XEEN: Properly implement sprite flag SPRFLAG_BOTTOM_CLIPPED

This commit is contained in:
Paul Gilbert 2018-03-09 21:47:28 -05:00
parent 56860b6023
commit 583d857a39
6 changed files with 49 additions and 35 deletions

View File

@ -145,18 +145,18 @@ OutdoorDrawList::OutdoorDrawList() : _sky1(_data[0]), _sky2(_data[1]),
_data[107] = DrawStruct(0, 200, 40, 0, SPRFLAG_HORIZ_FLIPPED | SPRFLAG_SCENE_CLIPPED);
_data[108] = DrawStruct(0, 8, 47);
_data[109] = DrawStruct(0, 169, 47, 0, SPRFLAG_HORIZ_FLIPPED);
_data[110] = DrawStruct(1, -56, -4, SCALE_ENLARGE, SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED);
_data[111] = DrawStruct(0, -5, 2, 0, SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED);
_data[112] = DrawStruct(0, -67, 2, 0, SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED);
_data[110] = DrawStruct(1, -56, -4, SCALE_ENLARGE, SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED);
_data[111] = DrawStruct(0, -5, 2, 0, SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED);
_data[112] = DrawStruct(0, -67, 2, 0, SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED);
_data[113] = DrawStruct(0, 44, 73);
_data[114] = DrawStruct(0, 44, 73);
_data[115] = DrawStruct(0, 58, 14, 0, SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED);
_data[115] = DrawStruct(0, 58, 14, 0, SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED);
_data[116] = DrawStruct(0, 169, 73);
_data[117] = DrawStruct(0, 169, 73);
_data[118] = DrawStruct(0, -5, 14, 0, SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED);
_data[118] = DrawStruct(0, -5, 14, 0, SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED);
_data[119] = DrawStruct(0, 110, 73);
_data[120] = DrawStruct(0, 110, 73);
_data[121] = DrawStruct(0, -5, 14, 0, SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED);
_data[121] = DrawStruct(0, -5, 14, 0, SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED);
_data[122] = DrawStruct(0, 110, 73);
_data[123] = DrawStruct(0, 110, 73);
_data[124] = DrawStruct(0, 72, 43);
@ -345,17 +345,17 @@ IndoorDrawList::IndoorDrawList() :
_data[146] = DrawStruct(0, 200, 12, 0, SPRFLAG_HORIZ_FLIPPED);
_data[147] = DrawStruct(0, 200, 24, 0, SPRFLAG_SCENE_CLIPPED);
_data[148] = DrawStruct(0, 32, 24);
_data[149] = DrawStruct(0, -5, 2, 0, SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED);
_data[150] = DrawStruct(0, -67, 10, 0, SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED);
_data[149] = DrawStruct(0, -5, 2, 0, SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED);
_data[150] = DrawStruct(0, -67, 10, 0, SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED);
_data[151] = DrawStruct(0, 44, 73);
_data[152] = DrawStruct(0, 44, 73);
_data[153] = DrawStruct(0, 58, 14, 0, SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED);
_data[153] = DrawStruct(0, 58, 14, 0, SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED);
_data[154] = DrawStruct(0, 169, 73);
_data[155] = DrawStruct(0, 169, 73);
_data[156] = DrawStruct(0, -5, 14, 0, SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED);
_data[156] = DrawStruct(0, -5, 14, 0, SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED);
_data[157] = DrawStruct(0, 110, 73);
_data[158] = DrawStruct(0, 110, 73);
_data[159] = DrawStruct(0, -5, 14, 0, SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED);
_data[159] = DrawStruct(0, -5, 14, 0, SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED);
_data[160] = DrawStruct(0, 110, 73);
_data[161] = DrawStruct(0, 110, 73);
_data[162] = DrawStruct(0, 72, 43);
@ -485,7 +485,7 @@ void InterfaceScene::drawOutdoorsScene() {
ds2._y = 73;
}
ds2._flags = SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED;
ds2._flags = SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED;
ds2._sprites = &_charPowSprites;
}
@ -496,7 +496,7 @@ void InterfaceScene::drawOutdoorsScene() {
if (ds1._scale == SCALE_ENLARGE)
ds1._x /= 3;
ds1._flags = SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED;
ds1._flags = SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED;
ds1._sprites = &_charPowSprites;
}
}
@ -623,7 +623,7 @@ void InterfaceScene::drawIndoorsScene() {
ds1._y = 73;
}
ds1._flags = SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED;
ds1._flags = SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED;
ds1._sprites = &_charPowSprites;
}
@ -633,7 +633,7 @@ void InterfaceScene::drawIndoorsScene() {
ds2._scale = combat._pow[idx]._elemScale;
if (ds2._scale == SCALE_ENLARGE)
ds2._x /= 3;
ds2._flags = SPRFLAG_4000 | SPRFLAG_SCENE_CLIPPED;
ds2._flags = SPRFLAG_BOTTOM_CLIPPED | SPRFLAG_SCENE_CLIPPED;
ds2._sprites = &_charPowSprites;
}
}

