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https://github.com/libretro/scummvm.git
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LAB: Move text functions to DisplayMan, some renaming
This commit is contained in:
parent
895d29c1ae
commit
5636181b78
@ -32,7 +32,6 @@
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#include "lab/labfun.h"
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#include "lab/anim.h"
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#include "lab/image.h"
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#include "lab/text.h"
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#include "lab/intro.h"
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#include "lab/parsefun.h"
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#include "lab/interface.h"
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@ -1076,8 +1075,7 @@ void LabEngine::go() {
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}
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}
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closeFont(_msgFont);
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_graphics->closeFont(_msgFont);
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_graphics->freePict();
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freeScreens();
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@ -34,7 +34,6 @@
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#include "lab/image.h"
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#include "lab/labfun.h"
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#include "lab/parsefun.h"
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#include "lab/text.h"
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#include "lab/resource.h"
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#include "lab/graphics.h"
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@ -208,7 +207,7 @@ static void getWord(char *wordBuffer, const char *mainBuffer, uint16 *wordWidth)
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/* Gets a line of text for flowText; makes sure that its length is less than */
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/* or equal to the maximum width. */
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/******************************************************************************/
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static void getLine(TextFont *tf, char *lineBuffer, const char **mainBuffer, uint16 lineWidth) {
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void DisplayMan::getLine(TextFont *tf, char *lineBuffer, const char **mainBuffer, uint16 lineWidth) {
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uint16 curWidth = 0, wordWidth;
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char wordBuffer[100];
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bool doit = true;
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@ -1159,9 +1158,128 @@ void DisplayMan::fade(bool fadein, uint16 res) {
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(0xF00 & fadeNumOut(0xF00 & FadePalette[palIdx], 0xF00 & res, i));
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}
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g_lab->_graphics->setAmigaPal(newpal, 16);
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g_lab->waitTOF();
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g_lab->_music->updateMusic();
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setAmigaPal(newpal, 16);
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_vm->waitTOF();
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_vm->_music->updateMusic();
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}
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}
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/*****************************************************************************/
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/* Closes a font and frees all memory associated with it. */
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/*****************************************************************************/
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void DisplayMan::closeFont(TextFont *tf) {
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if (tf) {
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if (tf->_data && tf->_dataLength)
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delete[] tf->_data;
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delete tf;
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}
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}
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/*****************************************************************************/
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/* Returns the length of a text in the specified font. */
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/*****************************************************************************/
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uint16 DisplayMan::textLength(TextFont *tf, const char *text, uint16 numchars) {
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uint16 length = 0;
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if (tf) {
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for (uint16 i = 0; i < numchars; i++) {
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length += tf->_widths[(uint)*text];
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text++;
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}
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}
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return length;
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}
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/*****************************************************************************/
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/* Returns the height of a specified font. */
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/*****************************************************************************/
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uint16 DisplayMan::textHeight(TextFont *tf) {
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return (tf) ? tf->_height : 0;
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}
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/*****************************************************************************/
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/* Draws the text to the screen. */
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/*****************************************************************************/
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void DisplayMan::text(TextFont *tf, uint16 x, uint16 y, uint16 color, const char *text, uint16 numchars) {
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byte *VGATop, *VGACur, *VGATemp, *VGATempLine, *cdata;
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uint32 RealOffset, SegmentOffset;
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int32 templeft, LeftInSegment;
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uint16 bwidth, mask, curpage, data;
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VGATop = getCurrentDrawingBuffer();
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for (uint16 i = 0; i < numchars; i++) {
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RealOffset = (_screenWidth * y) + x;
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curpage = RealOffset / _screenBytesPerPage;
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SegmentOffset = RealOffset - (curpage * _screenBytesPerPage);
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LeftInSegment = _screenBytesPerPage - SegmentOffset;
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VGACur = VGATop + SegmentOffset;
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if (tf->_widths[(uint)*text]) {
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cdata = tf->_data + tf->_offsets[(uint)*text];
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bwidth = *cdata++;
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VGATemp = VGACur;
