mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-04 16:26:53 +00:00
BLADERUNNER: added support for fonts
This commit is contained in:
parent
e0efee2eba
commit
566da748e1
@ -30,6 +30,7 @@
|
||||
#include "bladerunner/chapters.h"
|
||||
#include "bladerunner/combat.h"
|
||||
#include "bladerunner/crimes_database.h"
|
||||
#include "bladerunner/font.h"
|
||||
#include "bladerunner/gameflags.h"
|
||||
#include "bladerunner/gameinfo.h"
|
||||
#include "bladerunner/image.h"
|
||||
@ -278,9 +279,9 @@ bool BladeRunnerEngine::startup(bool hasSavegames) {
|
||||
|
||||
// TODO: Scores
|
||||
|
||||
// TODO: Font
|
||||
|
||||
// TODO: KIA6PT.FON
|
||||
_mainFont = new Font(this);
|
||||
_mainFont->open("KIA6PT.FON", 640, 480, -1, 0, 0x252D);
|
||||
_mainFont->setSpacing(1, 0);
|
||||
|
||||
for (int i = 0; i != 43; ++i) {
|
||||
Shape *shape = new Shape(this);
|
||||
@ -422,7 +423,11 @@ void BladeRunnerEngine::shutdown() {
|
||||
if (isArchiveOpen("SPCHSFX.TLK"))
|
||||
closeArchive("SPCHSFX.TLK");
|
||||
|
||||
// TODO: Delete KIA6PT.FON
|
||||
if(_mainFont) {
|
||||
_mainFont->close();
|
||||
delete _mainFont;
|
||||
_mainFont = nullptr;
|
||||
}
|
||||
|
||||
delete _items;
|
||||
_items = nullptr;
|
||||
@ -652,6 +657,19 @@ void BladeRunnerEngine::gameTick() {
|
||||
|
||||
sceneObject->_sceneObjectId;
|
||||
drawBBox(a, b, _view, &_surface2, color);
|
||||
|
||||
Vector3 pos = _view->calculateScreenPosition(0.5 * (a + b));
|
||||
switch(sceneObject->_sceneObjectType) {
|
||||
case SceneObjectTypeActor:
|
||||
_mainFont->drawColor(_textActorNames->getText(sceneObject->_sceneObjectId - SCENE_OBJECTS_ACTORS_OFFSET), _surface2, pos.x, pos.y, color);
|
||||
break;
|
||||
case SceneObjectTypeItem:
|
||||
_mainFont->draw("item", _surface2, pos.x, pos.y);
|
||||
break;
|
||||
case SceneObjectTypeObject:
|
||||
_mainFont->drawColor(_scene->objectGetName(sceneObject->_sceneObjectId - SCENE_OBJECTS_OBJECTS_OFFSET), _surface2, pos.x, pos.y, color);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -673,9 +691,11 @@ void BladeRunnerEngine::gameTick() {
|
||||
|
||||
for (int j = 0; j < walkbox->_vertexCount; j++) {
|
||||
Vector3 start = _view->calculateScreenPosition(walkbox->_vertices[j]);
|
||||
Vector3 end = _view->calculateScreenPosition(walkbox->_vertices[(j+1) % walkbox->_vertexCount]);
|
||||
Vector3 end = _view->calculateScreenPosition(walkbox->_vertices[(j + 1) % walkbox->_vertexCount]);
|
||||
//debug("walkbox[%i][%i] = x=%f y=%f x=%f y=%f", i, j, start.x, start.y, end.x, end.y);
|
||||
_surface2.drawLine(start.x, start.y, end.x, end.y, 0b111111111100000);
|
||||
Vector3 pos = _view->calculateScreenPosition(0.5 * (start + end));
|
||||
_mainFont->drawColor(walkbox->_name, _surface2, pos.x, pos.y, 0b111111111100000);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -45,6 +45,7 @@ class AudioSpeech;
|
||||
class Chapters;
|
||||
class CrimesDatabase;
|
||||
class Combat;
|
||||
class Font;
|
||||
class GameFlags;
|
||||
class GameInfo;
|
||||
class Items;
|
||||
@ -80,6 +81,7 @@ public:
|
||||
GameInfo *_gameInfo;
|
||||
Items *_items;
|
||||
Lights *_lights;
|
||||
Font *_mainFont;
|
||||
Mouse *_mouse;
|
||||
Obstacles *_obstacles;
|
||||
Scene *_scene;
|
||||
|
203
engines/bladerunner/font.cpp
Normal file
203
engines/bladerunner/font.cpp
Normal file
@ -0,0 +1,203 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "bladerunner/font.h"
|
||||
|
||||
#include "bladerunner/bladerunner.h"
|
||||
|
||||
#include "common/debug.h"
|
||||
|
||||
namespace BladeRunner {
|
||||
|
||||
Font::Font(BladeRunnerEngine *vm) : _vm(vm) {
|
||||
reset();
|
||||
}
|
||||
|
||||
