} // End of namespace Lilliput diff --git a/engines/lilliput/lilliput.h b/engines/lilliput/lilliput.h index 3921b5fda17..b4e90a0afb8 100644 --- a/engines/lilliput/lilliput.h +++ b/engines/lilliput/lilliput.h @@ -27,6 +27,7 @@ #include "lilliput/script.h" #include "lilliput/sound.h" #include "lilliput/stream.h" +#include "lilliput/detection_enums.h" #include "common/file.h" #include "common/rect.h" @@ -54,12 +55,6 @@ namespace Lilliput { static const int kSavegameVersion = 1; -enum GameType { - kGameTypeNone = 0, - kGameTypeRobin, - kGameTypeRome -}; - enum LilliputDebugChannels { kDebugEngine = 1 << 0, kDebugScript = 1 << 1, diff --git a/engines/lilliput/metaengine.cpp b/engines/lilliput/metaengine.cpp new file mode 100644 index 00000000000..e6df2bacfbe --- /dev/null +++ b/engines/lilliput/metaengine.cpp @@ -0,0 +1,209 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "engines/advancedDetector.h" +#include "common/system.h" +#include "common/savefile.h" +#include "common/textconsole.h" +#include "graphics/thumbnail.h" +#include "graphics/surface.h" + +#include "lilliput/lilliput.h" +#include "lilliput/detection.h" + +namespace Lilliput { + +uint32 LilliputEngine::getFeatures() const { + return _gameDescription->desc.flags; +} + +const char *LilliputEngine::getGameId() const { + return _gameDescription->desc.gameId; +} + +} // End of namespace Lilliput + +namespace Lilliput { + +class LilliputMetaEngineConnect : public AdvancedMetaEngineConnect { +public: + const char *getName() const override { + return "lilliput"; + } + + bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const override; + bool hasFeature(MetaEngineFeature f) const override; + + int getMaximumSaveSlot() const override; + SaveStateList listSaves(const char *target) const override; + SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override; + void removeSaveState(const char *target, int slot) const override; +}; + +bool LilliputMetaEngineConnect::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const { + if (gd) { + *engine = new LilliputEngine(syst, (const LilliputGameDescription *)gd); + ((LilliputEngine *)*engine)->initGame((const LilliputGameDescription *)gd); + } + return gd != 0; +} + +bool LilliputMetaEngineConnect::hasFeature(MetaEngineFeature f) const { + return + (f == kSupportsListSaves) || + (f == kSupportsLoadingDuringStartup) || + (f == kSupportsDeleteSave) || + (f == kSavesSupportMetaInfo) || + (f == kSavesSupportThumbnail) || + (f == kSavesSupportCreationDate); +} + +int LilliputMetaEngineConnect::getMaximumSaveSlot() const { + return 99; +} + +SaveStateList LilliputMetaEngineConnect::listSaves(const char *target) const { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + Common::StringArray filenames; + Common::String pattern = target; + pattern += "-##.SAV"; + + filenames = saveFileMan->listSavefiles(pattern); + + SaveStateList saveList; + char slot[3]; + int slotNum = 0; + for (Common::StringArray::const_iterator filename = filenames.begin(); filename != filenames.end(); ++filename) { + slot[0] = filename->c_str()[filename->size() - 6]; + slot[1] = filename->c_str()[filename->size() - 5]; + slot[2] = '\0'; + // Obtain the last 2 digits of the filename (without extension), since they correspond to the save slot + slotNum = atoi(slot); + if (slotNum >= 0 && slotNum <= getMaximumSaveSlot()) { + Common::InSaveFile *file = saveFileMan->openForLoading(*filename); + if (file) { + int saveVersion = file->readByte(); + + if (saveVersion != kSavegameVersion) { + warning("Savegame of incompatible version"); + delete file; + continue; + } + + // read name + uint16 nameSize = file->readUint16BE(); + if (nameSize >= 255) { + delete file; + continue; + } + char name[256]; + file->read(name, nameSize); + name[nameSize] = 0; + + saveList.push_back(SaveStateDescriptor(slotNum, name)); + delete file; + } + } + } + + Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator()); + return saveList; +} + +SaveStateDescriptor LilliputMetaEngineConnect::querySaveMetaInfos(const char *target, int slot) const { + Common::String fileName = Common::String::format("%s-%02d.SAV", target, slot); + Common::InSaveFile *file = g_system->getSavefileManager()->openForLoading(fileName); + + if (file) { + int saveVersion = file->readByte(); + + if (saveVersion != kSavegameVersion) { + warning("Savegame of incompatible version"); + delete file; + return SaveStateDescriptor(); + } + + uint32 saveNameLength = file->readUint16BE(); + Common::String saveName; + for (uint32 i = 0; i < saveNameLength; ++i) { + char curChr = file->readByte(); + saveName += curChr; + } + + SaveStateDescriptor desc(slot, saveName); + + Graphics::Surface *thumbnail; + if (!Graphics::loadThumbnail(*file, thumbnail)) { + delete file; + return SaveStateDescriptor(); + } + desc.setThumbnail(thumbnail); + + desc.setDeletableFlag(true); + desc.setWriteProtectedFlag(false); + + uint32 saveDate = file->readUint32BE(); + uint16 saveTime = file->readUint16BE(); + + int day = (saveDate >> 24) & 0xFF; + int month = (saveDate >> 16) & 0xFF; + int year = saveDate & 0xFFFF; + + desc.setSaveDate(year, month, day); + + int hour = (saveTime >> 8) & 0xFF; + int minutes = saveTime & 0xFF; + + desc.setSaveTime(hour, minutes); + + // Slot 0 is used for the 'restart game' save in all Robin games, thus + // we prevent it from being deleted. + desc.setDeletableFlag(slot != 0); + desc.setWriteProtectedFlag(slot == 0); + + delete file; + return desc; + } + return SaveStateDescriptor(); +} + +void LilliputMetaEngineConnect::removeSaveState(const char *target, int slot) const { + Common::String fileName = Common::String::format("%s-%02d.SAV", target, slot); + g_system->getSavefileManager()->removeSavefile(fileName); +} + +} // End of namespace Lilliput + +#if PLUGIN_ENABLED_DYNAMIC(LILLIPUT) + REGISTER_PLUGIN_DYNAMIC(LILLIPUT, PLUGIN_TYPE_ENGINE, Lilliput::LilliputMetaEngineConnect); +#else + REGISTER_PLUGIN_STATIC(LILLIPUT, PLUGIN_TYPE_ENGINE, Lilliput::LilliputMetaEngineConnect); +#endif + +namespace Lilliput { + +void LilliputEngine::initGame(const LilliputGameDescription *gd) { + _gameType = gd->gameType; + _platform = gd->desc.platform; +} + +} // End of namespace Lilliput diff --git a/engines/lilliput/module.mk b/engines/lilliput/module.mk index 8a095e8045a..40029071355 100644 --- a/engines/lilliput/module.mk +++ b/engines/lilliput/module.mk @@ -2,8 +2,8 @@ MODULE := engines/lilliput MODULE_OBJS = \ console.o \ - detection.o \ lilliput.o \ + metaengine.o \ script.o \ sound.o \ stream.o @@ -18,3 +18,6 @@ endif # Include common rules include $(srcdir)/rules.mk + +# Detection objects +DETECT_OBJS += $(MODULE)/detection.o