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SHERLOCK: Fully implemented RT opcodes array
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@ -62,13 +62,109 @@ const byte SCALPEL_OPCODES[] = {
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158, // OP_REMOVE_ITEM_FROM_INVENTORY
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159, // OP_ENABLE_END_KEY
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160, // OP_DISABLE_END_KEY
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161 // OP_CARRIAGE_RETURN
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161, // OP_CARRIAGE_RETURN
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0, // OP_MOUSE_ON_OFF
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0, // OP_SET_WALK_CONTROL
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0, // OP_SET_TALK_SEQUENCE
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0, // OP_PLAY_SONG
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0, // OP_WALK_HOLMES_AND_NPC_TO_CANIM
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0, // OP_SET_NPC_PATH_DEST
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0, // OP_NEXT_SONG
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0, // OP_SET_NPC_PATH_PAUSE
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0, // OP_PASSWORD
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0, // OP_SET_SCENE_ENTRY_FLAG
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0, // OP_WALK_NPC_TO_CANIM
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0, // OP_WALK_HOLMES_AND_NPC_TO_COORDS
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0, // OP_WALK_HOLMES_AND_NPC_TO_COORDS
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0, // OP_SET_NPC_TALK_FILE
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0, // OP_TURN_NPC_OFF
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0, // OP_TURN_NPC_ON
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0, // OP_NPC_DESC_ON_OFF
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0, // OP_NPC_PATH_PAUSE_TAKING_NOTES
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0, // OP_NPC_PATH_PAUSE_LOOKING_HOLMES
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0, // OP_ENABLE_TALK_INTERRUPTS
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0, // OP_DISABLE_TALK_INTERRUPTS
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0, // OP_SET_NPC_INFO_LINE
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0, // OP_SET_NPC_POSITION
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0, // OP_NPC_PATH_LABEL
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0, // OP_PATH_GOTO_LABEL
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0, // OP_PATH_IF_FLAG_GOTO_LABEL
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0, // OP_NPC_WALK_GRAPHICS
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0, // OP_NPC_VERB
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0, // OP_NPC_VERB_CANIM
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0, // OP_NPC_VERB_SCRIPT
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0, // OP_RESTORE_PEOPLE_SEQUENCE
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0, // OP_NPC_VERB_TARGET
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0 // OP_TURN_SOUNDS_OFF
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};
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const byte TATTOO_OPCODES[] = {
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170, // OP_SWITCH_SPEAKER
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171, // OP_RUN_CANIMATION
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0 // TODO reset of opcodes
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0, // OP_ASSIGN_PORTRAIT_LOCATION
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173, // OP_PAUSE
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0, // OP_REMOVE_PORTRAIT
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0, // OP_CLEAR_WINDOW
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176, // OP_ADJUST_OBJ_SEQUENCE
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177, // OP_WALK_TO_COORDS
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178, // OP_PAUSE_WITHOUT_CONTROL
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179, // OP_BANISH_WINDOW
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0, // OP_SUMMON_WINDOW
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181, // OP_SET_FLAG
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0, // OP_SFX_COMMAND
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183, // OP_TOGGLE_OBJECT
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184, // OP_STEALTH_MODE_ACTIVE
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0, // OP_IF_STATEMENT
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0, // OP_ELSE_STATEMENT
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0, // OP_END_IF_STATEMENT
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188, // OP_STEALTH_MODE_DEACTIVATE
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189, // OP_TURN_HOLMES_OFF
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190, // OP_TURN_HOLMES_ON
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191, // OP_GOTO_SCENE
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0, // OP_PLAY_PROLOGUE
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193, // OP_ADD_ITEM_TO_INVENTORY
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194, // OP_SET_OBJECT
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172, // OP_CALL_TALK_FILE
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0, // OP_MOVE_MOUSE
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0, // OP_DISPLAY_INFO_LINE
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0, // OP_CLEAR_INFO_LINE
