Adept savegame name creation code to use Common::String::printf.

svn-id: r42765
This commit is contained in:
Johannes Schickel 2009-07-25 15:31:11 +00:00
parent f8e050fbc2
commit 581ed45590

View File

@ -222,11 +222,7 @@ const char *KyraEngine_v1::getSavegameFilename(int num) {
Common::String KyraEngine_v1::getSavegameFilename(const Common::String &target, int num) {
assert(num >= 0 && num <= 999);
char extension[5];
sprintf(extension, "%03d", num);
return target + "." + extension;
return target + Common::String::printf(".%03d", num);
}
bool KyraEngine_v1::saveFileLoadable(int slot) {