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https://github.com/libretro/scummvm.git
synced 2025-01-31 07:53:36 +00:00
ASYLUM: Fix compilation on AmigaOS 4
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parent
05ea3ce436
commit
57dc4a08d1
@ -296,7 +296,7 @@ bool Console::cmdListFiles(int argc, const char **argv) {
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return true;
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}
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bool Console::cmdListActions(int32 argc, const char **argv) {
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bool Console::cmdListActions(int argc, const char **argv) {
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if (argc != 1 && argc != 2) {
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debugPrintf("Syntax: %s <index> (use nothing for all)\n", argv[0]);
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return true;
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@ -326,7 +326,7 @@ bool Console::cmdListActions(int32 argc, const char **argv) {
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return true;
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}
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bool Console::cmdListActors(int32 argc, const char **argv) {
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bool Console::cmdListActors(int argc, const char **argv) {
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if (argc != 1 && argc != 2 && argc != 4) {
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debugPrintf("Syntax: %s <index> (use nothing for all) (<x>, <y>)\n", argv[0]);
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return true;
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@ -367,7 +367,7 @@ bool Console::cmdListActors(int32 argc, const char **argv) {
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return true;
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}
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bool Console::cmdListFlags(int32 argc, const char **argv) {
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bool Console::cmdListFlags(int argc, const char **argv) {
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if (argc != 1 && argc != 2) {
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debugPrintf("Syntax: %s <type> (nothing: all - 1: show set flags - 0: show unset flags)\n", argv[0]);
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return true;
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@ -407,7 +407,7 @@ bool Console::cmdListFlags(int32 argc, const char **argv) {
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return true;
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}
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bool Console::cmdShowWorldStats(int32, const char **) {
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bool Console::cmdShowWorldStats(int, const char **) {
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debugPrintf("WorldStats\n");
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debugPrintf("----------\n");
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debugPrintf("%s", getWorld()->toString().c_str());
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@ -415,7 +415,7 @@ bool Console::cmdShowWorldStats(int32, const char **) {
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return true;
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}
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bool Console::cmdShowObject(int32 argc, const char **argv) {
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bool Console::cmdShowObject(int argc, const char **argv) {
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if (argc != 3) {
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debugPrintf("Syntax: %s [id|idx] <target>\n", argv[0]);
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return true;
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@ -448,7 +448,7 @@ bool Console::cmdShowObject(int32 argc, const char **argv) {
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return true;
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}
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bool Console::cmdShowAction(int32 argc, const char **argv) {
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bool Console::cmdShowAction(int argc, const char **argv) {
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if (argc != 3) {
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debugPrintf("Syntax: %s [id|idx] <target>\n", argv[0]);
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return true;
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@ -481,7 +481,7 @@ bool Console::cmdShowAction(int32 argc, const char **argv) {
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return true;
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}
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bool Console::cmdListObjects(int32 argc, const char **argv) {
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bool Console::cmdListObjects(int argc, const char **argv) {
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if (argc != 2) {
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debugPrintf("Syntax: %s [onscreen|*]\n", argv[0]);
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return true;
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@ -514,7 +514,7 @@ bool Console::cmdListObjects(int32 argc, const char **argv) {
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//////////////////////////////////////////////////////////////////////////
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// Video / Scene / Script commands
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//////////////////////////////////////////////////////////////////////////
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bool Console::cmdPlayVideo(int32 argc, const char **argv) {
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bool Console::cmdPlayVideo(int argc, const char **argv) {
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if (argc != 2) {
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debugPrintf("Syntax: %s <video number>\n", argv[0]);
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return true;
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@ -535,7 +535,7 @@ bool Console::cmdPlayVideo(int32 argc, const char **argv) {
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return false;
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}
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bool Console::cmdGetStatus(int32 argc, const char **argv) {
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bool Console::cmdGetStatus(int argc, const char **argv) {
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Actor *actor;
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if (argc == 1) {
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@ -558,7 +558,7 @@ bool Console::cmdGetStatus(int32 argc, const char **argv) {
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return true;
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}
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bool Console::cmdSetStatus(int32 argc, const char **argv) {
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bool Console::cmdSetStatus(int argc, const char **argv) {
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Actor *actor;
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int32 status;
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@ -589,7 +589,7 @@ bool Console::cmdSetStatus(int32 argc, const char **argv) {
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return false;
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}
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bool Console::cmdShowScript(int32 argc, const char **argv) {
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bool Console::cmdShowScript(int argc, const char **argv) {
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if (argc != 2) {
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debugPrintf("Syntax: %s <script index>\n", argv[0]);
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return true;
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@ -616,7 +616,7 @@ bool Console::cmdShowScript(int32 argc, const char **argv) {
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return true;
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}
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bool Console::cmdRunScript(int32 argc, const char **argv) {
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bool Console::cmdRunScript(int argc, const char **argv) {
