Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghost

svn-id: r31651
This commit is contained in:
Eugene Sandulenko 2008-04-21 20:51:17 +00:00
parent 54485c24c5
commit 57a9ef3a8f
19 changed files with 1252 additions and 1398 deletions

View File

@ -186,7 +186,6 @@ static const AnimDataEntry transparencyData[] = {
};
void convertMask(byte *dest, const byte *source, int16 width, int16 height);
void generateMask(const byte *sprite, byte *mask, uint16 size, byte transparency);
void convert8BBP(byte *dest, const byte *source, int16 width, int16 height);
void convert8BBP2(byte *dest, byte *source, int16 width, int16 height);

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@ -102,6 +102,7 @@ void freeAnimDataRange(byte startIdx, byte numIdx);
void loadResource(const char *animName);
void loadAbs(const char *resourceName, uint16 idx);
void loadResourcesFromSave(Common::InSaveFile &fHandle, bool broken);
void generateMask(const byte *sprite, byte *mask, uint16 size, byte transparency);
} // End of namespace Cine

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@ -50,7 +50,7 @@ byte loadCt(const char *ctName) {
uint16 bpp = READ_BE_UINT16(ptr); ptr += 2;
if (bpp == 8) {
ctColorMode = 1;
memcpy(newPalette, ptr, 256*3);
memcpy(newPalette, ptr, 256 * 3);
ptr += 3 * 256;
memcpy(page3Raw, ptr, 320 * 200);
} else {
@ -134,13 +134,11 @@ void addBackground(const char *bgName, uint16 bgIdx) {
additionalBgTable[bgIdx] = (byte *) malloc(320 * 200);
debug("addBackground %d", bgIdx);
uint16 bpp = READ_BE_UINT16(ptr); ptr += 2;
if (bpp == 8) {
bgColorMode = 1;
memcpy(newPalette, ptr, 256*3);
memcpy(newPalette, ptr, 256 * 3);
ptr += 3 * 256;
memcpy(additionalBgTable[bgIdx], ptr, 320 * 200);
} else {

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@ -77,7 +77,7 @@ void addToBGList(int16 objIdx, bool addList) {
void addSpriteFilledToBGList(int16 objIdx, bool addList) {
int16 x = objectTable[objIdx].x;
int16 y = objectTable[objIdx].y;
int16 width = animDataTable[objectTable[objIdx].frame]._width;
int16 width = animDataTable[objectTable[objIdx].frame]._realWidth;
int16 height = animDataTable[objectTable[objIdx].frame]._height;
const byte *data = animDataTable[objectTable[objIdx].frame].data();
@ -86,11 +86,11 @@ void addSpriteFilledToBGList(int16 objIdx, bool addList) {
if (g_cine->getGameType() == GType_OS) {
for (int i = 0; i < 8; i++) {
if (additionalBgTable[i]) {
gfxFillSprite(data, width / 2, height, additionalBgTable[i], x, y);
gfxFillSprite(data, width, height, additionalBgTable[i], x, y);
}
}
} else {
gfxFillSprite(data, width / 2, height, page2Raw, x, y);
gfxFillSprite(data, width, height, page2Raw, x, y);
}
}

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@ -129,14 +129,12 @@ void CineEngine::initialize() {
globalScripts.clear();
bgIncrustList.clear();
freeAnimDataTable();
overlayList.clear();
messageTable.clear();
memset(objectTable, 0, sizeof(objectTable));
memset(messageTable, 0, sizeof(messageTable));
overlayHead.next = overlayHead.previous = NULL;
var8 = 0;
// bgIncrustList = NULL;
var2 = var3 = var4 = var5 = 0;

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@ -25,6 +25,7 @@
#include "cine/cine.h"
#include "cine/bg.h"
#include "cine/bg_list.h"
#include "cine/various.h"
#include "common/endian.h"
@ -168,7 +169,7 @@ void gfxFillSprite(const byte *spritePtr, uint16 width, uint16 height, byte *pag
byte *destPtr = page + x + y * 320;
destPtr += i * 320;
for (j = 0; j < width * 8; j++) {
for (j = 0; j < width; j++) {
if (x + j >= 0 && x + j < 320 && i + y >= 0
&& i + y < 200) {
if (!*(spritePtr++)) {
@ -191,7 +192,7 @@ void gfxDrawMaskedSprite(const byte *spritePtr, const byte *maskPtr, uint16 widt
byte *destPtr = page + x + y * 320;
destPtr += i * 320;
for (j = 0; j < width * 8; j++) {
for (j = 0; j < width; j++) {
if (x + j >= 0 && x + j < 320 && i + y >= 0 && i + y < 200 && *maskPtr == 0) {
*destPtr = *spritePtr;
}
@ -202,61 +203,82 @@ void gfxDrawMaskedSprite(const byte *spritePtr, const byte *maskPtr, uint16 widt
}
}
void gfxUpdateSpriteMask(const byte *spritePtr, const byte *spriteMskPtr, int16 width, int16 height, const byte *maskPtr,
int16 maskWidth, int16 maskHeight, byte *bufferSprPtr, byte *bufferMskPtr, int16 xs, int16 ys, int16 xm, int16 ym, byte maskIdx) {
void gfxUpdateSpriteMask(byte *destMask, int16 x, int16 y, int16 width, int16 height, const byte *srcMask, int16 xm, int16 ym, int16 maskWidth, int16 maskHeight) {
int16 i, j, d, spritePitch, maskPitch;
width *= 8;
maskWidth *= 8;
spritePitch = width;
maskPitch = maskWidth;
if (maskIdx == 0) {
memcpy(bufferSprPtr, spritePtr, spritePitch * height);
memcpy(bufferMskPtr, spriteMskPtr, spritePitch * height);
}
if (ys > ym) {
d = ys - ym;
maskPtr += d * maskPitch;
// crop update area to overlapping parts of masks
if (y > ym) {
d = y - ym;
srcMask += d * maskPitch;
maskHeight -= d;
}
if (maskHeight <= 0) {
return;
}
if (xs > xm) {
d = xs - xm;
maskPtr += d;
maskWidth -= d;
}
if (maskWidth <= 0) {
return;
}
if (ys < ym) {
d = ym - ys;
spriteMskPtr += d * spritePitch;
bufferMskPtr += d * spritePitch;
} else if (y < ym) {
d = ym - y;
destMask += d * spritePitch;
height -= d;
}
if (height <= 0) {
return;
}
if (xs < xm) {
d = xm - xs;
spriteMskPtr += d;
bufferMskPtr += d;
if (x > xm) {
d = x - xm;
srcMask += d;
maskWidth -= d;
} else if (x < xm) {
d = xm - x;
destMask += d;
width -= d;
}
if (width <= 0) {
return;
}
// update mask
for (j = 0; j < MIN(maskHeight, height); ++j) {
for (i = 0; i < MIN(maskWidth, width); ++i) {
bufferMskPtr[i] |= maskPtr[i] ^ 1;
destMask[i] |= srcMask[i] ^ 1;
}
bufferMskPtr += spritePitch;
maskPtr += maskPitch;
destMask += spritePitch;
srcMask += maskPitch;
}
}
void gfxUpdateIncrustMask(byte *destMask, int16 x, int16 y, int16 width, int16 height, const byte *srcMask, int16 xm, int16 ym, int16 maskWidth, int16 maskHeight) {
int16 i, j, d, spritePitch, maskPitch;
spritePitch = width;
maskPitch = maskWidth;
// crop update area to overlapping parts of masks
if (y > ym) {
d = y - ym;
srcMask += d * maskPitch;
maskHeight -= d;
} else if (y < ym) {
d = ym - y > height ? height : ym - y;
memset(destMask, 1, d * spritePitch);
destMask += d * spritePitch;
height -= d;
}
if (x > xm) {
d = x - xm;
xm = x;
srcMask += d;
maskWidth -= d;
}
d = xm - x;
maskWidth += d;
// update mask
for (j = 0; j < MIN(maskHeight, height); ++j) {
for (i = 0; i < width; ++i) {
destMask[i] |= i < d || i >= maskWidth ? 1 : srcMask[i - d];
}
destMask += spritePitch;
srcMask += maskPitch;
}
if (j < height) {
memset(destMask, 1, (height - j) * spritePitch);
}
}
@ -431,15 +453,19 @@ void drawSpriteRaw2(const byte *spritePtr, byte transColor, int16 width, int16 h
void maskBgOverlay(const byte *bgPtr, const byte *maskPtr, int16 width, int16 height,
byte *page, int16 x, int16 y) {
int16 i, j;
int16 i, j, tmpWidth, tmpHeight;
Common::List<BGIncrust>::iterator it;
byte *mask;
const byte *backup = maskPtr;
// background pass
for (i = 0; i < height; i++) {
byte *destPtr = page + x + y * 320;
const byte *srcPtr = bgPtr + x + y * 320;
destPtr += i * 320;
srcPtr += i * 320;
for (j = 0; j < width * 8; j++) {
for (j = 0; j < width; j++) {
if ((!maskPtr || !(*maskPtr)) && (x + j >= 0
&& x + j < 320 && i + y >= 0 && i + y < 200)) {
*destPtr = *srcPtr;
@ -450,6 +476,27 @@ void maskBgOverlay(const byte *bgPtr, const byte *maskPtr, int16 width, int16 he
maskPtr++;
}
}
maskPtr = backup;
// incrust pass
for (it = bgIncrustList.begin(); it != bgIncrustList.end(); ++it) {
tmpWidth = animDataTable[it->frame]._realWidth;
tmpHeight = animDataTable[it->frame]._height;
mask = (byte*)malloc(tmpWidth * tmpHeight);
if (it->param == 0) {
generateMask(animDataTable[it->frame].data(), mask, tmpWidth * tmpHeight, it->part);
gfxUpdateIncrustMask(mask, it->x, it->y, tmpWidth, tmpHeight, maskPtr, x, y, width, height);
gfxDrawMaskedSprite(animDataTable[it->frame].data(), mask, tmpWidth, tmpHeight, page, it->x, it->y);
} else {
memcpy(mask, animDataTable[it->frame].data(), tmpWidth * tmpHeight);
gfxUpdateIncrustMask(mask, it->x, it->y, tmpWidth, tmpHeight, maskPtr, x, y, width, height);
gfxFillSprite(mask, tmpWidth, tmpHeight, page, it->x, it->y);
}
free(mask);
}
}
/*! \todo Fix rendering to prevent fadein artifacts

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@ -53,8 +53,7 @@ void gfxFlipPage(void);
void gfxDrawMaskedSprite(const byte *ptr, const byte *msk, uint16 width, uint16 height, byte *page, int16 x, int16 y);
void gfxFillSprite(const byte *src4, uint16 sw, uint16 sh, byte *dst4, int16 sx, int16 sy, uint8 fillColor = 0);
void gfxUpdateSpriteMask(const byte *spritePtr, const byte *spriteMskPtr, int16 width, int16 height, const byte *maskPtr,
int16 maskWidth, int16 maskHeight, byte *bufferSprPtr, byte *bufferMskPtr, int16 xs, int16 ys, int16 xm, int16 ym, byte maskIdx);
void gfxUpdateSpriteMask(byte *destMask, int16 x, int16 y, int16 width, int16 height, const byte *maskPtr, int16 xm, int16 ym, int16 maskWidth, int16 maskHeight);
void gfxDrawLine(int16 x1, int16 y1, int16 x2, int16 y2, byte color, byte *page);
void gfxDrawPlainBox(int16 x1, int16 y1, int16 x2, int16 y2, byte color);

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@ -189,7 +189,6 @@ void CineEngine::mainLoop(int bootScriptIdx) {
quitFlag = 0;
if (_preLoad == false) {
resetMessageHead();
resetSeqList();
resetBgIncrustList();
@ -315,7 +314,6 @@ void CineEngine::mainLoop(int bootScriptIdx) {
hideMouse();
g_sound->stopMusic();
unloadAllMasks();
// if (g_cine->getGameType() == Cine::GType_OS) {
// freeUnkList();
// }

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@ -14,7 +14,8 @@ MODULE_OBJS = \
part.o \
prc.o \
rel.o \
script.o \
script_fw.o \
script_os.o \
sound.o \
texte.o \
unpack.o \