View File

@ -33,6 +33,8 @@ namespace Xeen {
#define SCENE_CLIP_LEFT 8
#define SCENE_CLIP_RIGHT 223
int SpriteResource::_clippedBottom;
SpriteResource::SpriteResource() {
_filesize = 0;
_data = nullptr;
@ -324,11 +326,14 @@ void SpriteResource::draw(int windowIndex, int frame, const Common::Point &destP
void SpriteResource::draw(XSurface &dest, int frame, const Common::Point &destPos,
const Common::Rect &bounds, uint flags, int scale) {
Common::Rect r = bounds;
if (flags & SPRFLAG_BOTTOM_CLIPPED)
r.clip(SCREEN_WIDTH, _clippedBottom);
// Sprites can consist of separate background & foreground
drawOffset(dest, _index[frame]._offset1, destPos, bounds, flags, scale);
drawOffset(dest, _index[frame]._offset1, destPos, r, flags, scale);
if (_index[frame]._offset2)
drawOffset(dest, _index[frame]._offset2, destPos, bounds, flags, scale);
drawOffset(dest, _index[frame]._offset2, destPos, r, flags, scale);
}
void SpriteResource::draw(XSurface &dest, int frame) {

View File

@ -40,9 +40,8 @@ enum {
};
enum SpriteFlags {
SPRFLAG_800 = 0x800, SPRFLAG_SCENE_CLIPPED = 0x2000,
SPRFLAG_4000 = 0x4000, SPRFLAG_HORIZ_FLIPPED = 0x8000,
SPRFLAG_RESIZE = 0x10000
SPRFLAG_800 = 0x800, SPRFLAG_SCENE_CLIPPED = 0x2000, SPRFLAG_BOTTOM_CLIPPED = 0x4000,
SPRFLAG_HORIZ_FLIPPED = 0x8000, SPRFLAG_RESIZE = 0x10000
};
class SpriteResource {
@ -55,6 +54,7 @@ private:
byte *_data;
int _scaledWidth, _scaledHeight;
Common::String _filename;
static int _clippedBottom;
/**
* Load a sprite resource from a stream
@ -174,6 +174,12 @@ public:
* Returns true if the sprite resource is empty (ie. nothing is loaded)
*/
bool empty() const { return _index.size() == 0; }
/**
* Set the bottom Y position where sprites are clipped if SPRFLAG_BOTTOM_CLIPPED
* is applied
*/
static void setClippedBottom(int y) { _clippedBottom = y; }
};
} // End of namespace Xeen

View File

@ -907,7 +907,7 @@ bool DarkSideCutscenes::showDarkSideEnding1() {
SpriteResource faceEnd("face.end");
screen.restoreBackground();
faceEnd.draw(0, 0, Common::Point(29, 76), SPRFLAG_4000);
faceEnd.draw(0, 0, Common::Point(29, 76), SPRFLAG_BOTTOM_CLIPPED);
screen.update();
screen.fadeIn();
@ -924,7 +924,7 @@ bool DarkSideCutscenes::showDarkSideEnding1() {
sound.stopSong();
screen.restoreBackground();
faceEnd.draw(0, 0, Common::Point(29, idx), SPRFLAG_4000);
faceEnd.draw(0, 0, Common::Point(29, idx), SPRFLAG_BOTTOM_CLIPPED);
screen.update();
WAIT(2);