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VGATempLine = VGACur;
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for (uint16 rows = 0; rows < tf->_height; rows++) {
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VGATemp = VGATempLine;
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templeft = LeftInSegment;
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for (uint16 cols = 0; cols < bwidth; cols++) {
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data = *cdata++;
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if (data && (templeft >= 8)) {
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for (int j = 7; j >= 0; j--) {
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if ((1 << j) & data)
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*VGATemp = color;
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VGATemp++;
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}
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templeft -= 8;
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} else if (data) {
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mask = 0x80;
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templeft = LeftInSegment;
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for (uint16 counterb = 0; counterb < 8; counterb++) {
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if (templeft <= 0) {
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curpage++;
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VGATemp = (byte *)(VGATop - templeft);
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/* Set up VGATempLine for next line */
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VGATempLine -= _screenBytesPerPage;
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/* Set up LeftInSegment for next line */
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LeftInSegment += _screenBytesPerPage + templeft;
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templeft += _screenBytesPerPage;
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}
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if (mask & data)
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*VGATemp = color;
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VGATemp++;
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mask = mask >> 1;
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templeft--;
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}
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} else {
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templeft -= 8;
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VGATemp += 8;
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}
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}
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VGATempLine += _screenWidth;
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LeftInSegment -= _screenWidth;
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if (LeftInSegment <= 0) {
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curpage++;
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VGATempLine -= _screenBytesPerPage;
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LeftInSegment += _screenBytesPerPage;
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}
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}
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}
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x += tf->_widths[(int)*text];
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text++;
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}
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}
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} // End of namespace Lab
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@ -37,6 +37,14 @@ namespace Lab {
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class LabEngine;
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struct TextFont {
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uint32 _dataLength;
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uint16 _height;
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byte _widths[256];
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uint16 _offsets[256];
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byte *_data;
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};
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class DisplayMan {
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private:
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LabEngine *_vm;
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@ -129,6 +137,11 @@ public:
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void scrollDisplayX(int16 dx, uint16 x1, uint16 y1, uint16 x2, uint16 y2);
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void scrollDisplayY(int16 dy, uint16 x1, uint16 y1, uint16 x2, uint16 y2);
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void fade(bool fadein, uint16 res);
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void closeFont(TextFont *tf);
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uint16 textLength(TextFont *tf, const char *text, uint16 numchars);
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uint16 textHeight(TextFont *tf);
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void text(TextFont *tf, uint16 x, uint16 y, uint16 color, const char *text, uint16 numchars);
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void getLine(TextFont *tf, char *lineBuffer, const char **mainBuffer, uint16 lineWidth);
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bool _longWinInFront;
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bool _lastMessageLong;
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@ -444,7 +444,7 @@ void Intro::introSequence() {
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_vm->_anim->_doBlack = true;
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}
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closeFont(msgFont);
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_vm->_graphics->closeFont(msgFont);
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}
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} // End of namespace Lab
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@ -32,7 +32,6 @@
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#define LAB_INTRO_H
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#include "lab/intro.h"
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#include "lab/text.h"
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namespace Lab {
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@ -32,12 +32,10 @@
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#include "lab/labfun.h"
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#include "lab/anim.h"
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#include "lab/image.h"
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#include "lab/text.h"
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#include "lab/parsefun.h"
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#include "lab/parsetypes.h"
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#include "lab/resource.h"
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#include "lab/interface.h"
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#include "lab/text.h"
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namespace Lab {
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@ -17,7 +17,6 @@ MODULE_OBJS := \
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resource.o \
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savegame.o \
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special.o \
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text.o \
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tilepuzzle.o \
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timing.o
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@ -29,7 +29,6 @@
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*/
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#include "lab/lab.h"
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#include "lab/text.h"