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@ -31,45 +31,32 @@
namespace Cine {
uint16 messageCount;
Common::StringList messageTable;
void loadMsg(char *pMsgName) {
uint16 i;
int i, count, len;
byte *ptr, *dataPtr;
const char *messagePtr;
checkDataDisk(-1);
messageCount = 0;
for (i = 0; i < NUM_MAX_MESSAGE; i++) {
messageTable[i].len = 0;
if (messageTable[i].ptr) {
free(messageTable[i].ptr);
messageTable[i].ptr = NULL;
}
}
messageTable.clear();
ptr = dataPtr = readBundleFile(findFileInBundle(pMsgName));
setMouseCursor(MOUSE_CURSOR_DISK);
messageCount = READ_BE_UINT16(ptr); ptr += 2;
count = READ_BE_UINT16(ptr);
ptr += 2;
assert(messageCount <= NUM_MAX_MESSAGE);
messagePtr = (const char*)(ptr + 2 * count);
for (i = 0; i < messageCount; i++) {
messageTable[i].len = READ_BE_UINT16(ptr); ptr += 2;
}
for (i = 0; i < messageCount; i++) {
if (messageTable[i].len) {
messageTable[i].ptr = (byte *) malloc(messageTable[i].len);
assert(messageTable[i].ptr);
memcpy(messageTable[i].ptr, ptr, messageTable[i].len);
ptr += messageTable[i].len;
}
for (i = 0; i < count; i++) {
len = READ_BE_UINT16(ptr);
ptr += 2;
messageTable.push_back(messagePtr);
messagePtr += len;
}
free(dataPtr);

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@ -26,8 +26,14 @@
#ifndef CINE_MSG_H
#define CINE_MSG_H
#include "common/str.h"
namespace Cine {
#define NUM_MAX_MESSAGE 255
extern Common::StringList messageTable;
void loadMsg(char *pMsgName);
} // End of namespace Cine

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@ -36,27 +36,7 @@
namespace Cine {
objectStruct objectTable[NUM_MAX_OBJECT];
ScriptVars globalVars(NUM_MAX_VAR);
overlayHeadElement overlayHead;
void unloadAllMasks(void) {
overlayHeadElement *current = overlayHead.next;
while (current) {
overlayHeadElement *next = current->next;
delete current;
current = next;
}
resetMessageHead();
}
void resetMessageHead(void) {
overlayHead.next = NULL;
overlayHead.previous = NULL;
}
Common::List<overlay> overlayList;
void loadObject(char *pObjectName) {
uint16 numEntry;
@ -100,92 +80,88 @@ void loadObject(char *pObjectName) {
free(dataPtr);
}
int8 removeOverlayElement(uint16 objIdx, uint16 param) {
overlayHeadElement *currentHeadPtr = &overlayHead;
overlayHeadElement *tempHead = currentHeadPtr;
overlayHeadElement *tempPtr2;
/*! \brief Remove overlay sprite from the list
* \param objIdx Remove overlay associated with this object
* \param param Remove overlay of this type
*/
int removeOverlay(uint16 objIdx, uint16 param) {
Common::List<overlay>::iterator it;
currentHeadPtr = tempHead->next;
while (currentHeadPtr && (currentHeadPtr->objIdx != objIdx || currentHeadPtr->type != param)) {
tempHead = currentHeadPtr;
currentHeadPtr = tempHead->next;
for (it = overlayList.begin(); it != overlayList.end(); ++it) {
if (it->objIdx == objIdx && it->type == param) {
overlayList.erase(it);
return 1;
}
}
if (!currentHeadPtr || currentHeadPtr->objIdx != objIdx || currentHeadPtr->type != param) {
return -1;
}
tempHead->next = tempPtr2 = currentHeadPtr->next;
if (!tempPtr2) {
tempPtr2 = &overlayHead;
}
tempPtr2->previous = currentHeadPtr->previous;
delete currentHeadPtr;
return 0;
}
int16 freeOverlay(uint16 objIdx, uint16 param) {
overlayHeadElement *currentHeadPtr = overlayHead.next;
overlayHeadElement *previousPtr = &overlayHead;
overlayHeadElement *tempPtr2;
/*! \brief Add new overlay sprite to the list
* \param objIdx Associate the overlay with this object
* \param param Type of new overlay
* \todo Why are x, y, width and color left uninitialized?
*/
void addOverlay(uint16 objIdx, uint16 param) {
Common::List<overlay>::iterator it;
overlay tmp;
while (currentHeadPtr && ((currentHeadPtr->objIdx != objIdx) || (currentHeadPtr->type != param))) {
previousPtr = currentHeadPtr;
currentHeadPtr = previousPtr->next;
for (it = overlayList.begin(); it != overlayList.end(); ++it) {
if (objectTable[it->objIdx].mask >= objectTable[objIdx].mask) {
break;
}
}
if (!currentHeadPtr || !((currentHeadPtr->objIdx == objIdx) && (currentHeadPtr->type == param))) {
return -1;
}
tmp.objIdx = objIdx;
tmp.type = param;
previousPtr->next = tempPtr2 = currentHeadPtr->next;
if (!tempPtr2) {
tempPtr2 = &overlayHead;
}
tempPtr2->previous = currentHeadPtr->previous;
delete currentHeadPtr;
return 0;
overlayList.insert(it, tmp);
}
void loadOverlayElement(uint16 objIdx, uint16 param) {
overlayHeadElement *currentHeadPtr = &overlayHead;
overlayHeadElement *pNewElement;
/*! \brief Add new background mask overlay
* \param objIdx Associate the overlay with this object
* \param param source background index
*/
void addGfxElementA0(int16 objIdx, int16 param) {
Common::List<overlay>::iterator it;
overlay tmp;
uint16 si = objectTable[objIdx].mask;
overlayHeadElement *tempHead = currentHeadPtr;
currentHeadPtr = tempHead->next;
while (currentHeadPtr && (objectTable[currentHeadPtr->objIdx].mask < si)) {
tempHead = currentHeadPtr;
currentHeadPtr = tempHead->next;
for (it = overlayList.begin(); it != overlayList.end(); ++it) {
// wtf?!
if (objectTable[it->objIdx].mask == objectTable[objIdx].mask &&
(it->type == 2 || it->type == 3)) {
break;
}
}
pNewElement = new overlayHeadElement;
assert(pNewElement);
pNewElement->next = tempHead->next;
tempHead->next = pNewElement;
pNewElement->objIdx = objIdx;
pNewElement->type = param;
if (!currentHeadPtr) {
currentHeadPtr = &overlayHead;
if (it != overlayList.end() && it->objIdx == objIdx && it->type == 20 && it->x == param) {
return;
}
pNewElement->previous = currentHeadPtr->previous;
currentHeadPtr->previous = pNewElement;
tmp.objIdx = objIdx;
tmp.type = 20;
tmp.x = param;
tmp.y = 0;
tmp.width = 0;
tmp.color = 0;
overlayList.insert(it, tmp);
}
/*! \brief Remove background mask overlay
* \param objIdx Remove overlay associated with this object
* \param param Remove overlay using this background
* \todo Check that it works
*/
void removeGfxElementA0(int16 objIdx, int16 param) {
Common::List<overlay>::iterator it;
for (it = overlayList.begin(); it != overlayList.end(); ++it) {
if (it->objIdx == objIdx && it->type == 20 && it->x == param) {
overlayList.erase(it);
return;
}
}
}
void setupObject(byte objIdx, uint16 param1, uint16 param2, uint16 param3, uint16 param4) {
@ -194,8 +170,8 @@ void setupObject(byte objIdx, uint16 param1, uint16 param2, uint16 param3, uint1
objectTable[objIdx].mask = param3;
objectTable[objIdx].frame = param4;
if (!removeOverlayElement(objIdx, 0)) {
loadOverlayElement(objIdx, 0);
if (removeOverlay(objIdx, 0)) {
addOverlay(objIdx, 0);
}
}
@ -223,8 +199,8 @@ void modifyObjectParam(byte objIdx, byte paramIdx, int16 newValue) {
case 2:
objectTable[objIdx].mask = newValue;
if (!removeOverlayElement(objIdx, 0)) {
loadOverlayElement(objIdx, 0);
if (removeOverlay(objIdx, 0)) {
addOverlay(objIdx, 0);
}
break;
case 3:

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@ -40,9 +40,7 @@ struct objectStruct {
uint16 part;
};
struct overlayHeadElement {
struct overlayHeadElement *next;
struct overlayHeadElement *previous;
struct overlay {
uint16 objIdx;
uint16 type;
int16 x;
@ -55,22 +53,19 @@ struct overlayHeadElement {
#define NUM_MAX_VAR 256
extern objectStruct objectTable[NUM_MAX_OBJECT];
extern ScriptVars globalVars;
extern overlayHeadElement overlayHead;
void unloadAllMasks(void);
void resetMessageHead(void);
extern Common::List<overlay> overlayList;
void loadObject(char *pObjectName);
void setupObject(byte objIdx, uint16 param1, uint16 param2, uint16 param3, uint16 param4);
void modifyObjectParam(byte objIdx, byte paramIdx, int16 newValue);
void loadOverlayElement(uint16 objIdx, uint16 param);
int8 removeOverlayElement(uint16 objIdx, uint16 param);
void addOverlay(uint16 objIdx, uint16 param);
int removeOverlay(uint16 objIdx, uint16 param);
void addGfxElementA0(int16 objIdx, int16 param);
void removeGfxElementA0(int16 objIdx, int16 param);
int16 getObjectParam(uint16 objIdx, uint16 paramIdx);
int16 freeOverlay(uint16 objIdx, uint16 param);
void addObjectParam(byte objIdx, byte paramIdx, int16 newValue);
void subObjectParam(byte objIdx, byte paramIdx, int16 newValue);

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@ -358,6 +358,7 @@ typedef Common::Array<RawObjectScriptPtr> RawObjectScriptArray;
extern RawScriptArray scriptTable;
extern FWScriptInfo *scriptInfo;
extern ScriptVars globalVars;
void setupOpcodes();

