Just noticed that Strigeus updated the -s command line opt. Updated the Readme for that.

svn-id: r3951
This commit is contained in:
Jeremy Newman 2002-04-15 21:51:23 +00:00
parent 3197057d97
commit 5614fb70c6

View File

@ -189,19 +189,21 @@ builds of Win32, Redhat, Debian and other packages here:
Command Line Options:
---------------------
scummvm [-f] [-n] [-p<path>] [-s<n>] [-m<n>] [-t<n>] [-b<n>] game
scummvm [OPTIONS] [GAME]
-p<path> - path to where the game is installed
-b<num> - start in that room
-c<num> - drive to play cd audio from. eg, 0 is first drive
-s<num> - set the scale factor, 1-3 default is '2'
-m<num> - set the music volume, 0-100 default is '60'
-t<num> - set music tempo default is '2031616'
-e<mode> - select sound engine. see below.
-g<mode> - select graphics scaler. see below.
-f - full-screen mode
-n - disable subtitles
-r - enable Roland conversion. Try if music sounds incorrect.
[GAME] - Short name of game to load. E.g. monkey for Monkey Island.
-p<path> - Path to where the game is installed. Default is Cwd.
-b<num> - Start in room <num>.
-c<num> - Drive to play cd audio from. E.g., 0 is first drive.
-s<num> - Set the sfx volume, 0-255. Default is '100'
-m<num> - Set the music volume, 0-100. Default is '60'
-t<num> - Set music tempo. Default is '2031616'
-e<mode> - Select sound engine. See below.
-g<mode> - Select graphics scaler. See below.
-f - Full-screen mode.
-n - Disable subtitles. Use with games that have voice.
-r - Enable Roland conversion. Try if music sounds incorrect.
In game Hot Keys:
@ -225,7 +227,7 @@ MAME.
They are:
-gnormal - No filtering, original 320x200 resolution. Fastest.
-g2x - No filtering, double screen/window size to 640x480
-g2x - No filtering, double screen/window size to 640x480 (default)
-g3x - No filtering, triple screen/window size to 800x600
-g2xsai - 2xsai filtering, double screen/window size to 640x480
-gsuper2xsai - Enhanced 2xsai filtering. 640x480 screen/window size