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#include "lab/resource.h"
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namespace Lab {
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@ -58,14 +57,14 @@ TextFont *Resource::getFont(const char *fileName) {
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_vm->_music->updateMusic();
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TextFont *textfont = new TextFont();
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textfont->DataLength = fileSize - headerSize;
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textfont->Height = dataFile->readUint16LE();
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dataFile->read(textfont->Widths, 256);
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textfont->_dataLength = fileSize - headerSize;
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textfont->_height = dataFile->readUint16LE();
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dataFile->read(textfont->_widths, 256);
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for (int i = 0; i < 256; i++)
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textfont->Offsets[i] = dataFile->readUint16LE();
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textfont->_offsets[i] = dataFile->readUint16LE();
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dataFile->skip(4);
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textfont->data = new byte[textfont->DataLength + 4];
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dataFile->read(textfont->data, textfont->DataLength);
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textfont->_data = new byte[textfont->_dataLength + 4];
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dataFile->read(textfont->_data, textfont->_dataLength);
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return textfont;
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}
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@ -32,7 +32,6 @@
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#define LAB_RESOURCE_H
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#include "lab/labfun.h"
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#include "lab/text.h"
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namespace Lab {
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@ -39,7 +39,6 @@
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#include "lab/parsefun.h"
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#include "lab/interface.h"
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#include "lab/anim.h"
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#include "lab/text.h"
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#include "lab/parsetypes.h"
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#include "lab/resource.h"
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@ -105,7 +104,7 @@ void LabEngine::doNotes() {
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g_lab->_graphics->flowText(noteFont, -2 + g_lab->_graphics->SVGACord(1), 0, 0, false, false, true, true, g_lab->_graphics->VGAScaleX(25) + g_lab->_graphics->SVGACord(15), g_lab->_graphics->VGAScaleY(50), g_lab->_graphics->VGAScaleX(295) - g_lab->_graphics->SVGACord(15), g_lab->_graphics->VGAScaleY(148), ntext);
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g_lab->_graphics->setPalette(g_lab->_anim->_diffPalette, 256);
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closeFont(noteFont);
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g_lab->_graphics->closeFont(noteFont);
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delete[] ntext;
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}
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@ -123,7 +122,7 @@ void LabEngine::doWestPaper() {
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paperFont = g_lab->_resource->getFont("P:News22.fon");
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ntext = g_lab->_resource->getText("Lab:Rooms/Date");
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g_lab->_graphics->flowText(paperFont, 0, 0, 0, false, true, false, true, g_lab->_graphics->VGAScaleX(57), g_lab->_graphics->VGAScaleY(77) + g_lab->_graphics->SVGACord(2), g_lab->_graphics->VGAScaleX(262), g_lab->_graphics->VGAScaleY(91), ntext);
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closeFont(paperFont);
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g_lab->_graphics->closeFont(paperFont);
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delete[] ntext;
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paperFont = g_lab->_resource->getFont("P:News32.fon");
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@ -135,7 +134,7 @@ void LabEngine::doWestPaper() {
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g_lab->_graphics->flowText(paperFont, -8 - g_lab->_graphics->SVGACord(1), 0, 0, false, true, false, true, g_lab->_graphics->VGAScaleX(57), g_lab->_graphics->VGAScaleY(86) - g_lab->_graphics->SVGACord(2), g_lab->_graphics->VGAScaleX(262), g_lab->_graphics->VGAScaleY(132), ntext);
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} else
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y = 115 - g_lab->_graphics->SVGACord(5);
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closeFont(paperFont);
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g_lab->_graphics->closeFont(paperFont);
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delete[] ntext;
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paperFont = g_lab->_resource->getFont("P:Note.fon");
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@ -145,7 +144,7 @@ void LabEngine::doWestPaper() {
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ntext = g_lab->_resource->getText("Lab:Rooms/Col2");
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CharsPrinted = g_lab->_graphics->flowTextScaled(paperFont, -4, 0, 0, false, false, false, true, 162, y, 275, 148, ntext);
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delete[] ntext;
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closeFont(paperFont);
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g_lab->_graphics->closeFont(paperFont);
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g_lab->_graphics->setPalette(g_lab->_anim->_diffPalette, 256);
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}
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@ -470,7 +469,7 @@ void LabEngine::drawMonText(char *text, TextFont *monitorFont, uint16 x1, uint16
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numlines += (*text - '0');
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text += 2;
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fheight = textHeight(monitorFont);
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fheight = g_lab->_graphics->textHeight(monitorFont);
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x1 = MonButton->_width + _graphics->VGAScaleX(3);
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MonGadHeight = MonButton->_height + _graphics->VGAScaleY(3);
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@ -645,7 +644,7 @@ void LabEngine::doMonitor(char *background, char *textfile, bool isinteractive,
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_graphics->fade(false, 0);
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_event->mouseHide();
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delete[] ntext;
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closeFont(monitorFont);
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g_lab->_graphics->closeFont(monitorFont);
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_graphics->setAPen(0);
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_graphics->rectFill(0, 0, _graphics->_screenWidth - 1, _graphics->_screenHeight - 1);
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@ -1,156 +0,0 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on Labyrinth of Time code with assistance of
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*
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* Copyright (c) 1993 Terra Nova Development
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* Copyright (c) 2004 The Wyrmkeep Entertainment Co.