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@ -24,7 +24,7 @@
*/
/*! \file
* Script interpreter file
* Future Wars script interpreter file
*/
#include "common/endian.h"
@ -38,6 +38,8 @@
namespace Cine {
ScriptVars globalVars(NUM_MAX_VAR);
uint16 compareVars(int16 a, int16 b);
void palRotate(byte a, byte b, byte c);
void removeSeq(uint16 param1, uint16 param2, uint16 param3);
@ -161,7 +163,7 @@ const Opcode FWScript::_opcodeTable[] = {
{ &FWScript::o1_declareFunctionName, "s" },
{ &FWScript::o1_freePartRange, "bb" },
{ &FWScript::o1_unloadAllMasks, "" },
// 5C */
/* 5C */
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
@ -204,224 +206,6 @@ const Opcode FWScript::_opcodeTable[] = {
};
const unsigned int FWScript::_numOpcodes = ARRAYSIZE(FWScript::_opcodeTable);
const Opcode OSScript::_opcodeTable[] = {
/* 00 */
{ &FWScript::o1_modifyObjectParam, "bbw" },
{ &FWScript::o1_getObjectParam, "bbb" },
{ &FWScript::o1_addObjectParam, "bbw" },
{ &FWScript::o1_subObjectParam, "bbw" },
/* 04 */
{ &FWScript::o1_add2ObjectParam, "bbw" },
{ &FWScript::o1_sub2ObjectParam, "bbw" },
{ &FWScript::o1_compareObjectParam, "bbw" },
{ &FWScript::o1_setupObject, "bwwww" },
/* 08 */
{ &FWScript::o1_checkCollision, "bwwww" },
{ &FWScript::o1_loadVar, "bc" },
{ &FWScript::o1_addVar, "bc" },
{ &FWScript::o1_subVar, "bc" },
/* 0C */
{ &FWScript::o1_mulVar, "bc" },
{ &FWScript::o1_divVar, "bc" },
{ &FWScript::o1_compareVar, "bc" },
{ &FWScript::o1_modifyObjectParam2, "bbb" },
/* 10 */
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
{ &FWScript::o1_loadMask0, "b" },
/* 14 */
{ &FWScript::o1_unloadMask0, "b" },
{ &FWScript::o1_addToBgList, "b" },
{ &FWScript::o1_loadMask1, "b" },
{ &FWScript::o1_unloadMask1, "b" },
/* 18 */
{ &FWScript::o1_loadMask4, "b" },
{ &FWScript::o1_unloadMask4, "b" },
{ &FWScript::o1_addSpriteFilledToBgList, "b" },
{ &FWScript::o1_op1B, "" },
/* 1C */
{ 0, 0 },
{ &FWScript::o1_label, "l" },
{ &FWScript::o1_goto, "b" },
{ &FWScript::o1_gotoIfSup, "b" },
/* 20 */
{ &FWScript::o1_gotoIfSupEqu, "b" },
{ &FWScript::o1_gotoIfInf, "b" },
{ &FWScript::o1_gotoIfInfEqu, "b" },
{ &FWScript::o1_gotoIfEqu, "b" },
/* 24 */
{ &FWScript::o1_gotoIfDiff, "b" },
{ &FWScript::o1_removeLabel, "b" },
{ &FWScript::o1_loop, "bb" },
{ 0, 0 },
/* 28 */
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
/* 2C */
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
/* 30 */
{ 0, 0 },
{ &FWScript::o1_startGlobalScript, "b" },
{ &FWScript::o1_endGlobalScript, "b" },
{ 0, 0 },
/* 34 */
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
/* 38 */
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
{ &FWScript::o1_loadAnim, "s" },
/* 3C */
{ &FWScript::o1_loadBg, "s" },
{ &FWScript::o1_loadCt, "s" },
{ 0, 0 },
{ &FWScript::o2_loadPart, "s" },
/* 40 */
{ 0, 0 }, /* o1_closePart, triggered by some scripts (STARTA.PRC 4 for ex.) */
{ &FWScript::o1_loadNewPrcName, "bs" },
{ &FWScript::o1_requestCheckPendingDataLoad, "" },
{ 0, 0 },
/* 44 */
{ 0, 0 },
{ &FWScript::o1_blitAndFade, "" },
{ &FWScript::o1_fadeToBlack, "" },
{ &FWScript::o1_transformPaletteRange, "bbwww" },
/* 48 */
{ 0, 0 },
{ &FWScript::o1_setDefaultMenuColor2, "b" },
{ &FWScript::o1_palRotate, "bbb" },
{ 0, 0 },
/* 4C */
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
{ &FWScript::o1_break, "" },
/* 50 */
{ &FWScript::o1_endScript, "x" },
{ &FWScript::o1_message, "bwwww" },
{ &FWScript::o1_loadGlobalVar, "bc" },
{ &FWScript::o1_compareGlobalVar, "bc" },
/* 54 */
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
/* 58 */
{ 0, 0 },
{ &FWScript::o1_declareFunctionName, "s" },
{ &FWScript::o1_freePartRange, "bb" },
{ &FWScript::o1_unloadAllMasks, "" },
// 5C */
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
/* 60 */
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
{ &FWScript::o1_setScreenDimensions, "wwww" },
/* 64 */
{ &FWScript::o1_displayBackground, "" },
{ &FWScript::o1_initializeZoneData, "" },
{ &FWScript::o1_setZoneDataEntry, "bw" },
{ &FWScript::o1_getZoneDataEntry, "bb" },
/* 68 */
{ &FWScript::o1_setDefaultMenuColor, "b" },
{ &FWScript::o1_allowPlayerInput, "" },
{ &FWScript::o1_disallowPlayerInput, "" },
{ &FWScript::o1_changeDataDisk, "b" },
/* 6C */
{ 0, 0 },
{ &FWScript::o1_loadMusic, "s" },
{ &FWScript::o1_playMusic, "" },
{ &FWScript::o1_fadeOutMusic, "" },
/* 70 */
{ &FWScript::o1_stopSample, "" },
{ &FWScript::o1_op71, "bw" },
{ &FWScript::o1_op72, "wbw" },
{ &FWScript::o1_op72, "wbw" },
/* 74 */
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
{ &FWScript::o2_playSample, "bbwbww" },
/* 78 */
{ &FWScript::o2_playSampleAlt, "bbwbww" },
{ &FWScript::o1_disableSystemMenu, "b" },
{ &FWScript::o1_loadMask5, "b" },
{ &FWScript::o1_unloadMask5, "b" },
/* 7C */
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
{ &FWScript::o2_addSeqListElement, "bbbbwww" },
/* 80 */
{ &FWScript::o2_removeSeq, "bb" },
{ &FWScript::o2_op81, "" },
{ &FWScript::o2_op82, "bbw" },
{ &FWScript::o2_isSeqRunning, "bb" },
/* 84 */
{ &FWScript::o2_gotoIfSupNearest, "b" },
{ &FWScript::o2_gotoIfSupEquNearest, "b" },
{ &FWScript::o2_gotoIfInfNearest, "b" },
{ &FWScript::o2_gotoIfInfEquNearest, "b" },
/* 88 */
{ &FWScript::o2_gotoIfEquNearest, "b" },
{ &FWScript::o2_gotoIfDiffNearest, "b" },
{ 0, 0 },
{ &FWScript::o2_startObjectScript, "b" },
/* 8C */
{ &FWScript::o2_stopObjectScript, "b" },
{ &FWScript::o2_op8D, "wwwwwwww" },
{ &FWScript::o2_addBackground, "bs" },
{ &FWScript::o2_removeBackground, "b" },
/* 90 */
{ &FWScript::o2_loadAbs, "bs" },
{ &FWScript::o2_loadBg, "b" },
{ 0, 0 },
{ 0, 0 },
/* 94 */
{ 0, 0 },
{ &FWScript::o1_changeDataDisk, "b" },
{ 0, 0 },
{ 0, 0 },
/* 98 */
{ 0, 0 },
{ 0, 0 },
{ &FWScript::o2_wasZoneChecked, "" },
{ &FWScript::o2_op9B, "wwwwwwww" },
/* 9C */
{ &FWScript::o2_op9C, "wwww" },
{ &FWScript::o2_useBgScroll, "b" },
{ &FWScript::o2_setAdditionalBgVScroll, "c" },
{ &FWScript::o2_op9F, "ww" },
/* A0 */
{ &FWScript::o2_addGfxElementA0, "ww" },
{ &FWScript::o2_removeGfxElementA0, "ww" },
{ &FWScript::o2_opA2, "ww" },
{ &FWScript::o2_opA3, "ww" },
/* A4 */
{ &FWScript::o2_loadMask22, "b" },
{ &FWScript::o2_unloadMask22, "b" },
{ 0, 0 },
{ 0, 0 },
/* A8 */
{ 0, 0 },
{ &FWScript::o1_changeDataDisk, "b" }
};
const unsigned int OSScript::_numOpcodes = ARRAYSIZE(OSScript::_opcodeTable);
FWScriptInfo *scriptInfo; ///< Script factory
RawScriptArray scriptTable; ///< Table of script bytecode
@ -898,33 +682,6 @@ void FWScript::save(Common::OutSaveFile &fHandle) const {
fHandle.writeUint16BE(_index);
}
/*! \brief Contructor for global scripts
* \param script Script bytecode reference
* \param idx Script bytecode index
*/
OSScript::OSScript(const RawScript &script, int16 idx) :
FWScript(script, idx, new OSScriptInfo) {}
/*! \brief Constructor for object scripts
* \param script Script bytecode reference
* \param idx Script bytecode index
*/
OSScript::OSScript(RawObjectScript &script, int16 idx) :
FWScript(script, idx, new OSScriptInfo) {}
/*! \brief Copy constructor
*/
OSScript::OSScript(const OSScript &src) : FWScript(src, new OSScriptInfo) {}
/*! \brief Restore script state from savefile
* \param labels Restored script labels
* \param local Restored local script variables
* \param compare Restored last comparison result
* \param pos Restored script position
*/
void OSScript::load(const ScriptVars &labels, const ScriptVars &local, uint16 compare, uint16 pos) {
FWScript::load(labels, local, compare, pos);
}
/*! \brief Get opcode info string
* \param opcode Opcode to look for in opcode table
*/
@ -1003,84 +760,6 @@ FWScript *FWScriptInfo::create(const RawObjectScript &script, int16 index, const
return tmp;
}
/*! \brief Get opcode info string
* \param opcode Opcode to look for in opcode table
*/
const char *OSScriptInfo::opcodeInfo(byte opcode) const {
if (opcode == 0 || opcode > OSScript::_numOpcodes) {
return NULL;
}
if (!OSScript::_opcodeTable[opcode - 1].args) {
warning("Undefined opcode 0x%02X in OSScriptInfo::opcodeInfo", opcode - 1);
return NULL;
}
return OSScript::_opcodeTable[opcode - 1].args;
}
/*! \brief Get opcode handler pointer
* \param opcode Opcode to look for in opcode table
*/
opFunc OSScriptInfo::opcodeHandler(byte opcode) const {
if (opcode == 0 || opcode > OSScript::_numOpcodes) {
return NULL;
}
if (!OSScript::_opcodeTable[opcode - 1].proc) {
warning("Undefined opcode 0x%02X in OSScriptInfo::opcodeHandler", opcode - 1);
return NULL;
}
return OSScript::_opcodeTable[opcode - 1].proc;
}
/*! \brief Create new OSScript instance
* \param script Script bytecode
* \param index Bytecode index
*/
FWScript *OSScriptInfo::create(const RawScript &script, int16 index) const {
return new OSScript(script, index);
}
/*! \brief Create new OSScript instance
* \param script Object script bytecode
* \param index Bytecode index
*/
FWScript *OSScriptInfo::create(const RawObjectScript &script, int16 index) const {
return new OSScript(script, index);
}
/*! \brief Load saved OSScript instance
* \param script Script bytecode
* \param index Bytecode index
* \param local Local variables
* \param labels Script labels
* \param compare Last compare result
* \param pos Position in script
*/
FWScript *OSScriptInfo::create(const RawScript &script, int16 index, const ScriptVars &labels, const ScriptVars &local, uint16 compare, uint16 pos) const {
OSScript *tmp = new OSScript(script, index);
assert(tmp);
tmp->load(labels, local, compare, pos);
return tmp;
}
/*! \brief Load saved OSScript instance
* \param script Object script bytecode
* \param index Bytecode index
* \param local Local variables
* \param labels Script labels
* \param compare Last compare result
* \param pos Position in script
*/
FWScript *OSScriptInfo::create(const RawObjectScript &script, int16 index, const ScriptVars &labels, const ScriptVars &local, uint16 compare, uint16 pos) const {
OSScript *tmp = new OSScript(script, index);
assert(tmp);
tmp->load(labels, local, compare, pos);
return tmp;
}
// ------------------------------------------------------------------------
// FUTURE WARS opcodes
// ------------------------------------------------------------------------
@ -1375,7 +1054,7 @@ int FWScript::o1_loadMask0() {
byte param = getNextByte();
debugC(5, kCineDebugScript, "Line: %d: addSpriteOverlay(%d)", _line, param);
loadOverlayElement(param, 0);
addOverlay(param, 0);
return 0;
}
@ -1383,7 +1062,8 @@ int FWScript::o1_unloadMask0() {
byte param = getNextByte();
debugC(5, kCineDebugScript, "Line: %d: removeSpriteOverlay(%d)", _line, param);
freeOverlay(param, 0);
removeOverlay(param, 0);
return 0;
return 0;
}
@ -1399,7 +1079,7 @@ int FWScript::o1_loadMask1() {
byte param = getNextByte();
debugC(5, kCineDebugScript, "Line: %d: addOverlay1(%d)", _line, param);
loadOverlayElement(param, 1);
addOverlay(param, 1);
return 0;
}
@ -1407,7 +1087,7 @@ int FWScript::o1_unloadMask1() {
byte param = getNextByte();
debugC(5, kCineDebugScript, "Line: %d: removeOverlay1(%d)", _line, param);
freeOverlay(param, 1);
removeOverlay(param, 1);
return 0;
}
@ -1415,7 +1095,7 @@ int FWScript::o1_loadMask4() {
byte param = getNextByte();
debugC(5, kCineDebugScript, "Line: %d: addOverlayType4(%d)", _line, param);
loadOverlayElement(param, 4);
addOverlay(param, 4);
return 0;
}
@ -1423,7 +1103,7 @@ int FWScript::o1_unloadMask4() {
byte param = getNextByte();
debugC(5, kCineDebugScript, "Line: %d: removeSpriteOverlay4(%d)", _line, param);
freeOverlay(param, 4);
removeOverlay(param, 4);
return 0;
}
@ -1825,7 +1505,7 @@ int FWScript::o1_freePartRange() {
int FWScript::o1_unloadAllMasks() {
debugC(5, kCineDebugScript, "Line: %d: unloadAllMasks()", _line);
unloadAllMasks();
overlayList.clear();
return 0;
}
@ -2034,7 +1714,7 @@ int FWScript::o1_loadMask5() {
byte param = getNextByte();
debugC(5, kCineDebugScript, "Line: %d: addOverlay5(%d)", _line, param);
loadOverlayElement(param, 5);
addOverlay(param, 5);
return 0;
}
@ -2042,534 +1722,12 @@ int FWScript::o1_unloadMask5() {
byte param = getNextByte();
debugC(5, kCineDebugScript, "Line: %d: freeOverlay5(%d)", _line, param);
freeOverlay(param, 5);
return 0;
}
// ------------------------------------------------------------------------
// OPERATION STEALTH opcodes
// ------------------------------------------------------------------------
int FWScript::o2_loadPart() {
const char *param = getNextString();
