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https://github.com/libretro/scummvm.git
synced 2025-02-03 09:23:37 +00:00
- Removed status_bar_foreground and status_bar_background variables from the engine state
- Implemented clearMenuBar() in the new graphics code - Removed the "status_bar" command, which was used to set custom colors for the status bar svn-id: r45538
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@ -124,7 +124,6 @@ Console::Console(SciEngine *vm) : GUI::Debugger() {
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DCmd_Register("flush_visual", WRAP_METHOD(Console, cmdFlushPorts));
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DCmd_Register("dynamic_views", WRAP_METHOD(Console, cmdDynamicViews));
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DCmd_Register("dropped_views", WRAP_METHOD(Console, cmdDroppedViews));
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DCmd_Register("status_bar", WRAP_METHOD(Console, cmdStatusBarColors));
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#ifdef GFXW_DEBUG_WIDGETS
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DCmd_Register("print_widget", WRAP_METHOD(Console, cmdPrintWidget));
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#endif
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@ -329,7 +328,6 @@ bool Console::cmdHelp(int argc, const char **argv) {
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DebugPrintf(" flush_visual - Flushes dynamically allocated ports (for memory profiling)\n");
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DebugPrintf(" dynamic_views - Lists active dynamic views\n");
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DebugPrintf(" dropped_views - Lists dropped dynamic views\n");
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DebugPrintf(" status_bar - Sets the colors of the status bar\n");
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#ifdef GFXW_DEBUG_WIDGETS
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DebugPrintf(" print_widget - Shows active widgets (no params) or information on the specified widget indices\n");
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#endif
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@ -1335,28 +1333,6 @@ bool Console::cmdPriorityBands(int argc, const char **argv) {
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return true;
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}
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bool Console::cmdStatusBarColors(int argc, const char **argv) {
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if (argc != 3) {
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DebugPrintf("Sets the colors of the status bar\n");
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DebugPrintf("Usage: %s <foreground color> <background color>\n", argv[0]);
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return true;
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}
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#ifdef INCLUDE_OLDGFX
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_vm->_gamestate->titlebar_port->_color = _vm->_gamestate->ega_colors[atoi(argv[1])];
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_vm->_gamestate->titlebar_port->_bgcolor = _vm->_gamestate->ega_colors[atoi(argv[2])];
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_vm->_gamestate->status_bar_foreground = atoi(argv[1]);
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_vm->_gamestate->status_bar_background = atoi(argv[2]);
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sciw_set_status_bar(_vm->_gamestate, _vm->_gamestate->titlebar_port, _vm->_gamestate->_statusBarText,
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_vm->_gamestate->status_bar_foreground, _vm->_gamestate->status_bar_background);
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gfxop_update(_vm->_gamestate->gfx_state);
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#endif
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return false;
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}
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bool Console::cmdPrintSegmentTable(int argc, const char **argv) {
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DebugPrintf("Segment table:\n");
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@ -102,7 +102,6 @@ private:
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bool cmdFlushPorts(int argc, const char **argv);
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bool cmdDynamicViews(int argc, const char **argv);
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bool cmdDroppedViews(int argc, const char **argv);
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bool cmdStatusBarColors(int argc, const char **argv);
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bool cmdPrintWidget(int argc, const char **argv);
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// Segments
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bool cmdPrintSegmentTable(int argc, const char **argv);
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@ -413,8 +413,6 @@ int game_init(EngineState *s) {
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s->successor = NULL; // No successor
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s->_statusBarText.clear(); // Status bar is blank
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s->status_bar_foreground = 0;
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s->status_bar_background = !s->resMan->isVGA() ? 15 : 255;
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SystemString *str = &s->sys_strings->_strings[SYS_STRING_PARSER_BASE];
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str->_name = "parser-base";
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@ -79,8 +79,8 @@ reg_t kGetMenu(EngineState *s, int argc, reg_t *argv) {
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reg_t kDrawStatus(EngineState *s, int argc, reg_t *argv) {
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reg_t textReference = argv[0];
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Common::String text;
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int16 colorPen = (argc > 1) ? argv[1].toSint16() : 0; // old code was: s->status_bar_foreground;
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int16 colorBack = (argc > 2) ? argv[2].toSint16() : s->resMan->isVGA() ? 255 : 15; // s->status_bar_background;
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int16 colorPen = (argc > 1) ? argv[1].toSint16() : 0;
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int16 colorBack = (argc > 2) ? argv[2].toSint16() : s->resMan->isVGA() ? 255 : 15;
