SHERLOCK: Fix displaying RT map when switching from another scene

This commit is contained in:
Paul Gilbert 2015-06-11 08:51:17 -04:00
parent 40a3a3b835
commit 586b7f21c1

@ -123,7 +123,8 @@ int TattooMap::show() {
// Set text display positioning and scroll position
_oldTextBounds.left = _oldTextBounds.top = _oldTextBounds.right = _oldTextBounds.bottom = 0;
_textBounds.left = _textBounds.top = _textBounds.right = _textBounds.bottom = 0;
_currentScroll = _targetScroll = _bigPos;
_targetScroll = _bigPos;
_currentScroll = Common::Point(-1, -1);
do {
// Allow for event processing and get the current mouse position