debugC(5, kCineDebugScript, "Line: %d: loadPart(\"%s\")", _line, param);
return 0;
}
int FWScript::o2_playSample() {
if (g_cine->getPlatform() == Common::kPlatformAmiga || g_cine->getPlatform() == Common::kPlatformAtariST) {
// no-op in these versions
getNextByte();
getNextByte();
getNextWord();
getNextByte();
getNextWord();
getNextWord();
return 0;
}
return o1_playSample();
}
int FWScript::o2_playSampleAlt() {
byte num = getNextByte();
byte channel = getNextByte();
uint16 frequency = getNextWord();
getNextByte();
getNextWord();
uint16 size = getNextWord();
if (size == 0xFFFF) {
size = animDataTable[num]._width * animDataTable[num]._height;
}
if (animDataTable[num].data()) {
if (g_cine->getPlatform() == Common::kPlatformPC) {
// if speaker output is available, play sound on it
// if it's another device, don't play anything
// TODO: implement this, it's used in the introduction for example
// on each letter displayed
} else {
g_sound->playSound(channel, frequency, animDataTable[num].data(), size, 0, 0, 63, 0);
}
}
return 0;
}
int FWScript::o2_addSeqListElement() {
byte param1 = getNextByte();
byte param2 = getNextByte();
byte param3 = getNextByte();
byte param4 = getNextByte();
uint16 param5 = getNextWord();
uint16 param6 = getNextWord();
uint16 param7 = getNextWord();
debugC(5, kCineDebugScript, "Line: %d: addSeqListElement(%d,%d,%d,%d,%d,%d,%d)", _line, param1, param2, param3, param4, param5, param6, param7);
addSeqListElement(param1, 0, param2, param3, param4, param5, param6, 0, param7);
return 0;
}
int FWScript::o2_removeSeq() {
byte a = getNextByte();
byte b = getNextByte();
debugC(5, kCineDebugScript, "Line: %d: removeSeq(%d,%d) -> TODO", _line, a, b);
removeSeq(a, 0, b);
return 0;
}
/*! \todo Implement this instruction
*/
int FWScript::o2_op81() {
warning("STUB: o2_op81()");
// freeUnkList();
return 0;
}
/*! \todo Implement this instruction
*/
int FWScript::o2_op82() {
byte a = getNextByte();
byte b = getNextByte();
uint16 c = getNextWord();
warning("STUB: o2_op82(%x, %x, %x)", a, b, c);
return 0;
}
int FWScript::o2_isSeqRunning() {
byte a = getNextByte();
byte b = getNextByte();
debugC(5, kCineDebugScript, "Line: %d: OP83(%d,%d) -> TODO", _line, a, b);
if (isSeqRunning(a, 0, b)) {
_compare = 1;
} else {
_compare = 0;
}
return 0;
}
/*! \todo The assert may produce false positives and requires testing
*/
int FWScript::o2_gotoIfSupNearest() {
byte labelIdx = getNextByte();
if (_compare == kCmpGT) {
assert(_labels[labelIdx] != -1);
debugC(5, kCineDebugScript, "Line: %d: if(>) goto nearest %d (true)", _line, labelIdx);
_pos = _script.getLabel(*_info, labelIdx, _pos);
} else {
debugC(5, kCineDebugScript, "Line: %d: if(>) goto nearest %d (false)", _line, labelIdx);
}
return 0;
}
/*! \todo The assert may produce false positives and requires testing
*/
int FWScript::o2_gotoIfSupEquNearest() {
byte labelIdx = getNextByte();
if (_compare & (kCmpGT | kCmpEQ)) {
assert(_labels[labelIdx] != -1);
debugC(5, kCineDebugScript, "Line: %d: if(>=) goto nearest %d (true)", _line, labelIdx);
_pos = _script.getLabel(*_info, labelIdx, _pos);
} else {
debugC(5, kCineDebugScript, "Line: %d: if(>=) goto nearest %d (false)", _line, labelIdx);
}
return 0;
}
/*! \todo The assert may produce false positives and requires testing
*/
int FWScript::o2_gotoIfInfNearest() {
byte labelIdx = getNextByte();
if (_compare == kCmpLT) {
assert(_labels[labelIdx] != -1);
debugC(5, kCineDebugScript, "Line: %d: if(<) goto nearest %d (true)", _line, labelIdx);
_pos = _script.getLabel(*_info, labelIdx, _pos);
} else {
debugC(5, kCineDebugScript, "Line: %d: if(<) goto nearest %d (false)", _line, labelIdx);
}
return 0;
}
/*! \todo The assert may produce false positives and requires testing
*/
int FWScript::o2_gotoIfInfEquNearest() {
byte labelIdx = getNextByte();
if (_compare & (kCmpLT | kCmpEQ)) {
assert(_labels[labelIdx] != -1);
debugC(5, kCineDebugScript, "Line: %d: if(<=) goto nearest %d (true)", _line, labelIdx);
_pos = _script.getLabel(*_info, labelIdx, _pos);
} else {
debugC(5, kCineDebugScript, "Line: %d: if(<=) goto nearest %d (false)", _line, labelIdx);
}
return 0;
}
/*! \todo The assert may produce false positives and requires testing
*/
int FWScript::o2_gotoIfEquNearest() {
byte labelIdx = getNextByte();
if (_compare == kCmpEQ) {
assert(_labels[labelIdx] != -1);
debugC(5, kCineDebugScript, "Line: %d: if(==) goto nearest %d (true)", _line, labelIdx);
_pos = _script.getLabel(*_info, labelIdx, _pos);
} else {
debugC(5, kCineDebugScript, "Line: %d: if(==) goto nearest %d (false)", _line, labelIdx);
}
return 0;
}
/*! \todo The assert may produce false positives and requires testing
*/
int FWScript::o2_gotoIfDiffNearest() {
byte labelIdx = getNextByte();
if (_compare != kCmpEQ) {
assert(_labels[labelIdx] != -1);
debugC(5, kCineDebugScript, "Line: %d: if(!=) goto nearest %d (true)", _line, labelIdx);
_pos = _script.getLabel(*_info, labelIdx, _pos);
} else {
debugC(5, kCineDebugScript, "Line: %d: if(!=) goto nearest %d (false)", _line, labelIdx);
}
return 0;
}
int FWScript::o2_startObjectScript() {
byte param = getNextByte();
debugC(5, kCineDebugScript, "Line: %d: startObjectScript(%d)", _line, param);
runObjectScript(param);
return 0;
}
int FWScript::o2_stopObjectScript() {
byte param = getNextByte();
debugC(5, kCineDebugScript, "Line: %d: stopObjectScript(%d)", _line, param);
ScriptList::iterator it = objectScripts.begin();
for (; it != objectScripts.end(); ++it) {
if ((*it)->_index == param) {
(*it)->_index = -1;
}
}
return 0;
}
/*! \todo Implement this instruction
*/
int FWScript::o2_op8D() {
uint16 a = getNextWord();
uint16 b = getNextWord();
uint16 c = getNextWord();
uint16 d = getNextWord();
uint16 e = getNextWord();
uint16 f = getNextWord();
uint16 g = getNextWord();
uint16 h = getNextWord();
warning("STUB: o2_op8D(%x, %x, %x, %x, %x, %x, %x, %x)", a, b, c, d, e, f, g, h);
// _currentScriptElement->compareResult = ...
return 0;
}
int FWScript::o2_addBackground() {
byte param1 = getNextByte();
const char *param2 = getNextString();
debugC(5, kCineDebugScript, "Line: %d: addBackground(%s,%d)", _line, param2, param1);
addBackground(param2, param1);
return 0;
}
int FWScript::o2_removeBackground() {
byte param = getNextByte();
assert(param);
debugC(5, kCineDebugScript, "Line: %d: removeBackground(%d)", _line, param);
if (additionalBgTable[param]) {
free(additionalBgTable[param]);
additionalBgTable[param] = NULL;
}
if (currentAdditionalBgIdx == param) {
currentAdditionalBgIdx = 0;
}
if (currentAdditionalBgIdx2 == param) {
currentAdditionalBgIdx2 = 0;
}
strcpy(currentBgName[param], "");
return 0;
}
int FWScript::o2_loadAbs() {
byte param1 = getNextByte();
const char *param2 = getNextString();
debugC(5, kCineDebugScript, "Line: %d: loadABS(%d,%s)", _line, param1, param2);
loadAbs(param2, param1);
return 0;
}
int FWScript::o2_loadBg() {
byte param = getNextByte();
assert(param <= 8);
debugC(5, kCineDebugScript, "Line: %d: useBg(%d)", _line, param);
if (additionalBgTable[param]) {
currentAdditionalBgIdx = param;
if (param == 8) {
newColorMode = 3;
} else {
newColorMode = bgColorMode + 1;
}
//if (_screenNeedFadeOut == 0) {
// adBgVar1 = 1;
//}
fadeRequired = true;
}
return 0;
}
/*! \todo Implement this instruction
*/
int FWScript::o2_wasZoneChecked() {
warning("STUB: o2_wasZoneChecked()");
return 0;
}
/*! \todo Implement this instruction
*/
int FWScript::o2_op9B() {
uint16 a = getNextWord();
uint16 b = getNextWord();
uint16 c = getNextWord();
uint16 d = getNextWord();
uint16 e = getNextWord();
uint16 f = getNextWord();
uint16 g = getNextWord();
uint16 h = getNextWord();
warning("STUB: o2_op9B(%x, %x, %x, %x, %x, %x, %x, %x)", a, b, c, d, e, f, g, h);
return 0;
}
/*! \todo Implement this instruction
*/
int FWScript::o2_op9C() {
uint16 a = getNextWord();
uint16 b = getNextWord();
uint16 c = getNextWord();
uint16 d = getNextWord();
warning("STUB: o2_op9C(%x, %x, %x, %x)", a, b, c, d);
return 0;
}
int FWScript::o2_useBgScroll() {
byte param = getNextByte();
assert(param <= 8);
debugC(5, kCineDebugScript, "Line: %d: useBgScroll(%d)", _line, param);
if (additionalBgTable[param]) {
currentAdditionalBgIdx2 = param;
}
return 0;
}
int FWScript::o2_setAdditionalBgVScroll() {
byte param1 = getNextByte();
if (param1) {
byte param2 = getNextByte();
debugC(5, kCineDebugScript, "Line: %d: additionalBgVScroll = var[%d]", _line, param2);
additionalBgVScroll = _localVars[param2];
} else {
uint16 param2 = getNextWord();
debugC(5, kCineDebugScript, "Line: %d: additionalBgVScroll = %d", _line, param2);
additionalBgVScroll = param2;
}
return 0;
}
/*! \todo Implement this instruction
*/
int FWScript::o2_op9F() {
warning("o2_op9F()");
getNextWord();
getNextWord();
return 0;
}
int FWScript::o2_addGfxElementA0() {
uint16 param1 = getNextWord();
uint16 param2 = getNextWord();
debugC(5, kCineDebugScript, "Line: %d: addGfxElementA0(%d,%d)", _line, param1, param2);
addGfxElementA0(param1, param2);
return 0;
}
/*! \todo Implement this instruction
*/
int FWScript::o2_removeGfxElementA0() {
uint16 idx = getNextWord();
uint16 param = getNextWord();
warning("STUB? o2_removeGfxElementA0(%x, %x)", idx, param);
removeGfxElementA0(idx, param);
return 0;
}
/*! \todo Implement this instruction
*/
int FWScript::o2_opA2() {
uint16 a = getNextWord();
uint16 b = getNextWord();
warning("STUB: o2_opA2(%x, %x)", a, b);
// addGfxElementA2();
return 0;
}
/*! \todo Implement this instruction
*/
int FWScript::o2_opA3() {
uint16 a = getNextWord();
uint16 b = getNextWord();
warning("STUB: o2_opA3(%x, %x)", a, b);
// removeGfxElementA2();
return 0;
}
int FWScript::o2_loadMask22() {
byte param = getNextByte();
debugC(5, kCineDebugScript, "Line: %d: addOverlay22(%d)", _line, param);
loadOverlayElement(param, 22);
return 0;
}
int FWScript::o2_unloadMask22() {
byte param = getNextByte();
debugC(5, kCineDebugScript, "Line: %d: removeOverlay22(%d)", _line, param);
freeOverlay(param, 22);
removeOverlay(param, 5);
return 0;
}
//-----------------------------------------------------------------------
void addGfxElementA0(int16 param1, int16 param2) {
overlayHeadElement *currentHead = &overlayHead;
overlayHeadElement *tempHead = currentHead;
overlayHeadElement *newElement;
currentHead = tempHead->next;
while (currentHead) {
if (objectTable[currentHead->objIdx].mask == objectTable[param1].mask) {
if (currentHead->type == 2 || currentHead->objIdx == 3) {
break;
}
}
tempHead = currentHead;
currentHead = currentHead->next;
}
if (currentHead && currentHead->objIdx == param1 && currentHead->type == 20 && currentHead->x == param2)
return;
newElement = new overlayHeadElement;
newElement->next = tempHead->next;
tempHead->next = newElement;
newElement->objIdx = param1;
newElement->type = 20;
newElement->x = param2;
newElement->y = 0;
newElement->width = 0;
newElement->color = 0;
if (!currentHead)
currentHead = &overlayHead;
newElement->previous = currentHead->previous;
currentHead->previous = newElement;
}
/*! \todo Check that it works
*/
void removeGfxElementA0(int16 idx, int16 param) {
overlayHeadElement *parent = &overlayHead;
overlayHeadElement *head = overlayHead.next;
overlayHeadElement *tmp;
while (head) {
if (head->objIdx == idx && head->x == param) {
parent->next = head->next;
tmp = head->next ? head->next : &overlayHead;
tmp->previous = parent;
delete head;
return;
}
parent = head;
head = head->next;
}
}
void removeSeq(uint16 param1, uint16 param2, uint16 param3) {
SeqListElement *currentHead = &seqList;
SeqListElement *tempHead = currentHead;
while (currentHead && (currentHead->var6 != param1 || currentHead->var4 != param2 || currentHead->varE != param3)) {
tempHead = currentHead;
currentHead = tempHead->next;
}
if (currentHead && currentHead->var6 == param1 && currentHead->var4 == param2 && currentHead->varE == param3) {
currentHead->var4 = -1;
}
}
uint16 isSeqRunning(uint16 param1, uint16 param2, uint16 param3) {
SeqListElement *currentHead = &seqList;
SeqListElement *tempHead = currentHead;
while (currentHead && (currentHead->var6 != param1 || currentHead->var4 != param2 || currentHead->varE != param3)) {
tempHead = currentHead;
currentHead = tempHead->next;
}
if (currentHead && currentHead->var6 == param1 && currentHead->var4 == param2 && currentHead->varE == param3) {
return 1;
}
return 0;
}
void palRotate(byte a, byte b, byte c) {
if (c == 1) {
uint16 currentColor = c_palette[b];