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if (argc != 3) {
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debugPrintf("Syntax: %s <script index> <actor index>\n", argv[0]);
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return true;
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@ -640,7 +640,7 @@ bool Console::cmdRunScript(int32 argc, const char **argv) {
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return false;
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}
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bool Console::cmdKillScript(int32 argc, const char **argv) {
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bool Console::cmdKillScript(int argc, const char **argv) {
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if (argc == 1) {
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debugPrintf("Scripts running:\n");
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for (uint32 i = 0; i < ARRAYSIZE(getScript()->_queue.entries); i++)
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@ -658,7 +658,7 @@ bool Console::cmdKillScript(int32 argc, const char **argv) {
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return false;
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}
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bool Console::cmdChangeScene(int32 argc, const char **argv) {
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bool Console::cmdChangeScene(int argc, const char **argv) {
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if (argc != 2) {
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debugPrintf("Syntax: %s <scene number>\n", argv[0]);
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return true;
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@ -680,7 +680,7 @@ bool Console::cmdChangeScene(int32 argc, const char **argv) {
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return false;
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}
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bool Console::cmdRunEncounter(int32 argc, const char **argv) {
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bool Console::cmdRunEncounter(int argc, const char **argv) {
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if (argc != 2) {
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debugPrintf("Syntax: %s <encounter index>\n", argv[0]);
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return true;
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@ -719,7 +719,7 @@ bool Console::cmdRunEncounter(int32 argc, const char **argv) {
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return false;
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}
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bool Console::cmdShowEncounter(int32 argc, const char **argv) {
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bool Console::cmdShowEncounter(int argc, const char **argv) {
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if (argc != 2) {
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debugPrintf("Syntax: %s <encounter index>\n", argv[0]);
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return true;
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@ -745,7 +745,7 @@ bool Console::cmdShowEncounter(int32 argc, const char **argv) {
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return true;
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}
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bool Console::cmdRunPuzzle(int32 argc, const char **argv) {
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bool Console::cmdRunPuzzle(int argc, const char **argv) {
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if (argc != 2) {
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debugPrintf("Syntax: %s <puzzle index>\n", argv[0]);
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debugPrintf(" 0 VCR\n");
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@ -797,7 +797,7 @@ bool Console::cmdRunPuzzle(int32 argc, const char **argv) {
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return false;
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}
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bool Console::cmdListItems(int32 argc, const char **argv) {
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bool Console::cmdListItems(int argc, const char **argv) {
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ChapterIndex chapter = getWorld()->chapter;
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uint32 maxIndex;
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for (maxIndex = 0; maxIndex < 16; maxIndex++) {
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@ -826,7 +826,7 @@ bool Console::cmdListItems(int32 argc, const char **argv) {
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return true;
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}
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bool Console::cmdAddToInventory(int32 argc, const char **argv) {
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bool Console::cmdAddToInventory(int argc, const char **argv) {
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if (argc != 2 && argc != 3) {
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debugPrintf("Syntax: %s <item index> (<count>)\n", argv[0]);
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return true;
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@ -849,7 +849,7 @@ bool Console::cmdAddToInventory(int32 argc, const char **argv) {
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return true;
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}
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bool Console::cmdRemoveFromInventory(int32 argc, const char **argv) {
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bool Console::cmdRemoveFromInventory(int argc, const char **argv) {
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if (argc != 2 && argc != 3) {
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debugPrintf("Syntax: %s <item index> (<count>)\n", argv[0]);
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return true;
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@ -872,7 +872,7 @@ bool Console::cmdRemoveFromInventory(int32 argc, const char **argv) {
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return true;
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}
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bool Console::cmdSetPalette(int32 argc, const char **argv) {
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bool Console::cmdSetPalette(int argc, const char **argv) {
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if (argc != 3) {
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debugPrintf("Syntax: %s <pack> <index>\n", argv[0]);
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return true;
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@ -907,7 +907,7 @@ bool Console::cmdSetPalette(int32 argc, const char **argv) {
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return true;
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}
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bool Console::cmdDrawResource(int32 argc, const char **argv) {
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bool Console::cmdDrawResource(int argc, const char **argv) {
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if (argc != 3 && argc != 4) {
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debugPrintf("Syntax: %s <pack> <index> (<frame>)\n", argv[0]);
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return true;
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@ -967,7 +967,7 @@ bool Console::cmdDrawResource(int32 argc, const char **argv) {
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//////////////////////////////////////////////////////////////////////////
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// Flags commands
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//////////////////////////////////////////////////////////////////////////
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bool Console::cmdToggleFlag(int32 argc, const char **argv) {
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bool Console::cmdToggleFlag(int argc, const char **argv) {
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if (argc != 2 || atoi(argv[1]) > 1512 || atoi(argv[1]) < 0) {
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debugPrintf("Syntax: <value> between 0 and 1512\n");
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return true;