Font::~Font() {
|
||||
close();
|
||||
}
|
||||
|
||||
bool Font::open(const Common::String &fileName, int screenWidth, int screenHeight, int spacing1, int spacing2, uint16 color) {
|
||||
reset();
|
||||
|
||||
_screenWidth = screenWidth;
|
||||
_screenHeight = screenHeight;
|
||||
_spacing1 = spacing1;
|
||||
_spacing2 = spacing2;
|
||||
_color = color;
|
||||
|
||||
Common::ScopedPtr<Common::SeekableReadStream> stream(_vm->getResourceStream(fileName));
|
||||
if (!stream) {
|
||||
debug("Font::open failed to open '%s'", fileName.c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
_characterCount = stream->readUint32LE();
|
||||
_maxWidth = stream->readUint32LE();
|
||||
_maxHeight = stream->readUint32LE();
|
||||
_dataSize = stream->readUint32LE();
|
||||
_data = new uint16[_dataSize];
|
||||
if (!_data) {
|
||||
debug("Font::open failed to allocate font buffer");
|
||||
return false;
|
||||
}
|
||||
|
||||
stream->read(_characters, _characterCount * sizeof(FontCharacter));
|
||||
stream->read(_data, _dataSize * sizeof(uint16));
|
||||
return true;
|
||||
}
|
||||
|
||||
void Font::close() {
|
||||
if (_data != nullptr) {
|
||||
delete[] _data;
|
||||
}
|
||||
reset();
|
||||
}
|
||||
|
||||
void Font::setSpacing(int spacing1, int spacing2) {
|
||||
if (_data) {
|
||||
_spacing1 = spacing1;
|
||||
_spacing2 = spacing2;
|
||||
}
|
||||
}
|
||||
|
||||
void Font::setColor(uint16 color) {
|
||||
if (_data && _color != color) {
|
||||
replaceColor(_color, color);
|
||||
_color = color;
|
||||
}
|
||||
}
|
||||
|
||||
void Font::draw(const Common::String &text, Graphics::Surface &surface, int x, int y) {
|
||||
if (_data) {
|
||||
if (x < 0) {
|
||||
x = 0;
|
||||
}
|
||||
if (y < 0) {
|
||||
y = 0;
|
||||
}
|
||||
|
||||
int textWidth = getTextWidth(text);
|
||||
if (textWidth + x >= _screenWidth) {
|
||||
x = _screenWidth - (textWidth + 1);
|
||||
}
|
||||
if (_maxHeight + y >= _screenHeight) {
|
||||
y = _screenHeight - _maxHeight;
|
||||
}
|
||||
|
||||
const char *character = text.c_str();
|
||||
while (*character != 0) {
|
||||
drawCharacter(*character, surface, x, y);
|
||||
x += _spacing1 + _characters[*character + 1]._width;
|
||||
character++;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void Font::drawColor(const Common::String &text, Graphics::Surface &surface, int x, int y, uint16 color) {
|
||||
if (_color != color) {
|
||||
setColor(color);
|
||||
}
|
||||
draw(text, surface, x, y);
|
||||
}
|
||||
|
||||
int Font::getTextWidth(const Common::String &text) {
|
||||
const char *character = text.c_str();
|
||||
|
||||
if (!_data) {
|
||||
return 0;
|
||||
}
|
||||
int totalWidth = 0;
|
||||
if (*character == 0) {
|
||||
return 0;
|
||||
}
|
||||
while (*character != 0) {
|
||||
totalWidth = _spacing1 + _characters[*character + 1]._width;
|
||||
character++;
|
||||
}
|
||||
return totalWidth - _spacing1;
|
||||
}
|
||||
|
||||
void Font::reset() {
|
||||
_maxWidth = 0;
|
||||
_maxHeight = 0;
|
||||
_characterCount = 0;
|
||||
_data = nullptr;
|
||||
_dataSize = 0;
|
||||
_screenWidth = 0;
|
||||
_screenHeight = 0;
|
||||
_spacing1 = 0;
|
||||
_spacing2 = 0;
|
||||
_color = 0x7FFF;
|
||||
_intersperse = 0;
|
||||
|
||||
memset(_characters, 0, 5120);
|
||||
}
|
||||
|
||||
void Font::replaceColor(uint16 oldColor, uint16 newColor) {
|
||||
if (!_data || !_dataSize) {
|
||||
return;
|
||||
}
|
||||
for (int i = 0; i < _dataSize; i++) {
|
||||
if (_data[i] == oldColor) {
|
||||
_data[i] = newColor;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Font::drawCharacter(const char character, Graphics::Surface &surface, int x, int y) {
|
||||