793
engines/cine/script_os.cpp Normal file
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@ -0,0 +1,793 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
/*! \file
* Operation Stealth script interpreter file
*/
#include "common/endian.h"
#include "cine/cine.h"
#include "cine/bg_list.h"
#include "cine/object.h"
#include "cine/sound.h"
#include "cine/various.h"
#include "cine/script.h"
namespace Cine {
const Opcode OSScript::_opcodeTable[] = {
/* 00 */
{ &FWScript::o1_modifyObjectParam, "bbw" },
{ &FWScript::o1_getObjectParam, "bbb" },
{ &FWScript::o1_addObjectParam, "bbw" },
{ &FWScript::o1_subObjectParam, "bbw" },
/* 04 */
{ &FWScript::o1_add2ObjectParam, "bbw" },
{ &FWScript::o1_sub2ObjectParam, "bbw" },
{ &FWScript::o1_compareObjectParam, "bbw" },
{ &FWScript::o1_setupObject, "bwwww" },
/* 08 */
{ &FWScript::o1_checkCollision, "bwwww" },
{ &FWScript::o1_loadVar, "bc" },
{ &FWScript::o1_addVar, "bc" },
{ &FWScript::o1_subVar, "bc" },
/* 0C */
{ &FWScript::o1_mulVar, "bc" },
{ &FWScript::o1_divVar, "bc" },
{ &FWScript::o1_compareVar, "bc" },
{ &FWScript::o1_modifyObjectParam2, "bbb" },
/* 10 */
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
{ &FWScript::o1_loadMask0, "b" },
/* 14 */
{ &FWScript::o1_unloadMask0, "b" },
{ &FWScript::o1_addToBgList, "b" },
{ &FWScript::o1_loadMask1, "b" },
{ &FWScript::o1_unloadMask1, "b" },
/* 18 */
{ &FWScript::o1_loadMask4, "b" },
{ &FWScript::o1_unloadMask4, "b" },
{ &FWScript::o1_addSpriteFilledToBgList, "b" },
{ &FWScript::o1_op1B, "" },
/* 1C */
{ 0, 0 },
{ &FWScript::o1_label, "l" },
{ &FWScript::o1_goto, "b" },
{ &FWScript::o1_gotoIfSup, "b" },
/* 20 */
{ &FWScript::o1_gotoIfSupEqu, "b" },
{ &FWScript::o1_gotoIfInf, "b" },
{ &FWScript::o1_gotoIfInfEqu, "b" },
{ &FWScript::o1_gotoIfEqu, "b" },
/* 24 */
{ &FWScript::o1_gotoIfDiff, "b" },
{ &FWScript::o1_removeLabel, "b" },
{ &FWScript::o1_loop, "bb" },
{ 0, 0 },
/* 28 */
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
/* 2C */
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
/* 30 */
{ 0, 0 },
{ &FWScript::o1_startGlobalScript, "b" },
{ &FWScript::o1_endGlobalScript, "b" },
{ 0, 0 },
/* 34 */
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
/* 38 */
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
{ &FWScript::o1_loadAnim, "s" },
/* 3C */
{ &FWScript::o1_loadBg, "s" },
{ &FWScript::o1_loadCt, "s" },
{ 0, 0 },
{ &FWScript::o2_loadPart, "s" },
/* 40 */
{ 0, 0 }, /* o1_closePart, triggered by some scripts (STARTA.PRC 4 for ex.) */
{ &FWScript::o1_loadNewPrcName, "bs" },
{ &FWScript::o1_requestCheckPendingDataLoad, "" },
{ 0, 0 },
/* 44 */
{ 0, 0 },
{ &FWScript::o1_blitAndFade, "" },
{ &FWScript::o1_fadeToBlack, "" },
{ &FWScript::o1_transformPaletteRange, "bbwww" },
/* 48 */
{ 0, 0 },
{ &FWScript::o1_setDefaultMenuColor2, "b" },
{ &FWScript::o1_palRotate, "bbb" },
{ 0, 0 },
/* 4C */
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
{ &FWScript::o1_break, "" },
/* 50 */
{ &FWScript::o1_endScript, "x" },
{ &FWScript::o1_message, "bwwww" },
{ &FWScript::o1_loadGlobalVar, "bc" },
{ &FWScript::o1_compareGlobalVar, "bc" },
/* 54 */
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
/* 58 */
{ 0, 0 },
{ &FWScript::o1_declareFunctionName, "s" },
{ &FWScript::o1_freePartRange, "bb" },
{ &FWScript::o1_unloadAllMasks, "" },
/* 5C */
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
/* 60 */
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
{ &FWScript::o1_setScreenDimensions, "wwww" },
/* 64 */
{ &FWScript::o1_displayBackground, "" },
{ &FWScript::o1_initializeZoneData, "" },
{ &FWScript::o1_setZoneDataEntry, "bw" },
{ &FWScript::o1_getZoneDataEntry, "bb" },
/* 68 */
{ &FWScript::o1_setDefaultMenuColor, "b" },
{ &FWScript::o1_allowPlayerInput, "" },
{ &FWScript::o1_disallowPlayerInput, "" },
{ &FWScript::o1_changeDataDisk, "b" },
/* 6C */
{ 0, 0 },
{ &FWScript::o1_loadMusic, "s" },
{ &FWScript::o1_playMusic, "" },
{ &FWScript::o1_fadeOutMusic, "" },
/* 70 */
{ &FWScript::o1_stopSample, "" },
{ &FWScript::o1_op71, "bw" },
{ &FWScript::o1_op72, "wbw" },
{ &FWScript::o1_op72, "wbw" },
/* 74 */
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
{ &FWScript::o2_playSample, "bbwbww" },
/* 78 */
{ &FWScript::o2_playSampleAlt, "bbwbww" },
{ &FWScript::o1_disableSystemMenu, "b" },
{ &FWScript::o1_loadMask5, "b" },
{ &FWScript::o1_unloadMask5, "b" },
/* 7C */
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
{ &FWScript::o2_addSeqListElement, "bbbbwww" },
/* 80 */
{ &FWScript::o2_removeSeq, "bb" },
{ &FWScript::o2_op81, "" },
{ &FWScript::o2_op82, "bbw" },
{ &FWScript::o2_isSeqRunning, "bb" },
/* 84 */
{ &FWScript::o2_gotoIfSupNearest, "b" },
{ &FWScript::o2_gotoIfSupEquNearest, "b" },
{ &FWScript::o2_gotoIfInfNearest, "b" },
{ &FWScript::o2_gotoIfInfEquNearest, "b" },
/* 88 */
{ &FWScript::o2_gotoIfEquNearest, "b" },
{ &FWScript::o2_gotoIfDiffNearest, "b" },
{ 0, 0 },
{ &FWScript::o2_startObjectScript, "b" },
/* 8C */
{ &FWScript::o2_stopObjectScript, "b" },
{ &FWScript::o2_op8D, "wwwwwwww" },
{ &FWScript::o2_addBackground, "bs" },
{ &FWScript::o2_removeBackground, "b" },
/* 90 */
{ &FWScript::o2_loadAbs, "bs" },
{ &FWScript::o2_loadBg, "b" },
{ 0, 0 },
{ 0, 0 },
/* 94 */
{ 0, 0 },
{ &FWScript::o1_changeDataDisk, "b" },
{ 0, 0 },
{ 0, 0 },
/* 98 */
{ 0, 0 },
{ 0, 0 },
{ &FWScript::o2_wasZoneChecked, "" },
{ &FWScript::o2_op9B, "wwwwwwww" },
/* 9C */
{ &FWScript::o2_op9C, "wwww" },
{ &FWScript::o2_useBgScroll, "b" },
{ &FWScript::o2_setAdditionalBgVScroll, "c" },
{ &FWScript::o2_op9F, "ww" },
/* A0 */
{ &FWScript::o2_addGfxElementA0, "ww" },
{ &FWScript::o2_removeGfxElementA0, "ww" },
{ &FWScript::o2_opA2, "ww" },
{ &FWScript::o2_opA3, "ww" },
/* A4 */
{ &FWScript::o2_loadMask22, "b" },
{ &FWScript::o2_unloadMask22, "b" },
{ 0, 0 },
{ 0, 0 },
/* A8 */
{ 0, 0 },
{ &FWScript::o1_changeDataDisk, "b" }
};
const unsigned int OSScript::_numOpcodes = ARRAYSIZE(OSScript::_opcodeTable);
/*! \brief Contructor for global scripts
* \param script Script bytecode reference
* \param idx Script bytecode index
*/
OSScript::OSScript(const RawScript &script, int16 idx) :
FWScript(script, idx, new OSScriptInfo) {}
/*! \brief Constructor for object scripts
* \param script Script bytecode reference
* \param idx Script bytecode index
*/
OSScript::OSScript(RawObjectScript &script, int16 idx) :
FWScript(script, idx, new OSScriptInfo) {}
/*! \brief Copy constructor
*/
OSScript::OSScript(const OSScript &src) : FWScript(src, new OSScriptInfo) {}
/*! \brief Restore script state from savefile
* \param labels Restored script labels
* \param local Restored local script variables
* \param compare Restored last comparison result
* \param pos Restored script position
*/
void OSScript::load(const ScriptVars &labels, const ScriptVars &local, uint16 compare, uint16 pos) {
FWScript::load(labels, local, compare, pos);
}
/*! \brief Get opcode info string
* \param opcode Opcode to look for in opcode table
*/
const char *OSScriptInfo::opcodeInfo(byte opcode) const {
if (opcode == 0 || opcode > OSScript::_numOpcodes) {
return NULL;
}
if (!OSScript::_opcodeTable[opcode - 1].args) {
warning("Undefined opcode 0x%02X in OSScriptInfo::opcodeInfo", opcode - 1);
return NULL;
}
return OSScript::_opcodeTable[opcode - 1].args;
}
/*! \brief Get opcode handler pointer
* \param opcode Opcode to look for in opcode table
*/
opFunc OSScriptInfo::opcodeHandler(byte opcode) const {
if (opcode == 0 || opcode > OSScript::_numOpcodes) {
return NULL;
}
if (!OSScript::_opcodeTable[opcode - 1].proc) {
warning("Undefined opcode 0x%02X in OSScriptInfo::opcodeHandler", opcode - 1);
return NULL;
}
return OSScript::_opcodeTable[opcode - 1].proc;
}
/*! \brief Create new OSScript instance
* \param script Script bytecode
* \param index Bytecode index
*/
FWScript *OSScriptInfo::create(const RawScript &script, int16 index) const {
return new OSScript(script, index);
}
/*! \brief Create new OSScript instance
* \param script Object script bytecode
* \param index Bytecode index
*/
FWScript *OSScriptInfo::create(const RawObjectScript &script, int16 index) const {
return new OSScript(script, index);
}
/*! \brief Load saved OSScript instance
* \param script Script bytecode
* \param index Bytecode index
* \param local Local variables
* \param labels Script labels
* \param compare Last compare result
* \param pos Position in script
*/
FWScript *OSScriptInfo::create(const RawScript &script, int16 index, const ScriptVars &labels, const ScriptVars &local, uint16 compare, uint16 pos) const {
OSScript *tmp = new OSScript(script, index);
assert(tmp);
tmp->load(labels, local, compare, pos);
return tmp;
}
/*! \brief Load saved OSScript instance
* \param script Object script bytecode
* \param index Bytecode index
* \param local Local variables
* \param labels Script labels
* \param compare Last compare result
* \param pos Position in script
*/
FWScript *OSScriptInfo::create(const RawObjectScript &script, int16 index, const ScriptVars &labels, const ScriptVars &local, uint16 compare, uint16 pos) const {
OSScript *tmp = new OSScript(script, index);
assert(tmp);
tmp->load(labels, local, compare, pos);
return tmp;
}
// ------------------------------------------------------------------------
// OPERATION STEALTH opcodes
// ------------------------------------------------------------------------
int FWScript::o2_loadPart() {
const char *param = getNextString();
debugC(5, kCineDebugScript, "Line: %d: loadPart(\"%s\")", _line, param);
return 0;
}
int FWScript::o2_playSample() {
if (g_cine->getPlatform() == Common::kPlatformAmiga || g_cine->getPlatform() == Common::kPlatformAtariST) {
// no-op in these versions
getNextByte();
