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WAGE: Added detection for The Phoenix
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@ -49,6 +49,8 @@ static const ADGameDescription gameDescriptions[] = {
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FANGAME("Queen Quest", "730605d312efedb5e3ff108522fcac18", 59776),
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BIGGAME("scepters", "", "Scepters", "b80bff315897776dda7689cdf829fab4", 360832),
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FANGAME("Time Bomb", "2df84b636237686b624e736a698a16c4", 66432),
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// Invalid rect in scene "Access Tube 1"
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FANGAMEN("The Phoenix v1.2", "The Phoenix", "7fa2a2ac740f22572516843922b7c630", 434560),
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// Doesn't go past first scene
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BIGGAME("Twisted!", "", "Twisted! 1.6", "8ea8cc13d26d7975dc43ea7e6c193217", 992896),
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FANGAME("ZikTuria", "e793155bed1a70fa2074a3fcd696b751", 54784),
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@ -97,6 +97,8 @@ Scene::Scene() {
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}
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Scene::Scene(Common::String name, Common::SeekableReadStream *data) {
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debug(9, "Creating scene: %s", name.c_str());
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_name = name;
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_classType = SCENE;
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_design = new Design(data);
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@ -81,6 +81,8 @@ Common::Rect *readRect(Common::SeekableReadStream *in) {
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y2 = in->readUint16BE() + 4;
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x2 = in->readUint16BE() + 4;
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debug(9, "readRect: %d, %d, %d, %d", x1, y1, x2, y2);
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return new Common::Rect(x1, y1, x2, y2);
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}
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