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https://github.com/libretro/scummvm.git
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PRINCE: Use nullptr
Using clang-tidy modernize-use-nullptr
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b56293beaf
commit
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@ -158,7 +158,7 @@ const Common::ArchiveMemberPtr PtcArchive::getMember(const Common::Path &path) c
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Common::SeekableReadStream *PtcArchive::createReadStreamForMember(const Common::Path &path) const {
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Common::String name = path.toString();
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if (!_items.contains(name)) {
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return 0;
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return nullptr;
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}
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debug(8, "PtcArchive::createReadStreamForMember(%s)", name.c_str());
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@ -166,7 +166,7 @@ Common::SeekableReadStream *PtcArchive::createReadStreamForMember(const Common::
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const FileEntry &entryHeader = _items[name];
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if (entryHeader._size < 4)
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return 0;
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return nullptr;
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uint32 size = entryHeader._size;
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@ -27,7 +27,7 @@
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static const PlainGameDescriptor princeGames[] = {
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{"prince", "The Prince and the Coward"},
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{0, 0}
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{nullptr, nullptr}
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};
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static const DebugChannelDef debugFlagList[] = {
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@ -103,7 +103,7 @@ static const PrinceGameDescription gameDescriptions[] = {
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"prince",
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"w/translation",
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AD_ENTRY2s("databank.ptc", "5fa03833177331214ec1354761b1d2ee", 3565031,
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"prince_translation.dat", 0, -1),
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"prince_translation.dat", nullptr, -1),
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Common::EN_ANY,
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Common::kPlatformWindows,
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GF_TRANSLATED | ADGF_DROPPLATFORM,
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@ -116,7 +116,7 @@ static const PrinceGameDescription gameDescriptions[] = {
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"prince",
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"w/translation",
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AD_ENTRY2s("databank.ptc", "48ec9806bda9d152acbea8ce31c93c49", 3435298,
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"prince_translation.dat", 0, -1),
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"prince_translation.dat", nullptr, -1),
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Common::EN_ANY,
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Common::kPlatformWindows,
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GF_TRANSLATED | ADGF_DROPPLATFORM,
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@ -131,7 +131,7 @@ static const PrinceGameDescription gameDescriptions[] = {
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const static char *directoryGlobs[] = {
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"all",
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0
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nullptr
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};
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class PrinceMetaEngineDetection : public AdvancedMetaEngineDetection {
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@ -45,7 +45,7 @@ GraphicsMan::GraphicsMan(PrinceEngine *vm) : _vm(vm), _changed(false) {
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_shadowTable70 = (byte *)malloc(256);
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_shadowTable50 = (byte *)malloc(256);
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_roomBackground = 0;
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_roomBackground = nullptr;
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}
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GraphicsMan::~GraphicsMan() {
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@ -264,7 +264,7 @@ void Hero::showHeroShadow(Graphics::Surface *screen, DrawNode *drawNode) {
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int shadWallDown = 0;
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int shadWallBitAddr = 0;
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int shadWallBitMask = 0;
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byte *shadWallDestAddr = 0;
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byte *shadWallDestAddr = nullptr;
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int shadWallPosY = 0;
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int shadWallSkipX = 0;
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int shadWallModulo = 0;
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@ -771,7 +771,7 @@ void PrinceEngine::leftMouseButton() {
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if (!text._str) {
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continue;
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}
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text._str = 0;
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text._str = nullptr;
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text._time = 0;
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}
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}
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@ -1537,8 +1537,8 @@ void Interpreter::O_INITDIALOG() {
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_string = string + adressOfFirstSequence;
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for (int i = 0; i < 32; i++) {
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_vm->_dialogBoxAddr[i] = 0;
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_vm->_dialogOptAddr[i] = 0;
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_vm->_dialogBoxAddr[i] = nullptr;
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_vm->_dialogOptAddr[i] = nullptr;
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}
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for (int i = 0; i < 4 * 32; i++) {
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@ -1574,7 +1574,7 @@ void Interpreter::O_INITDIALOG() {
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int freeHSlot = 0;
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for (int i = 31; i >= 0; i--) {
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if (_vm->_dialogOptAddr[i] != 0) {
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if (_vm->_dialogOptAddr[i] != nullptr) {
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i++;
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freeHSlot = i;
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_flags->setFlagValue(Flags::VOICE_H_LINE, i);
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