getNextByte();
getNextWord();
getNextByte();
getNextWord();
getNextWord();
return 0;
}
return o1_playSample();
}
int FWScript::o2_playSampleAlt() {
byte num = getNextByte();
byte channel = getNextByte();
uint16 frequency = getNextWord();
getNextByte();
getNextWord();
uint16 size = getNextWord();
if (size == 0xFFFF) {
size = animDataTable[num]._width * animDataTable[num]._height;
}
if (animDataTable[num].data()) {
if (g_cine->getPlatform() == Common::kPlatformPC) {
// if speaker output is available, play sound on it
// if it's another device, don't play anything
// TODO: implement this, it's used in the introduction for example
// on each letter displayed
} else {
g_sound->playSound(channel, frequency, animDataTable[num].data(), size, 0, 0, 63, 0);
}
}
return 0;
}
int FWScript::o2_addSeqListElement() {
byte param1 = getNextByte();
byte param2 = getNextByte();
byte param3 = getNextByte();
byte param4 = getNextByte();
uint16 param5 = getNextWord();
uint16 param6 = getNextWord();
uint16 param7 = getNextWord();
debugC(5, kCineDebugScript, "Line: %d: addSeqListElement(%d,%d,%d,%d,%d,%d,%d)", _line, param1, param2, param3, param4, param5, param6, param7);
addSeqListElement(param1, 0, param2, param3, param4, param5, param6, 0, param7);
return 0;
}
int FWScript::o2_removeSeq() {
byte a = getNextByte();
byte b = getNextByte();
debugC(5, kCineDebugScript, "Line: %d: removeSeq(%d,%d) -> TODO", _line, a, b);
removeSeq(a, 0, b);
return 0;
}
/*! \todo Implement this instruction
*/
int FWScript::o2_op81() {
warning("STUB: o2_op81()");
// freeUnkList();
return 0;
}
/*! \todo Implement this instruction
*/
int FWScript::o2_op82() {
byte a = getNextByte();
byte b = getNextByte();
uint16 c = getNextWord();
warning("STUB: o2_op82(%x, %x, %x)", a, b, c);
return 0;
}
int FWScript::o2_isSeqRunning() {
byte a = getNextByte();
byte b = getNextByte();
debugC(5, kCineDebugScript, "Line: %d: OP83(%d,%d) -> TODO", _line, a, b);
if (isSeqRunning(a, 0, b)) {
_compare = 1;
} else {
_compare = 0;
}
return 0;
}
/*! \todo The assert may produce false positives and requires testing
*/
int FWScript::o2_gotoIfSupNearest() {
byte labelIdx = getNextByte();
if (_compare == kCmpGT) {
assert(_labels[labelIdx] != -1);
debugC(5, kCineDebugScript, "Line: %d: if(>) goto nearest %d (true)", _line, labelIdx);
_pos = _script.getLabel(*_info, labelIdx, _pos);
} else {
debugC(5, kCineDebugScript, "Line: %d: if(>) goto nearest %d (false)", _line, labelIdx);
}
return 0;
}
/*! \todo The assert may produce false positives and requires testing
*/
int FWScript::o2_gotoIfSupEquNearest() {
byte labelIdx = getNextByte();
if (_compare & (kCmpGT | kCmpEQ)) {
assert(_labels[labelIdx] != -1);
debugC(5, kCineDebugScript, "Line: %d: if(>=) goto nearest %d (true)", _line, labelIdx);
_pos = _script.getLabel(*_info, labelIdx, _pos);
} else {
debugC(5, kCineDebugScript, "Line: %d: if(>=) goto nearest %d (false)", _line, labelIdx);
}
return 0;
}
/*! \todo The assert may produce false positives and requires testing
*/
int FWScript::o2_gotoIfInfNearest() {
byte labelIdx = getNextByte();
if (_compare == kCmpLT) {
assert(_labels[labelIdx] != -1);
debugC(5, kCineDebugScript, "Line: %d: if(<) goto nearest %d (true)", _line, labelIdx);
_pos = _script.getLabel(*_info, labelIdx, _pos);
} else {
debugC(5, kCineDebugScript, "Line: %d: if(<) goto nearest %d (false)", _line, labelIdx);
}
return 0;
}
/*! \todo The assert may produce false positives and requires testing
*/
int FWScript::o2_gotoIfInfEquNearest() {
byte labelIdx = getNextByte();
if (_compare & (kCmpLT | kCmpEQ)) {
assert(_labels[labelIdx] != -1);
debugC(5, kCineDebugScript, "Line: %d: if(<=) goto nearest %d (true)", _line, labelIdx);
_pos = _script.getLabel(*_info, labelIdx, _pos);
} else {
debugC(5, kCineDebugScript, "Line: %d: if(<=) goto nearest %d (false)", _line, labelIdx);
}
return 0;
}
/*! \todo The assert may produce false positives and requires testing
*/
int FWScript::o2_gotoIfEquNearest() {
byte labelIdx = getNextByte();
if (_compare == kCmpEQ) {
assert(_labels[labelIdx] != -1);
debugC(5, kCineDebugScript, "Line: %d: if(==) goto nearest %d (true)", _line, labelIdx);
_pos = _script.getLabel(*_info, labelIdx, _pos);
} else {
debugC(5, kCineDebugScript, "Line: %d: if(==) goto nearest %d (false)", _line, labelIdx);
}
return 0;
}
/*! \todo The assert may produce false positives and requires testing
*/
int FWScript::o2_gotoIfDiffNearest() {
byte labelIdx = getNextByte();
if (_compare != kCmpEQ) {
assert(_labels[labelIdx] != -1);
debugC(5, kCineDebugScript, "Line: %d: if(!=) goto nearest %d (true)", _line, labelIdx);
_pos = _script.getLabel(*_info, labelIdx, _pos);
} else {
debugC(5, kCineDebugScript, "Line: %d: if(!=) goto nearest %d (false)", _line, labelIdx);
}
return 0;
}
int FWScript::o2_startObjectScript() {
byte param = getNextByte();
debugC(5, kCineDebugScript, "Line: %d: startObjectScript(%d)", _line, param);
runObjectScript(param);
return 0;
}
int FWScript::o2_stopObjectScript() {
byte param = getNextByte();
debugC(5, kCineDebugScript, "Line: %d: stopObjectScript(%d)", _line, param);
ScriptList::iterator it = objectScripts.begin();
for (; it != objectScripts.end(); ++it) {
if ((*it)->_index == param) {
(*it)->_index = -1;
}
}
return 0;
}
/*! \todo Implement this instruction
*/
int FWScript::o2_op8D() {
uint16 a = getNextWord();
uint16 b = getNextWord();
uint16 c = getNextWord();
uint16 d = getNextWord();
uint16 e = getNextWord();
uint16 f = getNextWord();
uint16 g = getNextWord();
uint16 h = getNextWord();
warning("STUB: o2_op8D(%x, %x, %x, %x, %x, %x, %x, %x)", a, b, c, d, e, f, g, h);
// _currentScriptElement->compareResult = ...
return 0;
}
int FWScript::o2_addBackground() {
byte param1 = getNextByte();
const char *param2 = getNextString();
debugC(5, kCineDebugScript, "Line: %d: addBackground(%s,%d)", _line, param2, param1);
addBackground(param2, param1);
return 0;
}
int FWScript::o2_removeBackground() {
byte param = getNextByte();
assert(param);
debugC(5, kCineDebugScript, "Line: %d: removeBackground(%d)", _line, param);
if (additionalBgTable[param]) {
free(additionalBgTable[param]);
additionalBgTable[param] = NULL;
}
if (currentAdditionalBgIdx == param) {
currentAdditionalBgIdx = 0;
}
if (currentAdditionalBgIdx2 == param) {
currentAdditionalBgIdx2 = 0;
}
strcpy(currentBgName[param], "");
return 0;
}
int FWScript::o2_loadAbs() {
byte param1 = getNextByte();
const char *param2 = getNextString();
debugC(5, kCineDebugScript, "Line: %d: loadABS(%d,%s)", _line, param1, param2);
loadAbs(param2, param1);
return 0;
}
int FWScript::o2_loadBg() {
byte param = getNextByte();
assert(param <= 8);
debugC(5, kCineDebugScript, "Line: %d: useBg(%d)", _line, param);
if (additionalBgTable[param]) {
currentAdditionalBgIdx = param;
if (param == 8) {
newColorMode = 3;
} else {
newColorMode = bgColorMode + 1;
}
//if (_screenNeedFadeOut == 0) {
// adBgVar1 = 1;
//}
fadeRequired = true;
}
return 0;
}
/*! \todo Implement this instruction
*/
int FWScript::o2_wasZoneChecked() {
warning("STUB: o2_wasZoneChecked()");
return 0;
}
/*! \todo Implement this instruction
*/
int FWScript::o2_op9B() {
uint16 a = getNextWord();
uint16 b = getNextWord();
uint16 c = getNextWord();
uint16 d = getNextWord();
uint16 e = getNextWord();
uint16 f = getNextWord();
uint16 g = getNextWord();
uint16 h = getNextWord();
warning("STUB: o2_op9B(%x, %x, %x, %x, %x, %x, %x, %x)", a, b, c, d, e, f, g, h);
return 0;
}
/*! \todo Implement this instruction
*/
int FWScript::o2_op9C() {
uint16 a = getNextWord();
uint16 b = getNextWord();
uint16 c = getNextWord();
uint16 d = getNextWord();
warning("STUB: o2_op9C(%x, %x, %x, %x)", a, b, c, d);
return 0;
}
int FWScript::o2_useBgScroll() {
byte param = getNextByte();
assert(param <= 8);
debugC(5, kCineDebugScript, "Line: %d: useBgScroll(%d)", _line, param);
if (additionalBgTable[param]) {
currentAdditionalBgIdx2 = param;
}
return 0;
}
int FWScript::o2_setAdditionalBgVScroll() {
byte param1 = getNextByte();
if (param1) {
byte param2 = getNextByte();
debugC(5, kCineDebugScript, "Line: %d: additionalBgVScroll = var[%d]", _line, param2);
additionalBgVScroll = _localVars[param2];
} else {
uint16 param2 = getNextWord();
debugC(5, kCineDebugScript, "Line: %d: additionalBgVScroll = %d", _line, param2);
additionalBgVScroll = param2;
}
return 0;
}
/*! \todo Implement this instruction
*/
int FWScript::o2_op9F() {
warning("o2_op9F()");
getNextWord();
getNextWord();
return 0;
}
int FWScript::o2_addGfxElementA0() {
uint16 param1 = getNextWord();
uint16 param2 = getNextWord();
debugC(5, kCineDebugScript, "Line: %d: addGfxElementA0(%d,%d)", _line, param1, param2);
addGfxElementA0(param1, param2);
return 0;
}
/*! \todo Implement this instruction
*/
int FWScript::o2_removeGfxElementA0() {
uint16 idx = getNextWord();
uint16 param = getNextWord();
warning("STUB? o2_removeGfxElementA0(%x, %x)", idx, param);
removeGfxElementA0(idx, param);
return 0;
}
/*! \todo Implement this instruction
*/
int FWScript::o2_opA2() {
uint16 a = getNextWord();
uint16 b = getNextWord();
warning("STUB: o2_opA2(%x, %x)", a, b);
// addGfxElementA2();
return 0;
}
/*! \todo Implement this instruction
*/
int FWScript::o2_opA3() {
uint16 a = getNextWord();
uint16 b = getNextWord();
warning("STUB: o2_opA3(%x, %x)", a, b);
// removeGfxElementA2();
return 0;
}
int FWScript::o2_loadMask22() {
byte param = getNextByte();
debugC(5, kCineDebugScript, "Line: %d: addOverlay22(%d)", _line, param);
addOverlay(param, 22);
return 0;
}
int FWScript::o2_unloadMask22() {
byte param = getNextByte();
debugC(5, kCineDebugScript, "Line: %d: removeOverlay22(%d)", _line, param);
removeOverlay(param, 22);
return 0;
}
} // End of namespace Cine

