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Fixed Win32 build, after Fingolfin's commits (probably because of the revert in revision 33456).
svn-id: r33458
This commit is contained in:
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9e4bc56861
commit
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@ -128,7 +128,7 @@ FIXME: The config file loading code below needs to be cleaned up.
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Port specific variants should be pushed into the respective ports.
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Ideally, the default OSystem::openConfigFileForReading/Writing methods
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should be removed completely.
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should be removed completely.
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*/
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#include "common/file.h"
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@ -141,6 +141,12 @@ FIXME: The config file loading code below needs to be cleaned up.
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#include "backends/platform/iphone/osys_iphone.h"
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#endif
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#if defined(WIN32)
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#include <windows.h>
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// winnt.h defines ARRAYSIZE, but we want our own one...
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#undef ARRAYSIZE
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#endif
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#if defined(UNIX)
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#ifdef MACOSX
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@ -152,104 +158,8 @@ FIXME: The config file loading code below needs to be cleaned up.
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#define DEFAULT_CONFIG_FILE "scummvm.ini"
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#endif
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static Common::String getDefaultConfigFileName() {
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char configFile[MAXPATHLEN];
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#if defined (WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
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OSVERSIONINFO win32OsVersion;
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ZeroMemory(&win32OsVersion, sizeof(OSVERSIONINFO));
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win32OsVersion.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
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GetVersionEx(&win32OsVersion);
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// Check for non-9X version of Windows.
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if (win32OsVersion.dwPlatformId != VER_PLATFORM_WIN32_WINDOWS) {
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// Use the Application Data directory of the user profile.
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if (win32OsVersion.dwMajorVersion >= 5) {
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if (!GetEnvironmentVariable("APPDATA", configFile, sizeof(configFile)))
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error("Unable to access application data directory");
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} else {
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if (!GetEnvironmentVariable("USERPROFILE", configFile, sizeof(configFile)))
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error("Unable to access user profile directory");
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strcat(configFile, "\\Application Data");
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CreateDirectory(configFile, NULL);
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}
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strcat(configFile, "\\ScummVM");
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CreateDirectory(configFile, NULL);
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strcat(configFile, "\\" DEFAULT_CONFIG_FILE);
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if (fopen(configFile, "r") == NULL) {
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// Check windows directory
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char oldConfigFile[MAXPATHLEN];
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GetWindowsDirectory(oldConfigFile, MAXPATHLEN);
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strcat(oldConfigFile, "\\" DEFAULT_CONFIG_FILE);
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if (fopen(oldConfigFile, "r")) {
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printf("The default location of the config file (scummvm.ini) in ScummVM has changed,\n");
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printf("under Windows NT4/2000/XP/Vista. You may want to consider moving your config\n");
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printf("file from the old default location:\n");
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printf("%s\n", oldConfigFile);
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printf("to the new default location:\n");
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printf("%s\n\n", configFile);
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strcpy(configFile, oldConfigFile);
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}
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}
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} else {
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// Check windows directory
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GetWindowsDirectory(configFile, MAXPATHLEN);
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strcat(configFile, "\\" DEFAULT_CONFIG_FILE);
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}
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#elif defined(PALMOS_MODE)
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strcpy(configFile,"/PALM/Programs/ScummVM/" DEFAULT_CONFIG_FILE);
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#elif defined(IPHONE)
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strcpy(configFile, OSystem_IPHONE::getConfigPath());
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#elif defined(__PLAYSTATION2__)
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((OSystem_PS2*)g_system)->makeConfigPath(configFile);
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#elif defined(__PSP__)
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strcpy(configFile, "ms0:/" DEFAULT_CONFIG_FILE);
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#elif defined (__SYMBIAN32__)
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strcpy(configFile, Symbian::GetExecutablePath());
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strcat(configFile, DEFAULT_CONFIG_FILE);
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#elif defined(UNIX) && !defined(GP2X) && !defined(IPHONE)
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// On UNIX type systems, by default we store the config file inside
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// to the HOME directory of the user.
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//
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// GP2X is Linux based but Home dir can be read only so do not use
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// it and put the config in the executable dir.
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//
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// On the iPhone, the home dir of the user when you launch the app
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// from the Springboard, is /. Which we don't want.
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const char *home = getenv("HOME");
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if (home != NULL && strlen(home) < MAXPATHLEN)
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snprintf(configFile, MAXPATHLEN, "%s/%s", home, DEFAULT_CONFIG_FILE);
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else
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strcpy(configFile, DEFAULT_CONFIG_FILE);
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#else
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strcpy(configFile, DEFAULT_CONFIG_FILE);
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#endif
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return configFile;
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}
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Common::SeekableReadStream *OSystem::openConfigFileForReading() {
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Common::File *confFile = new Common::File();
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assert(confFile);
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confFile->open(getDefaultConfigFileName());
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return confFile;
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}
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Common::WriteStream *OSystem::openConfigFileForWriting() {
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#ifdef __DC__
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return 0;
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#else
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Common::DumpFile *confFile = new Common::DumpFile();
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assert(confFile);
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confFile->open(getDefaultConfigFileName());
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return confFile;
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#endif
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}
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/*
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@ -257,7 +167,7 @@ FIXME: The config file loading code below needs to be cleaned up.
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Port specific variants should be pushed into the respective ports.
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Ideally, the default OSystem::openConfigFileForReading/Writing methods
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should be removed completely.
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should be removed completely.
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*/
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#include "common/file.h"
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@ -286,7 +196,7 @@ static Common::String getDefaultConfigFileName() {
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#if defined(UNIX) && !defined(GP2X) && !defined(IPHONE)
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// On UNIX type systems, by default we store the config file inside
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// to the HOME directory of the user.
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//
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//
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// GP2X is Linux based but Home dir can be read only so do not use
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// it and put the config in the executable dir.
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//
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@ -345,7 +255,7 @@ static Common::String getDefaultConfigFileName() {
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#elif defined(PALMOS_MODE)
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strcpy(configFile,"/PALM/Programs/ScummVM/" DEFAULT_CONFIG_FILE);
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#elif defined(IPHONE)
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strcpy(configFile, OSystem_IPHONE::getConfigPath());
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strcpy(configFile, OSystem_IPHONE::getConfigPath());
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#elif defined(__PLAYSTATION2__)
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((OSystem_PS2*)g_system)->makeConfigPath(configFile);
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#elif defined(__PSP__)
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@ -44,6 +44,8 @@ namespace Common {
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class EventManager;
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class SaveFileManager;
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class TimerManager;
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class SeekableReadStream;
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class WriteStream;
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}
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class FilesystemFactory;
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@ -916,6 +918,10 @@ public:
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return "";
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}
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//@}
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Common::SeekableReadStream *openConfigFileForReading();
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Common::WriteStream *openConfigFileForWriting();
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};
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