SWORD25: Fix compilation when libvorbis is not present

(cherry picked from commit 2d3ad096ab)
This commit is contained in:
md5 2011-05-13 21:09:31 +03:00 committed by Willem Jan Palenstijn
parent 92d0216db1
commit 5838ef6719
2 changed files with 5 additions and 0 deletions

View File

@ -36,6 +36,7 @@
* - scumm
* - sword1
* - sword2
* - sword25
* - touche
* - tucker
*/

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@ -154,13 +154,17 @@ bool SoundEngine::playSound(const Common::String &fileName, SOUND_TYPES type, fl
uint SoundEngine::playSoundEx(const Common::String &fileName, SOUND_TYPES type, float volume, float pan, bool loop, int loopStart, int loopEnd, uint layer) {
Common::SeekableReadStream *in = Kernel::getInstance()->getPackage()->getStream(fileName);
#ifdef USE_VORBIS
Audio::SeekableAudioStream *stream = Audio::makeVorbisStream(in, DisposeAfterUse::YES);
#endif
uint id;
SndHandle *handle = getHandle(&id);
debugC(1, kDebugSound, "SoundEngine::playSoundEx(%s, %d, %f, %f, %d, %d, %d, %d)", fileName.c_str(), type, volume, pan, loop, loopStart, loopEnd, layer);
#ifdef USE_VORBIS
_mixer->playStream(getType(type), &(handle->handle), stream, -1, (byte)(volume * 255), (int8)(pan * 127));
#endif
return id;
}