View File

@ -44,7 +44,7 @@ int16 commandVar3[4];
int16 commandVar1;
int16 commandVar2;
Message messageTable[NUM_MAX_MESSAGE];
//Message messageTable[NUM_MAX_MESSAGE];
uint16 var2;
uint16 var3;
@ -130,32 +130,16 @@ void runObjectScript(int16 entryIdx) {
objectScripts.push_back(tmp);
}
/*! \brief Add action result message to overlay list
* \param cmd Message description
* \todo Why are x, y, width and color left uninitialized?
*/
void addPlayerCommandMessage(int16 cmd) {
overlayHeadElement *currentHeadPtr = overlayHead.next;
overlayHeadElement *tempHead = &overlayHead;
overlayHeadElement *pNewElement;
overlay tmp;
tmp.objIdx = cmd;
tmp.type = 3;
while (currentHeadPtr) {
tempHead = currentHeadPtr;
currentHeadPtr = tempHead->next;
}
pNewElement = new overlayHeadElement;
assert(pNewElement);
pNewElement->next = tempHead->next;
tempHead->next = pNewElement;
pNewElement->objIdx = cmd;
pNewElement->type = 3;
if (!currentHeadPtr) {
currentHeadPtr = &overlayHead;
}
pNewElement->previous = currentHeadPtr->previous;
currentHeadPtr->previous = pNewElement;
overlayList.push_back(tmp);
}
int16 getRelEntryForObject(uint16 param1, uint16 param2, SelectedObjStruct *pSelectedObject) {
@ -180,55 +164,64 @@ int16 getRelEntryForObject(uint16 param1, uint16 param2, SelectedObjStruct *pSel
return found;
}
/*! \brief Find index of the object under cursor
* \param x Mouse cursor coordinate
* \param y Mouse cursor coordinate
* \todo Fix displaced type 1 objects
*/
int16 getObjectUnderCursor(uint16 x, uint16 y) {
overlayHeadElement *currentHead = overlayHead.previous;
Common::List<overlay>::iterator it;
int16 objX, objY, frame, part, threshold, height, xdif, ydif;
int width;
while (currentHead) {
if (currentHead->type < 2) {
if (objectTable[currentHead->objIdx].name[0]) {
objX = objectTable[currentHead->objIdx].x;
objY = objectTable[currentHead->objIdx].y;
frame = ABS((int16)(objectTable[currentHead->objIdx].frame));
part = objectTable[currentHead->objIdx].part;
if (currentHead->type == 0) {
threshold = animDataTable[frame]._var1;
} else {
threshold = animDataTable[frame]._width / 2;
}
height = animDataTable[frame]._height;
width = animDataTable[frame]._realWidth;
xdif = x - objX;
ydif = y - objY;
if ((xdif >= 0) && ((threshold << 4) > xdif) && (ydif > 0) && (ydif < height)) {
if (animDataTable[frame].data()) {
if (g_cine->getGameType() == Cine::GType_OS) {
if(xdif < width && (currentHead->type == 1 || animDataTable[frame].getColor(xdif, ydif) != objectTable[currentHead->objIdx].part)) {
return currentHead->objIdx;
}
} else if (currentHead->type == 0) { // use generated mask
if (gfxGetBit(x - objX, y - objY, animDataTable[frame].mask(), animDataTable[frame]._width)) {
return currentHead->objIdx;
}
} else if (currentHead->type == 1) { // is mask
if (gfxGetBit(x - objX, y - objY, animDataTable[frame].data(), animDataTable[frame]._width * 4)) {
return currentHead->objIdx;
}
}
}
}
}
// reverse_iterator would be nice
for (it = overlayList.reverse_begin(); it != overlayList.end(); --it) {
if (it->type >= 2 || !objectTable[it->objIdx].name[0]) {
continue;
}
currentHead = currentHead->previous;
objX = objectTable[it->objIdx].x;
objY = objectTable[it->objIdx].y;
frame = ABS((int16)(objectTable[it->objIdx].frame));
part = objectTable[it->objIdx].part;
if (it->type == 0) {
threshold = animDataTable[frame]._var1;
} else {
threshold = animDataTable[frame]._width / 2;
}
height = animDataTable[frame]._height;
width = animDataTable[frame]._realWidth;
xdif = x - objX;
ydif = y - objY;
if ((xdif < 0) || ((threshold << 4) <= xdif) || (ydif < 0) || (ydif >= height) || !animDataTable[frame].data()) {
continue;
}
if (g_cine->getGameType() == Cine::GType_OS) {
if (xdif >= width) {
continue;
}
if (it->type == 0 && animDataTable[frame].getColor(xdif, ydif) != part) {
return it->objIdx;
} else if (it->type == 1 && gfxGetBit(xdif, ydif, animDataTable[frame].data(), animDataTable[frame]._width * 4)) {
return it->objIdx;
}
} else if (it->type == 0) { // use generated mask
if (gfxGetBit(xdif, ydif, animDataTable[frame].mask(), animDataTable[frame]._width)) {
return it->objIdx;
}
} else if (it->type == 1) { // is mask
if (gfxGetBit(xdif, ydif, animDataTable[frame].data(), animDataTable[frame]._width * 4)) {
return it->objIdx;
}
}
}
return -1;
@ -285,38 +278,23 @@ void loadScriptFromSave(Common::InSaveFile *fHandle, bool isGlobal) {
}
}
void loadOverlayFromSave(Common::InSaveFile *fHandle) {
overlayHeadElement *newElement;
overlayHeadElement *currentHead = &overlayHead;
overlayHeadElement *tempHead = currentHead;
/*! \brief Restore overlay sprites from savefile
* \param fHandle Savefile open for reading
*/
void loadOverlayFromSave(Common::InSaveFile &fHandle) {
overlay tmp;
currentHead = tempHead->next;
fHandle.readUint32BE();
fHandle.readUint32BE();
while (currentHead) {
tempHead = currentHead;
currentHead = tempHead->next;
}
tmp.objIdx = fHandle.readUint16BE();
tmp.type = fHandle.readUint16BE();
tmp.x = fHandle.readSint16BE();
tmp.y = fHandle.readSint16BE();
tmp.width = fHandle.readSint16BE();
tmp.color = fHandle.readSint16BE();
newElement = new overlayHeadElement;
fHandle->readUint32BE();
fHandle->readUint32BE();
newElement->objIdx = fHandle->readUint16BE();
newElement->type = fHandle->readUint16BE();
newElement->x = fHandle->readSint16BE();
newElement->y = fHandle->readSint16BE();
newElement->width = fHandle->readSint16BE();
newElement->color = fHandle->readSint16BE();
newElement->next = tempHead->next;
tempHead->next = newElement;
if (!currentHead)
currentHead = &overlayHead;
newElement->previous = currentHead->previous;
currentHead->previous = newElement;
overlayList.push_back(tmp);
}
/*! \brief Savefile format tester
@ -433,7 +411,7 @@ bool CineEngine::makeLoad(char *saveName) {
g_sound->stopMusic();
freeAnimDataTable();
unloadAllMasks();
overlayList.clear();
// if (g_cine->getGameType() == Cine::GType_OS) {
// freeUnkList();
// }
@ -444,15 +422,7 @@ bool CineEngine::makeLoad(char *saveName) {
globalScripts.clear();
relTable.clear();
scriptTable.clear();
for (i = 0; i < NUM_MAX_MESSAGE; i++) {
messageTable[i].len = 0;
if (messageTable[i].ptr) {
free(messageTable[i].ptr);
messageTable[i].ptr = NULL;
}
}
messageTable.clear();
for (i = 0; i < NUM_MAX_OBJECT; i++) {
objectTable[i].part = 0;
@ -599,7 +569,7 @@ bool CineEngine::makeLoad(char *saveName) {
size = fHandle->readSint16BE();
for (i = 0; i < size; i++) {
loadOverlayFromSave(fHandle);
loadOverlayFromSave(*fHandle);
}
loadBgIncrustFromSave(*fHandle);
@ -722,30 +692,19 @@ void makeSave(char *saveFileName) {
}
{
int16 numScript = 0;
overlayHeadElement *currentHead = overlayHead.next;
Common::List<overlay>::iterator it;
while (currentHead) {
numScript++;
currentHead = currentHead->next;
}
fHandle->writeUint16BE(overlayList.size());
fHandle->writeUint16BE(numScript);
// actual save
currentHead = overlayHead.next;
while (currentHead) {
for (it = overlayList.begin(); it != overlayList.end(); ++it) {
fHandle->writeUint32BE(0);
fHandle->writeUint32BE(0);
fHandle->writeUint16BE(currentHead->objIdx);
fHandle->writeUint16BE(currentHead->type);
fHandle->writeSint16BE(currentHead->x);
fHandle->writeSint16BE(currentHead->y);
fHandle->writeSint16BE(currentHead->width);
fHandle->writeSint16BE(currentHead->color);
currentHead = currentHead->next;
fHandle->writeUint16BE(it->objIdx);
fHandle->writeUint16BE(it->type);
fHandle->writeSint16BE(it->x);
fHandle->writeSint16BE(it->y);
fHandle->writeSint16BE(it->width);
fHandle->writeSint16BE(it->color);
}
}
@ -762,30 +721,6 @@ void makeSave(char *saveFileName) {
fHandle->writeUint16BE(it->frame);
fHandle->writeUint16BE(it->part);
}
/*
int numBgIncrustList = 0;
BGIncrustList *bgIncrustPtr = bgIncrustList;
while (bgIncrustPtr) {
numBgIncrustList++;
bgIncrustPtr = bgIncrustPtr->next;
}
fHandle->writeUint16BE(numBgIncrustList);
bgIncrustPtr = bgIncrustList;
while (bgIncrustPtr) {
fHandle->writeUint32BE(0); // next
fHandle->writeUint32BE(0); // unkPtr
fHandle->writeUint16BE(bgIncrustPtr->objIdx);
fHandle->writeUint16BE(bgIncrustPtr->param);
fHandle->writeUint16BE(bgIncrustPtr->x);
fHandle->writeUint16BE(bgIncrustPtr->y);
fHandle->writeUint16BE(bgIncrustPtr->frame);
fHandle->writeUint16BE(bgIncrustPtr->part);
bgIncrustPtr = bgIncrustPtr->next;
}
*/
delete fHandle;
@ -1682,52 +1617,40 @@ uint16 executePlayerInput(void) {
return var_5E;
}
void drawSprite(overlayHeadElement *currentOverlay, const byte *spritePtr,
const byte *maskPtr, uint16 width, uint16 height, byte *page, int16 x, int16 y) {
byte *ptr = NULL;
void drawSprite(Common::List<overlay>::iterator it, const byte *spritePtr, const byte *maskPtr, uint16 width, uint16 height, byte *page, int16 x, int16 y) {
byte *msk = NULL;
byte i = 0;
uint16 si = 0;
overlayHeadElement *pCurrentOverlay = currentOverlay;
int16 maskX, maskY, maskWidth, maskHeight;
uint16 maskSpriteIdx;
msk = (byte *)malloc(width * height);
if (g_cine->getGameType() == Cine::GType_OS) {
drawSpriteRaw2(spritePtr, objectTable[currentOverlay->objIdx].part, width, height, page, x, y);
return;
generateMask(spritePtr, msk, width * height, objectTable[it->objIdx].part);
} else {
memcpy(msk, maskPtr, width * height);
}
while (pCurrentOverlay) {
if (pCurrentOverlay->type == 5) {
if (!si) {
ptr = (byte *)malloc(width * 8 * height);
msk = (byte *)malloc(width * 8 * height);
si = 1;
}
maskX = objectTable[pCurrentOverlay->objIdx].x;
maskY = objectTable[pCurrentOverlay->objIdx].y;
maskSpriteIdx = objectTable[pCurrentOverlay->objIdx].frame;
maskWidth = animDataTable[maskSpriteIdx]._width / 2;
maskHeight = animDataTable[maskSpriteIdx]._height;
gfxUpdateSpriteMask(spritePtr, maskPtr, width, height, animDataTable[maskSpriteIdx].data(), maskWidth, maskHeight, ptr, msk, x, y, maskX, maskY, i++);
#ifdef DEBUG_SPRITE_MASK
gfxFillSprite(animDataTable[maskSpriteIdx].data(), maskWidth, maskHeight, page, maskX, maskY, 1);
#endif
for (++it; it != overlayList.end(); ++it) {
if (it->type != 5) {
continue;
}
pCurrentOverlay = pCurrentOverlay->next;
maskX = objectTable[it->objIdx].x;
maskY = objectTable[it->objIdx].y;
maskSpriteIdx = ABS((int16)(objectTable[it->objIdx].frame));
maskWidth = animDataTable[maskSpriteIdx]._realWidth;
maskHeight = animDataTable[maskSpriteIdx]._height;
gfxUpdateSpriteMask(msk, x, y, width, height, animDataTable[maskSpriteIdx].data(), maskX, maskY, maskWidth, maskHeight);
#ifdef DEBUG_SPRITE_MASK
gfxFillSprite(animDataTable[maskSpriteIdx].data(), maskWidth, maskHeight, page, maskX, maskY, 1);
#endif
}
if (si) {
gfxDrawMaskedSprite(ptr, msk, width, height, page, x, y);
free(ptr);
free(msk);
} else {
gfxDrawMaskedSprite(spritePtr, maskPtr, width, height, page, x, y);
}
gfxDrawMaskedSprite(spritePtr, msk, width, height, page, x, y);
free(msk);
}
int16 additionalBgVScroll = 0;
@ -1824,18 +1747,15 @@ void drawMessage(const char *messagePtr, int16 x, int16 y, int16 width, int16 co
}
void drawDialogueMessage(byte msgIdx, int16 x, int16 y, int16 width, int16 color) {
const char *messagePtr = (const char *)messageTable[msgIdx].ptr;
if (!messagePtr) {
freeOverlay(msgIdx, 2);
if (msgIdx >= messageTable.size()) {
removeOverlay(msgIdx, 2);
return;
}
_messageLen += strlen(messagePtr);
_messageLen += messageTable[msgIdx].size();
drawMessage(messageTable[msgIdx].c_str(), x, y, width, color);
drawMessage(messagePtr, x, y, width, color);
freeOverlay(msgIdx, 2);
removeOverlay(msgIdx, 2);
}
void drawFailureMessage(byte cmd) {
@ -1857,161 +1777,129 @@ void drawFailureMessage(byte cmd) {
drawMessage(messagePtr, x, y, width, color);
freeOverlay(cmd, 3);
removeOverlay(cmd, 3);
}
/*! \todo Fix Operation Stealth logo in intro (the green text after the plane
* takes off). Each letter should slowly grow top-down, it has something to
* do with object 10 (some mask or something)
*/
void drawOverlays(void) {
uint16 partVar1, partVar2;
uint16 width, height;
AnimData *pPart;
overlayHeadElement *currentOverlay, *nextOverlay;
int16 x, y;
objectStruct *objPtr;
byte messageIdx;
int16 part;
Common::List<overlay>::iterator it;
backupOverlayPage();
_messageLen = 0;
currentOverlay = (&overlayHead)->next;
for (it = overlayList.begin(); it != overlayList.end(); ++it) {
switch (it->type) {
case 0: // sprite
assert(it->objIdx < NUM_MAX_OBJECT);
while (currentOverlay) {
nextOverlay = currentOverlay->next;
objPtr = &objectTable[it->objIdx];
x = objPtr->x;
y = objPtr->y;
switch (currentOverlay->type) {
case 0: // sprite
{
assert(currentOverlay->objIdx <= NUM_MAX_OBJECT);
objPtr = &objectTable[currentOverlay->objIdx];
x = objPtr->x;
y = objPtr->y;
if (objPtr->frame >= 0) {
if (g_cine->getGameType() == Cine::GType_OS) {
pPart = &animDataTable[objPtr->frame];
partVar1 = pPart->_var1;
partVar2 = pPart->_height;
if (pPart->data()) {
// NOTE: is the mask supposed to be in data()? Shouldn't that be mask(), like below?
// OS sprites don't use masks, see drawSprite() -- next_ghost
drawSprite(currentOverlay, pPart->data(), pPart->data(), partVar1, partVar2, page1Raw, x, y);
}
} else {
part = objPtr->part;
assert(part >= 0 && part <= NUM_MAX_ANIMDATA);
pPart = &animDataTable[objPtr->frame];
partVar1 = pPart->_var1;
partVar2 = pPart->_height;
if (pPart->data()) {
drawSprite(currentOverlay, pPart->data(), pPart->mask(), partVar1, partVar2, page1Raw, x, y);
}
}
}
break;
if (objPtr->frame < 0) {
continue;
}
pPart = &animDataTable[objPtr->frame];
width = pPart->_realWidth;
height = pPart->_height;
if (!pPart->data()) {
continue;
}
// drawSprite ignores masks of Operation Stealth sprites
drawSprite(it, pPart->data(), pPart->mask(), width, height, page1Raw, x, y);
break;
case 2: // text
{
// gfxWaitVSync();
// hideMouse();
// gfxWaitVSync();
// hideMouse();
messageIdx = currentOverlay->objIdx;
x = currentOverlay->x;
y = currentOverlay->y;
partVar1 = currentOverlay->width;
partVar2 = currentOverlay->color;
messageIdx = it->objIdx;
x = it->x;
y = it->y;
width = it->width;
height = it->color;
blitRawScreen(page1Raw);
blitRawScreen(page1Raw);
drawDialogueMessage(messageIdx, x, y, partVar1, partVar2);
drawDialogueMessage(messageIdx, x, y, width, height);
// blitScreen(page0, NULL);
// gfxRedrawMouseCursor();
// blitScreen(page0, NULL);
// gfxRedrawMouseCursor();
waitForPlayerClick = 1;
waitForPlayerClick = 1;
break;
break;
}
case 3:
{
// gfxWaitSync()
// hideMouse();
// gfxWaitSync()
// hideMouse();
blitRawScreen(page1Raw);
blitRawScreen(page1Raw);
drawFailureMessage(currentOverlay->objIdx);
drawFailureMessage(it->objIdx);
// blitScreen(page0, NULL);
// gfxRedrawMouseCursor();
// blitScreen(page0, NULL);
// gfxRedrawMouseCursor();
waitForPlayerClick = 1;
waitForPlayerClick = 1;
break;
break;
}
case 4:
{
assert(currentOverlay->objIdx <= NUM_MAX_OBJECT);
assert(it->objIdx < NUM_MAX_OBJECT);
objPtr = &objectTable[currentOverlay->objIdx];
objPtr = &objectTable[it->objIdx];
x = objPtr->x;
y = objPtr->y;
x = objPtr->x;
y = objPtr->y;
if (objPtr->frame >= 0) {
part = objPtr->part;
assert(part >= 0 && part <= NUM_MAX_ANIMDATA);
pPart = &animDataTable[objPtr->frame];
partVar1 = pPart->_width / 2;
partVar2 = pPart->_height;
if (pPart->data()) {
gfxFillSprite(pPart->data(), partVar1, partVar2, page1Raw, x, y);
}
}
break;
if (objPtr->frame < 0) {
continue;
}
assert(objPtr->frame < NUM_MAX_ANIMDATA);
pPart = &animDataTable[objPtr->frame];
width = pPart->_realWidth;
height = pPart->_height;
if (!pPart->data()) {
continue;
}
gfxFillSprite(pPart->data(), width, height, page1Raw, x, y);
break;
case 20:
{
assert(currentOverlay->objIdx <= NUM_MAX_OBJECT);
assert(it->objIdx < NUM_MAX_OBJECT);
objPtr = &objectTable[currentOverlay->objIdx];
objPtr = &objectTable[it->objIdx];
x = objPtr->x;
y = objPtr->y;
var5 = it->x;
x = objPtr->x;
y = objPtr->y;
var5 = currentOverlay->x;
if (objPtr->frame >= 0 && var5 <= 8 && additionalBgTable[var5] && animDataTable[objPtr->frame]._bpp == 1) {
int16 x2;
int16 y2;
x2 = animDataTable[objPtr->frame]._width / 2;
y2 = animDataTable[objPtr->frame]._height;
if (animDataTable[objPtr->frame].data()) {
maskBgOverlay(additionalBgTable[var5], animDataTable[objPtr->frame].data(), x2, y2, page1Raw, x, y);
}
}
break;
if (objPtr->frame < 0 || var5 > 8 || !additionalBgTable[var5] || animDataTable[objPtr->frame]._bpp != 1) {
continue;
}
}
currentOverlay = nextOverlay;
width = animDataTable[objPtr->frame]._realWidth;
height = animDataTable[objPtr->frame]._height;
if (!animDataTable[objPtr->frame].data()) {
continue;
}
maskBgOverlay(additionalBgTable[var5], animDataTable[objPtr->frame].data(), width, height, page1Raw, x, y);
break;
}
}
}
@ -2040,8 +1928,7 @@ void checkForPendingDataLoad(void) {
}
if (newObjectName[0] != 0) {
unloadAllMasks();
resetMessageHead();
overlayList.clear();
loadObject(newObjectName);
@ -2071,39 +1958,49 @@ void removeExtention(char *dest, const char *source) {
}
void addMessage(byte param1, int16 param2, int16 param3, int16 param4, int16 param5) {
overlayHeadElement *currentHead = &overlayHead;
overlayHeadElement *tempHead = currentHead;
overlayHeadElement *newElement;
overlay tmp;
currentHead = tempHead->next;
tmp.objIdx = param1;
tmp.type = 2;
tmp.x = param2;
tmp.y = param3;
tmp.width = param4;
tmp.color = param5;
while (currentHead) {
overlayList.push_back(tmp);
}
SeqListElement seqList;
void removeSeq(uint16 param1, uint16 param2, uint16 param3) {
SeqListElement *currentHead = &seqList;
SeqListElement *tempHead = currentHead;
while (currentHead && (currentHead->var6 != param1 || currentHead->var4 != param2 || currentHead->varE != param3)) {
tempHead = currentHead;
currentHead = tempHead->next;
}
newElement = new overlayHeadElement;
newElement->next = tempHead->next;
tempHead->next = newElement;
newElement->objIdx = param1;
newElement->type = 2;
newElement->x = param2;
newElement->y = param3;
newElement->width = param4;
newElement->color = param5;
if (!currentHead)
currentHead = &overlayHead;
newElement->previous = currentHead->previous;
currentHead->previous = newElement;
if (currentHead && currentHead->var6 == param1 && currentHead->var4 == param2 && currentHead->varE == param3) {
currentHead->var4 = -1;
}
}
SeqListElement seqList;
uint16 isSeqRunning(uint16 param1, uint16 param2, uint16 param3) {
SeqListElement *currentHead = &seqList;
SeqListElement *tempHead = currentHead;
while (currentHead && (currentHead->var6 != param1 || currentHead->var4 != param2 || currentHead->varE != param3)) {
tempHead = currentHead;
currentHead = tempHead->next;
}
if (currentHead && currentHead->var6 == param1 && currentHead->var4 == param2 && currentHead->varE == param3) {
return 1;
}
return 0;
}
void addSeqListElement(int16 param0, int16 param1, int16 param2, int16 param3, int16 param4, int16 param5, int16 param6, int16 param7, int16 param8) {
SeqListElement *currentHead = &seqList;