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*
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*/
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#include "lab/lab.h"
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#include "lab/labfun.h"
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#include "lab/text.h"
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namespace Lab {
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/*****************************************************************************/
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/* Closes a font and frees all memory associated with it. */
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/*****************************************************************************/
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void closeFont(TextFont *tf) {
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if (tf) {
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if (tf->data && tf->DataLength)
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delete[] tf->data;
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delete tf;
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}
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}
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/*****************************************************************************/
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/* Returns the length of a text in the specified font. */
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/*****************************************************************************/
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uint16 textLength(TextFont *tf, const char *text, uint16 numchars) {
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uint16 length = 0;
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if (tf) {
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for (uint16 i = 0; i < numchars; i++) {
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length += tf->Widths[(uint)*text];
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text++;
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}
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}
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return length;
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}
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/*****************************************************************************/
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/* Returns the height of a specified font. */
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/*****************************************************************************/
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uint16 textHeight(TextFont *tf) {
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return (tf) ? tf->Height : 0;
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}
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/*****************************************************************************/
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/* Draws the text to the screen. */
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/*****************************************************************************/
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void text(TextFont *tf, uint16 x, uint16 y, uint16 color, const char *text, uint16 numchars) {
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byte *VGATop, *VGACur, *VGATemp, *VGATempLine, *cdata;
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uint32 RealOffset, SegmentOffset;
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int32 templeft, LeftInSegment;
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uint16 bwidth, mask, curpage, data;
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VGATop = g_lab->_graphics->getCurrentDrawingBuffer();
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for (uint16 i = 0; i < numchars; i++) {
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RealOffset = (g_lab->_graphics->_screenWidth * y) + x;
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curpage = RealOffset / g_lab->_graphics->_screenBytesPerPage;
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SegmentOffset = RealOffset - (curpage * g_lab->_graphics->_screenBytesPerPage);
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LeftInSegment = g_lab->_graphics->_screenBytesPerPage - SegmentOffset;
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VGACur = VGATop + SegmentOffset;
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if (tf->Widths[(uint)*text]) {
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cdata = tf->data + tf->Offsets[(uint)*text];
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bwidth = *cdata++;
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VGATemp = VGACur;
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VGATempLine = VGACur;
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for (uint16 rows = 0; rows < tf->Height; rows++) {
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VGATemp = VGATempLine;
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templeft = LeftInSegment;
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for (uint16 cols = 0; cols < bwidth; cols++) {
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data = *cdata++;
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if (data && (templeft >= 8)) {
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for (int j = 7; j >= 0; j--) {
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if ((1 << j) & data)
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*VGATemp = color;
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VGATemp++;
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}
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templeft -= 8;
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} else if (data) {
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mask = 0x80;
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templeft = LeftInSegment;
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for (uint16 counterb = 0; counterb < 8; counterb++) {
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if (templeft <= 0) {
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curpage++;
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VGATemp = (byte *)(VGATop - templeft);
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/* Set up VGATempLine for next line */
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VGATempLine -= g_lab->_graphics->_screenBytesPerPage;
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/* Set up LeftInSegment for next line */
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LeftInSegment += g_lab->_graphics->_screenBytesPerPage + templeft;
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templeft += g_lab->_graphics->_screenBytesPerPage;
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}
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if (mask & data)
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*VGATemp = color;
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VGATemp++;
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mask = mask >> 1;
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templeft--;
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||||
}
|
||||
} else {
|
||||
templeft -= 8;
|
||||
VGATemp += 8;
|
||||
}
|
||||
}
|
||||
|
||||
VGATempLine += g_lab->_graphics->_screenWidth;
|
||||
LeftInSegment -= g_lab->_graphics->_screenWidth;
|
||||
|
||||
if (LeftInSegment <= 0) {
|
||||
curpage++;
|
||||
VGATempLine -= g_lab->_graphics->_screenBytesPerPage;
|
||||
LeftInSegment += g_lab->_graphics->_screenBytesPerPage;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
x += tf->Widths[(int)*text];
|
||||
text++;
|
||||
}
|
||||
}
|
||||
|
||||
} // End of namespace Lab
|
@ -1,59 +0,0 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* This code is based on Labyrinth of Time code with assistance of
|
||||
*
|
||||
* Copyright (c) 1993 Terra Nova Development
|
||||
* Copyright (c) 2004 The Wyrmkeep Entertainment Co.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef LAB_TEXT_H
|
||||
#define LAB_TEXT_H
|
||||
|
||||
namespace Lab {
|
||||
|
||||
#if defined(WIN32)
|
||||
#pragma pack(push, 1)
|
||||
#endif
|
||||
|
||||
struct TextFont {
|
||||
uint32 DataLength;
|
||||
uint16 Height;
|
||||
byte Widths[256];
|
||||
uint16 Offsets[256];
|
||||
byte *data;
|
||||
};
|
||||
|
||||
#if defined(WIN32)
|
||||
#pragma pack(pop)
|
||||
#endif
|
||||
|
||||
void closeFont(TextFont *tf);
|
||||
uint16 textLength(TextFont *tf, const char *text, uint16 numchars);
|
||||
uint16 textHeight(TextFont *tf);
|
||||
void text(TextFont *tf, uint16 x, uint16 y, uint16 color, const char *text, uint16 numchars);
|
||||
|
||||
} // End of namespace Lab
|
||||
|
||||
#endif /* LAB_TEXT_H */
|
@ -1,33 +0,0 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* This code is based on Labyrinth of Time code with assistance of
|
||||
*
|
||||
* Copyright (c) 1993 Terra Nova Development
|
||||
* Copyright (c) 2004 The Wyrmkeep Entertainment Co.
|
||||
*
|
||||
*/
|
||||
|
||||
namespace Lab {
|
||||
|
||||
} // End of namespace Lab
|
Loading…
x
Reference in New Issue
Block a user