if (x < 0 || x >= this->_screenWidth || y < 0 || y >= _screenHeight || !_data || character + 1 >= _characterCount) {
|
||||
return;
|
||||
}
|
||||
|
||||
uint16 *dstPtr = (uint16*)surface.getBasePtr(x + _characters[character + 1]._x, y + _characters[character + 1]._y);
|
||||
uint16 *srcPtr = &_data[_characters[character + 1]._dataOffset];
|
||||
int width = _characters[character + 1]._width;
|
||||
int height = _characters[character + 1]._height;
|
||||
if (_intersperse && y & 1) {
|
||||
dstPtr += surface.w;
|
||||
}
|
||||
|
||||
int endY = height + y - 1;
|
||||
int currentY = y;
|
||||
while (currentY <= endY && currentY < _screenHeight) {
|
||||
int currentX = x;
|
||||
int endX = width + x - 1;
|
||||
while (currentX <= endX && currentX < _screenWidth) {
|
||||
if (!(*srcPtr & 0x8000)) {
|
||||
*dstPtr = *srcPtr;
|
||||
}
|
||||
dstPtr++;
|
||||
srcPtr++;
|
||||
currentX++;
|
||||
}
|
||||
dstPtr += surface.w - width;
|
||||
if (_intersperse) {
|
||||
srcPtr += width;
|
||||
dstPtr += surface.w;
|
||||
currentY++;
|
||||
}
|
||||
currentY++;
|
||||
}
|
||||
}
|
||||
} // End of namespace BladeRunner
|
88
engines/bladerunner/font.h
Normal file
88
engines/bladerunner/font.h
Normal file
@ -0,0 +1,88 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef BLADERUNNER_FONT_H
|
||||
#define BLADERUNNER_FONT_H
|
||||
|
||||
#include "common/str.h"
|
||||
|
||||
namespace Graphics {
|
||||
struct Surface;
|
||||
}
|
||||
|
||||
namespace BladeRunner {
|
||||
|
||||
class BladeRunnerEngine;
|
||||
|
||||
#include "common/pack-start.h"
|
||||
|
||||
struct FontCharacter {
|
||||
int _x;
|
||||
int _y;
|
||||
int _width;
|
||||
int _height;
|
||||
int _dataOffset;
|
||||
} PACKED_STRUCT;
|
||||
|
||||
#include "common/pack-end.h"
|
||||
|
||||
class Font {
|
||||
BladeRunnerEngine *_vm;
|
||||
|
||||
int _characterCount;
|
||||
int _maxWidth;
|
||||
int _maxHeight;
|
||||
FontCharacter _characters[256];
|
||||
int _dataSize;
|
||||
uint16 *_data;
|
||||
int _screenWidth;
|
||||
int _screenHeight;
|
||||
int _spacing1;
|
||||
int _spacing2;
|
||||
uint16 _color;
|
||||
int _intersperse;
|
||||
|
||||
public:
|
||||
Font(BladeRunnerEngine *vm);
|
||||
~Font();
|
||||
|
||||
bool open(const Common::String &fileName, int screenWidth, int screenHeight, int spacing1, int spacing2, uint16 color);
|
||||
void close();
|
||||
|
||||
void setSpacing(int spacing1, int spacing2);
|
||||
void setColor(uint16 color);
|
||||
|
||||
void draw(const Common::String &text, Graphics::Surface &surface, int x, int y);
|
||||
void drawColor(const Common::String &text, Graphics::Surface &surface, int x, int y, uint16 color);
|
||||
|
||||
int getTextWidth(const Common::String &text);
|
||||
|
||||
private:
|
||||
void reset();
|
||||
void replaceColor(uint16 oldColor, uint16 newColor);
|
||||
|
||||
void drawCharacter(const char character, Graphics::Surface &surface, int x, int y);
|
||||
};
|
||||
|
||||
} // End of namespace BladeRunner
|
||||
|
||||
#endif
|
@ -21,6 +21,7 @@ MODULE_OBJS = \
|
||||
decompress_lzo.o \
|
||||
detection.o \
|
||||
fog.o \
|
||||
font.o \
|
||||
gameflags.o \
|
||||
gameinfo.o \
|
||||
image.o \
|
||||
|
@ -33,7 +33,7 @@
|
||||
namespace BladeRunner {
|
||||
|
||||
Shape::Shape(BladeRunnerEngine *vm)
|
||||
: _vm(vm), _data(0) {
|
||||
: _vm(vm), _data(nullptr) {
|
||||
}
|
||||
|
||||
Shape::~Shape() {
|
||||
|
@ -23,7 +23,7 @@
|
||||
#ifndef BLADERUNNER_SHAPE_H
|
||||
#define BLADERUNNER_SHAPE_H
|
||||
|
||||
#include "common/substream.h"
|
||||
#include "common/str.h"
|
||||
|
||||
namespace Graphics {
|
||||
struct Surface;
|
||||
|
Loading…
Reference in New Issue
Block a user