View File

@ -42,15 +42,6 @@ void makeActionMenu(void);
extern bool disableSystemMenu;
extern bool inMenu;
struct Message {
byte *ptr;
uint16 len;
};
#define NUM_MAX_MESSAGE 255
extern Message messageTable[NUM_MAX_MESSAGE];
struct SeqListElement {
struct SeqListElement *next;
int16 var4;
@ -149,6 +140,8 @@ void addMessage(byte param1, int16 param2, int16 param3, int16 param4, int16 par
extern int16 additionalBgVScroll;
void removeSeq(uint16 param1, uint16 param2, uint16 param3);
uint16 isSeqRunning(uint16 param1, uint16 param2, uint16 param3);
void addSeqListElement(int16 param0, int16 param1, int16 param2, int16 param3, int16 param4, int16 param5, int16 param6, int16 param7, int16 param8);
void resetSeqList();
void processSeqList(void);

View File

@ -144,3 +144,10 @@ bg_list.cpp
reincrustAllBg() - removed (obsoleted by new loadResourcesFromSave() and
loadBgIncrustFromSave() implementation)
freeBgIncrustList() - removed (obsoleted by Common::List::clear())
object.cpp
unloadAllMasks() - removed (obsoleted by Common::List::clear())
resetMessageHead() - removed (obsoleted by Common::List)
freeOverlay() - removed (duplicate of removeOverlay)
removeOverlayElement() - renamed to removeOverlay
loadOverlayElement() - renamed to addOverlay