MADS: Default game to impossible difficulty by default

This commit is contained in:
Paul Gilbert 2014-05-01 09:16:48 -04:00
parent 0da6934b70
commit 57bf0673d7

View File

@ -59,7 +59,7 @@ Game *Game::init(MADSEngine *vm) {
Game::Game(MADSEngine *vm): _vm(vm), _surface(nullptr), _objects(vm),
_scene(vm), _screenObjects(vm), _player(vm) {
_sectionNumber = _priorSectionNumber = 0;
_difficulty = DIFFICULTY_HARD;
_difficulty = DIFFICULTY_IMPOSSIBLE;
_loadGameSlot = -1;
_saveFile = nullptr;
_statusFlag = 0;