View File

@ -42,9 +42,9 @@ void WorldOfXeenCutscenes::showWorldOfXeenEnding(GooberState state, uint score)
if (worldEnding3())
worldEnding4();
windows[41].setBounds(Common::Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT));
sound.stopAllAudio();
screen.fadeOut();
screen.freePages();
}
bool WorldOfXeenCutscenes::worldEnding1() {
@ -55,6 +55,7 @@ bool WorldOfXeenCutscenes::worldEnding1() {
Window &w0 = windows[0];
Graphics::ManagedSurface savedBg(SCREEN_WIDTH, SCREEN_HEIGHT);
SpriteResource::setClippedBottom(185);
sound.playSong("outday3.m");
if (!showPharaohEndText(Res.WORLD_END_TEXT[0]))
return false;
@ -84,7 +85,6 @@ bool WorldOfXeenCutscenes::worldEnding1() {
// Fade out the screen and the music
sound.songCommand(223);
windows[41].writeString("\x1\xD");
windows[41].setBounds(Common::Rect(0, 0, SCREEN_WIDTH, 185));
screen.fadeOut();
while (!_vm->shouldExit() && sound.isSoundPlaying())
@ -221,8 +221,8 @@ bool WorldOfXeenCutscenes::worldEnding1() {
sound.playSound("cast.voc");
screen.blitFrom(savedBg);
sc17.draw(41, 0, Common::Point(33, idx), SPRFLAG_4000);
sc17.draw(41, frame, Common::Point(33, idx), SPRFLAG_4000);
sc17.draw(41, 0, Common::Point(33, idx), SPRFLAG_BOTTOM_CLIPPED);
sc17.draw(41, frame, Common::Point(33, idx), SPRFLAG_BOTTOM_CLIPPED);
setSubtitle(Res.WORLD_END_TEXT[4]);
w0.update();
@ -237,8 +237,8 @@ bool WorldOfXeenCutscenes::worldEnding1() {
sound.playSound("cast.voc");
screen.blitFrom(savedBg);
sc17.draw(41, 0, Common::Point(33, 68), SPRFLAG_4000);
sc17.draw(41, idx, Common::Point(33, 68), SPRFLAG_4000);
sc17.draw(41, 0, Common::Point(33, 68), SPRFLAG_BOTTOM_CLIPPED);
sc17.draw(41, idx, Common::Point(33, 68), SPRFLAG_BOTTOM_CLIPPED);
setSubtitle(Res.WORLD_END_TEXT[4]);
w0.update();
@ -246,7 +246,7 @@ bool WorldOfXeenCutscenes::worldEnding1() {
}
screen.blitFrom(savedBg);
sc17.draw(0, 0, Common::Point(33, 68), SPRFLAG_4000);
sc17.draw(0, 0, Common::Point(33, 68), SPRFLAG_BOTTOM_CLIPPED);
setSubtitle(Res.WORLD_END_TEXT[4]);
w0.update();
screen.fadeOut();
@ -284,10 +284,11 @@ bool WorldOfXeenCutscenes::worldEnding1() {
screen.blitFrom(savedBg);
setSubtitle(Res.WORLD_END_TEXT[5]);
w0.update();
SpriteResource::setClippedBottom(185);
for (int yp = 185; yp > 13; yp -= 6) {
screen.blitFrom(savedBg);
staff.draw(41, 0, Common::Point(196, yp), SPRFLAG_4000);
staff.draw(41, 0, Common::Point(196, yp), SPRFLAG_BOTTOM_CLIPPED);
setSubtitle(Res.WORLD_END_TEXT[5]);
w0.update();
@ -313,12 +314,13 @@ bool WorldOfXeenCutscenes::worldEnding1() {
}
// Together, they placed the Cube of Power...
SpriteResource::setClippedBottom(118);
screen.loadBackground("tablmain.raw");
savedBg.blitFrom(screen);
screen.loadPage(1);
sc20[0].draw(0, 0, Common::Point(26, 55));
hands.draw(0, 0, Common::Point(58, 17));
cube.draw(0, 0, Common::Point(101, 11), SPRFLAG_4000);
cube.draw(0, 0, Common::Point(101, 11), SPRFLAG_BOTTOM_CLIPPED);
w0.update();
sound.playSound("cast.voc");
@ -329,7 +331,7 @@ bool WorldOfXeenCutscenes::worldEnding1() {
screen.blitFrom(savedBg);
sc20[0].draw(0, 0, Common::Point(26, 55));
hands.draw(0, 0, Common::Point(58, 17));
cube.draw(0, idx, Common::Point(101, 11), SPRFLAG_4000);
cube.draw(0, idx, Common::Point(101, 11), SPRFLAG_BOTTOM_CLIPPED);
setSubtitle(Res.WORLD_END_TEXT[6]);
w0.update();
@ -344,7 +346,7 @@ bool WorldOfXeenCutscenes::worldEnding1() {
screen.blitFrom(savedBg);
sc20[0].draw(0, 0, Common::Point(26, 55));
hands.draw(0, idx, Common::Point(58, 17));
cube.draw(0, frame, Common::Point(101, 11), SPRFLAG_4000);
cube.draw(0, frame, Common::Point(101, 11), SPRFLAG_BOTTOM_CLIPPED);
setSubtitle(Res.WORLD_END_TEXT[6]);
w0.update();
@ -360,7 +362,7 @@ bool WorldOfXeenCutscenes::worldEnding1() {
screen.blitFrom(savedBg);
sc20[0].draw(0, 0, Common::Point(26, 55));
cube.draw(0, frame, Common::Point(101, yp), SPRFLAG_4000);
cube.draw(0, frame, Common::Point(101, yp), SPRFLAG_BOTTOM_CLIPPED);
setSubtitle(Res.WORLD_END_TEXT[6]);
w0.update();
@ -433,6 +435,7 @@ bool WorldOfXeenCutscenes::worldEnding1() {
WAIT(3);
}
screen.fadeOut();
return true;
}
@ -452,7 +455,6 @@ bool WorldOfXeenCutscenes::worldEnding2() {
};
SpriteResource sc24("sc24.eg2");
screen.fadeOut();
screen.loadBackground("eg23prt2.raw");
savedBg.blitFrom(screen);
sc23[0].draw(0, 0);

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@ -193,6 +193,7 @@ bool XeenEngine::canSaveGameStateCurrently() {
void XeenEngine::playGame() {
_files->setGameCc(0);
_sound->stopAllAudio();
SpriteResource::setClippedBottom(140);
play();
}