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@ -62,35 +62,35 @@ private:
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bool cmdListFiles(int argc, const char **argv);
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bool cmdListActions(int32 argc, const char **argv);
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bool cmdListActors(int32 argc, const char **argv);
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bool cmdListFlags(int32 argc, const char **argv);
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bool cmdShowObject(int32 argc, const char **argv);
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bool cmdShowAction(int32 argc, const char **argv);
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bool cmdListObjects(int32 argc, const char **argv);
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bool cmdShowWorldStats(int32 argc, const char **argv);
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bool cmdListActions(int argc, const char **argv);
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bool cmdListActors(int argc, const char **argv);
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bool cmdListFlags(int argc, const char **argv);
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bool cmdShowObject(int argc, const char **argv);
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bool cmdShowAction(int argc, const char **argv);
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bool cmdListObjects(int argc, const char **argv);
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bool cmdShowWorldStats(int argc, const char **argv);
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bool cmdPlayVideo(int32 argc, const char **argv);
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bool cmdShowScript(int32 argc, const char **argv);
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bool cmdRunScript(int32 argc, const char **argv);
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bool cmdKillScript(int32 argc, const char **argv);
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bool cmdChangeScene(int32 argc, const char **argv);
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bool cmdRunPuzzle(int32 argc, const char **argv);
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bool cmdPlayVideo(int argc, const char **argv);
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bool cmdShowScript(int argc, const char **argv);
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bool cmdRunScript(int argc, const char **argv);
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bool cmdKillScript(int argc, const char **argv);
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bool cmdChangeScene(int argc, const char **argv);
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bool cmdRunPuzzle(int argc, const char **argv);
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bool cmdGetStatus(int32 argc, const char **argv);
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bool cmdSetStatus(int32 argc, const char **argv);
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bool cmdGetStatus(int argc, const char **argv);
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bool cmdSetStatus(int argc, const char **argv);
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bool cmdRunEncounter(int32 argc, const char **argv);
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bool cmdShowEncounter(int32 argc, const char **argv);
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bool cmdRunEncounter(int argc, const char **argv);
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bool cmdShowEncounter(int argc, const char **argv);
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bool cmdListItems(int32 argc, const char **argv);
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bool cmdAddToInventory(int32 argc, const char **argv);
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bool cmdRemoveFromInventory(int32 argc, const char **argv);
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bool cmdListItems(int argc, const char **argv);
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bool cmdAddToInventory(int argc, const char **argv);
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bool cmdRemoveFromInventory(int argc, const char **argv);
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bool cmdSetPalette(int32 argc, const char **argv);
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bool cmdDrawResource(int32 argc, const char **argv);
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bool cmdSetPalette(int argc, const char **argv);
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bool cmdDrawResource(int argc, const char **argv);
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bool cmdToggleFlag(int32 argc, const char **argv);
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bool cmdToggleFlag(int argc, const char **argv);
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};
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} // End of namespace Asylum
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@ -401,7 +401,7 @@ void Object::update() {
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getSpecial()->run(this, -1);
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}
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void Object::setNextFrame(int32 targetFlags) {
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void Object::setNextFrame(uint32 targetFlags) {
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flags |= targetFlags | kObjectFlagEnabled;
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if (flags & kObjectFlag10000)
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@ -131,7 +131,7 @@ public:
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*
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* @param flags The flags.
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*/
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void setNextFrame(int flags);
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void setNextFrame(uint32 flags);
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/////////////////////////////////////////////////////////////////////////
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// Misc
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@ -51,8 +51,8 @@ public:
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// Engine options
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bool showEncounterSubtitles;
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int gammaLevel;
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int ambientVolume;
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int movieVolume;
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int32 ambientVolume;
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int32 movieVolume;
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bool musicStatus; // On or Off
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bool reverseStereo;
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int performance; ///< performance only affects sound: perf > 0 ? 22050hz/16bit : 11025hz/8bit
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@ -353,7 +353,7 @@ void Sound::convertVolumeFrom(int32 &vol) {
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// affecting the right speaker. Thus -10,000 means the left speaker is
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// silent.
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int32 v = CLIP(vol, -10000, 0);
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int32 v = CLIP<int32>(vol, -10000, 0);
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if (v) {
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vol = (int)((double)Audio::Mixer::kMaxChannelVolume * pow(10.0, (double)v / 2000.0) + 0.5);
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} else {
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@ -378,7 +378,7 @@ void Sound::convertPan(int32 &pan) {
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// affecting the right speaker. Thus -10,000 means the left speaker is
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// silent.
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int32 p = CLIP(pan, -10000, 10000);
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int32 p = CLIP<int32>(pan, -10000, 10000);
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if (p < 0) {
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pan = (int)(255.0 * pow(10.0, (double)p / 2000.0) + 127.5);
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} else if (p > 0) {
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