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GUI: Prevent segfault for Options in GMM in-game
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@ -1808,7 +1808,9 @@ void OptionsDialog::reflowLayout() {
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}
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void OptionsDialog::setupGraphicsTab() {
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setGraphicSettingsState(_enableGraphicSettings);
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if (_graphicsTabId != -1) {
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setGraphicSettingsState(_enableGraphicSettings);
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}
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if (!_fullscreenCheckbox)
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return;
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_gfxPopUpDesc->setVisible(true);
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