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if (!textReference.isNull()) {
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// Sometimes this is called without giving text, if thats the case dont process it
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@ -215,9 +215,10 @@ reg_t kMenuSelect(EngineState *s, int argc, reg_t *argv) {
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#ifdef INCLUDE_OLDGFX
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sciw_set_menubar(s, s->titlebar_port, s->_menubar, menu_nr);
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FULL_REDRAW;
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#endif
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FULL_REDRAW;
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old_item = -1;
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old_menu = -1;
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@ -234,13 +235,6 @@ reg_t kMenuSelect(EngineState *s, int argc, reg_t *argv) {
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case SCI_EVT_KEYBOARD:
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switch (ev.data) {
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case '`':
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#ifdef INCLUDE_OLDGFX
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if (ev.buckybits & SCI_EVM_CTRL)
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s->visual->print(0);
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#endif
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break;
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case SCI_K_ESC:
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menu_mode = 0;
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break;
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@ -338,15 +332,16 @@ reg_t kMenuSelect(EngineState *s, int argc, reg_t *argv) {
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} /* while (menu_mode) */
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// Clear the menu
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#ifdef INCLUDE_OLDGFX
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if (port) {
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delete port;
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port = NULL;
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sciw_set_status_bar(s, s->titlebar_port, s->_statusBarText, s->status_bar_foreground, s->status_bar_background);
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gfxop_update(s->gfx_state);
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}
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#endif
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s->_gui->clearMenuBar();
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FULL_REDRAW;
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}
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@ -305,8 +305,8 @@ void EngineState::saveLoadWithSerializer(Common::Serializer &s) {
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assert(_menubar);
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_menubar->saveLoadWithSerializer(s);
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s.syncAsSint32LE(status_bar_foreground);
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s.syncAsSint32LE(status_bar_background);
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s.skip(4, VER(12), VER(12)); // obsolete: used to be status_bar_foreground
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s.skip(4, VER(12), VER(12)); // obsolete: used to be status_bar_background
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sync_SegManagerPtr(s, resMan, _segMan);
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@ -43,9 +43,6 @@ EngineState::EngineState(ResourceManager *res, Kernel *kernel, Vocabulary *voc,
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restarting_flags = 0;
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status_bar_foreground = 0;
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status_bar_background = 0;
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#ifdef INCLUDE_OLDGFX
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pic_priority_table = 0;
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pic_not_valid = 0;
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@ -145,8 +145,6 @@ public:
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/** Text on the status bar, or NULL if the title bar is blank */
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Common::String _statusBarText;
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int status_bar_foreground, status_bar_background;
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#ifdef INCLUDE_OLDGFX
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int *pic_priority_table; /**< 16 entries with priorities or NULL if not present */
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byte pic_not_valid; /**< Is 0 if the background picture is "valid" */
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@ -301,8 +301,7 @@ void SciGui::drawMenuBar() {
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}
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void SciGui::clearMenuBar() {
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// TODO: Implement menubar
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warning("TODO: clearMenuBar()");
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drawStatus("", 0, 0);
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}
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void SciGui::drawPicture(GuiResourceId pictureId, int16 animationNr, bool animationBlackoutFlag, bool mirroredFlag, bool addToFlag, int16 EGApaletteNo) {
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@ -805,8 +805,6 @@ void SciGui32::drawStatus(const char *text, int16 colorPen, int16 colorBack) {
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_s->titlebar_port->_bgcolor.visual = get_pic_color(_s, colorBack);
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_s->titlebar_port->_bgcolor.mask = GFX_MASK_VISUAL;
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_s->status_bar_foreground = colorPen;
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_s->status_bar_background = colorBack;
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_s->_statusBarText = text;
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sciw_set_status_bar(_s, _s->titlebar_port, _s->_statusBarText, colorPen, colorBack);
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