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MADS: Default game to impossible difficulty by default
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@ -59,7 +59,7 @@ Game *Game::init(MADSEngine *vm) {
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Game::Game(MADSEngine *vm): _vm(vm), _surface(nullptr), _objects(vm),
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_scene(vm), _screenObjects(vm), _player(vm) {
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_sectionNumber = _priorSectionNumber = 0;
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_difficulty = DIFFICULTY_HARD;
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_difficulty = DIFFICULTY_IMPOSSIBLE;
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_loadGameSlot = -1;
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_saveFile = nullptr;
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_statusFlag = 0;
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