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199, // OP_WALK_TO_CANIMATION
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200, // OP_REMOVE_ITEM_FROM_INVENTORY
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201, // OP_ENABLE_END_KEY
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202, // OP_DISABLE_END_KEY
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0, // OP_CARRIAGE_RETURN
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174, // OP_MOUSE_ON_OFF
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175, // OP_SET_WALK_CONTROL
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180, // OP_SET_TALK_SEQUENCE
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182, // OP_PLAY_SONG
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187, // OP_WALK_HOLMES_AND_NPC_TO_CANIM
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192, // OP_SET_NPC_PATH_DEST
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195, // OP_NEXT_SONG
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196, // OP_SET_NPC_PATH_PAUSE
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197, // OP_PASSWORD
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198, // OP_SET_SCENE_ENTRY_FLAG
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185, // OP_WALK_NPC_TO_CANIM
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204, // OP_WALK_HOLMES_AND_NPC_TO_COORDS
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205, // OP_SET_NPC_TALK_FILE
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206, // OP_TURN_NPC_OFF
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207, // OP_TURN_NPC_ON
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208, // OP_NPC_DESC_ON_OFF
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209, // OP_NPC_PATH_PAUSE_TAKING_NOTES
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210, // OP_NPC_PATH_PAUSE_LOOKING_HOLMES
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211, // OP_ENABLE_TALK_INTERRUPTS
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212, // OP_DISABLE_TALK_INTERRUPTS
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213, // OP_SET_NPC_INFO_LINE
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214, // OP_SET_NPC_POSITION
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215, // OP_NPC_PATH_LABEL
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216, // OP_PATH_GOTO_LABEL
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217, // OP_PATH_IF_FLAG_GOTO_LABEL
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218, // OP_NPC_WALK_GRAPHICS
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220, // OP_NPC_VERB
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221, // OP_NPC_VERB_CANIM
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222, // OP_NPC_VERB_SCRIPT
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224, // OP_RESTORE_PEOPLE_SEQUENCE
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226, // OP_NPC_VERB_TARGET
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227 // OP_TURN_SOUNDS_OFF
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};
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/*----------------------------------------------------------------*/
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@ -36,40 +36,73 @@ namespace Sherlock {
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#define MAX_TALK_FILES 500
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enum {
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OP_SWITCH_SPEAKER = 128,
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OP_RUN_CANIMATION = 129,
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OP_ASSIGN_PORTRAIT_LOCATION = 130,
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OP_PAUSE = 131,
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OP_REMOVE_PORTRAIT = 132,
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OP_CLEAR_WINDOW = 133,
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OP_ADJUST_OBJ_SEQUENCE = 134,
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OP_WALK_TO_COORDS = 135,
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OP_PAUSE_WITHOUT_CONTROL = 136,
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OP_BANISH_WINDOW = 137,
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OP_SUMMON_WINDOW = 138,
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OP_SET_FLAG = 139,
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OP_SFX_COMMAND = 140,
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OP_TOGGLE_OBJECT = 141,
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OP_STEALTH_MODE_ACTIVE = 142,
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OP_IF_STATEMENT = 143,
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OP_ELSE_STATEMENT = 144,
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OP_END_IF_STATEMENT = 145,
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OP_STEALTH_MODE_DEACTIVATE = 146,
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OP_TURN_HOLMES_OFF = 147,
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OP_TURN_HOLMES_ON = 148,
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OP_GOTO_SCENE = 149,
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OP_PLAY_PROLOGUE = 150,
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OP_ADD_ITEM_TO_INVENTORY = 151,
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OP_SET_OBJECT = 152,
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OP_CALL_TALK_FILE = 153,
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OP_MOVE_MOUSE = 154,
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OP_DISPLAY_INFO_LINE = 155,
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OP_CLEAR_INFO_LINE = 156,
