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add mouse cursor code
svn-id: r11015
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parent
6011bd6cdc
commit
55cb72e5fa
@ -275,7 +275,7 @@ void Display::palFadeIn(int start, int end, uint16 roomNum) {
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}
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}
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_pals.dirtyMin = 0;
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_pals.dirtyMax = (roomNum >= 114) ? 255 : 223;
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_pals.dirtyMax = 255; // (roomNum >= 114) ? 255 : 223; // FIXME: only for tests
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_pals.scrollable = true;
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}
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@ -825,6 +825,30 @@ void Display::waitForTimer() {
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}
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void Display::mouseCursorInit(uint8 *buf, uint16 w, uint16 h, uint16 xhs, uint16 yhs) {
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// change transparency color match the one expected by the backend (0xFF)
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uint16 size = w * h;
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uint8 *p = buf;
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while (size--) {
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if (*p == 255) {
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*p = 223;
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}
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else if (*p == 0) {
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*p = 255;
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}
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++p;
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}
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_system->set_mouse_cursor(buf, w, h, xhs, yhs);
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}
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void Display::mouseCursorShow(bool show) {
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_system->show_mouse(show);
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}
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const uint8 TextRenderer::FONT[] = {
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0xF8, 0xB0, 0xB0, 0x80, 0xB0, 0xB0, 0xC0, 0x00, 0xF8, 0xB0,
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@ -104,6 +104,8 @@ public:
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void handleTimer();
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void waitForTimer();
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void mouseCursorInit(uint8* buf, uint16 w, uint16 h, uint16 xhs, uint16 yhs);
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void mouseCursorShow(bool show);
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private:
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@ -140,6 +142,8 @@ private:
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bool _gotTick;
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uint8 _mouseCursor[14 * 14];
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Dynalum _dynalum;
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OSystem *_system;
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@ -138,6 +138,9 @@ void Graphics::bobSetupControl() {
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bankUnpack(3, 3, 17); // Up arrow dialogue
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bankUnpack(4, 4, 17); // Down arrow dialogue
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bankErase(17);
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BobFrame *bf = &_frames[1];
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_display->mouseCursorInit(bf->data, bf->width, bf->height, bf->xhotspot, bf->yhotspot);
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}
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