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OP_WALK_TO_CANIMATION = 157,
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OP_REMOVE_ITEM_FROM_INVENTORY = 158,
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OP_ENABLE_END_KEY = 159,
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OP_DISABLE_END_KEY = 160,
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OP_CARRIAGE_RETURN = 161
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OP_SWITCH_SPEAKER = 0,
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OP_RUN_CANIMATION = 1,
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OP_ASSIGN_PORTRAIT_LOCATION = 2,
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OP_PAUSE = 3,
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OP_REMOVE_PORTRAIT = 4,
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OP_CLEAR_WINDOW = 5,
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OP_ADJUST_OBJ_SEQUENCE = 6,
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OP_WALK_TO_COORDS = 7,
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OP_PAUSE_WITHOUT_CONTROL = 8,
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OP_BANISH_WINDOW = 9,
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OP_SUMMON_WINDOW = 10,
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OP_SET_FLAG = 11,
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OP_SFX_COMMAND = 12,
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OP_TOGGLE_OBJECT = 13,
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OP_STEALTH_MODE_ACTIVE = 14,
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OP_IF_STATEMENT = 15,
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OP_ELSE_STATEMENT = 16,
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OP_END_IF_STATEMENT = 17,
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OP_STEALTH_MODE_DEACTIVATE = 18,
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OP_TURN_HOLMES_OFF = 19,
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OP_TURN_HOLMES_ON = 20,
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OP_GOTO_SCENE = 21,
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OP_PLAY_PROLOGUE = 22,
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OP_ADD_ITEM_TO_INVENTORY = 23,
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OP_SET_OBJECT = 24,
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OP_CALL_TALK_FILE = 25,
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OP_MOVE_MOUSE = 26,
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OP_DISPLAY_INFO_LINE = 27,
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OP_CLEAR_INFO_LINE = 28,
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OP_WALK_TO_CANIMATION = 29,
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OP_REMOVE_ITEM_FROM_INVENTORY = 30,
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OP_ENABLE_END_KEY = 31,
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OP_DISABLE_END_KEY = 32,
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OP_CARRIAGE_RETURN = 33,
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OP_MOUSE_OFF_ON = 34,
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OP_SET_WALK_CONTROL = 35,
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OP_SET_TALK_SEQUENCE = 36,
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OP_PLAY_SONG = 37,
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OP_WALK_HOLMES_AND_NPC_TO_CANIM = 38,
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OP_SET_NPC_PATH_DEST = 39,
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OP_NEXT_SONG = 40,
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OP_SET_NPC_PATH_PAUSE = 41,
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OP_NEED_PASSWORD = 42,
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OP_SET_SCENE_ENTRY_FLAG = 43,
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OP_WALK_NPC_TO_CANIM = 44,
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OP_WALK_HOLMES_AND_NPC_TO_COORDS = 45,
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OP_SET_NPC_TALK_FILE = 46,
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OP_TURN_NPC_OFF = 47,
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OP_TURN_NPC_ON = 48,
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OP_NPC_DESC_ON_OFF = 49,
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OP_NPC_PATH_PAUSE_TAKING_NOTES = 50,
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OP_NPC_PATH_PAUSE_LOOKING_HOLMES = 51,
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OP_ENABLE_TALK_INTERRUPTS = 52,
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OP_DISABLE_TALK_INTERRUPTS = 53,
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OP_SET_NPC_INFO_LINE = 54,
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OP_SET_NPC_POSITION = 54,
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OP_NPC_PATH_LABEL = 55,
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OP_PATH_GOTO_LABEL = 56,
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OP_PATH_IF_FLAG_GOTO_LABEL = 57,
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OP_NPC_WALK_GRAPHICS = 58,
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OP_NPC_VERB = 59,
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OP_NPC_VERB_CANIM = 60,
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OP_NPC_VERB_SCRIPT = 61,
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OP_RESTORE_PEOPLE_SEQUENCE = 62,
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OP_NPC_VERB_TARGET = 63,
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OP_TURN_SOUNDS_OFF = 64
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};
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