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MORTEVIELLE: Replace some British words by US ones
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747d8f3047
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5924230634
@ -40,7 +40,7 @@ namespace Mortevielle {
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*-------------------------------------------------------------------------*/
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/**
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* Set palette entries from the 64 colour available EGA palette
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* Set palette entries from the 64 color available EGA palette
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*/
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void PaletteManager::setPalette(const int *palette, uint idx, uint size) {
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assert((idx + size) <= 16);
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@ -55,7 +55,7 @@ void PaletteManager::setPalette(const int *palette, uint idx, uint size) {
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*p++ = (i & 1) * 0xaa + (i >> 3 & 1) * 0x55;
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}
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// Loop through setting palette colours based on the passed indexes
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// Loop through setting palette colors based on the passed indexes
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for (; size > 0; --size, ++idx) {
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int palIndex = palette[idx];
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assert(palIndex < 64);
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@ -416,7 +416,7 @@ void GfxSurface::decode(const byte *pSrc) {
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entryIndex + 1, _xp, _yp, _width, _height, decomIndex);
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}
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// At this point, the outputBuffer has the data for the image. Initialise the surface
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// At this point, the outputBuffer has the data for the image. Initialize the surface
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// with the calculated size, and copy the lines to the surface
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create(_width, _height, Graphics::PixelFormat::createFormatCLUT8());
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@ -1033,16 +1033,16 @@ void ScreenSurface::drawBox(int x, int y, int dx, int dy, int col) {
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}
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/**
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* Fills an area with the specified colour
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* Fills an area with the specified color
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* @remarks Because the ScummVM surface is using a double height 640x400 surface to
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* simulate the original 640x400 surface, all Y values have to be doubled
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*/
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void ScreenSurface::fillRect(int colour, const Common::Rect &bounds) {
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void ScreenSurface::fillRect(int color, const Common::Rect &bounds) {
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Graphics::Surface destSurface = lockArea(Common::Rect(bounds.left, bounds.top * 2,
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bounds.right, bounds.bottom * 2));
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// Fill the area
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destSurface.fillRect(Common::Rect(0, 0, destSurface.w, destSurface.h), colour);
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destSurface.fillRect(Common::Rect(0, 0, destSurface.w, destSurface.h), color);
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}
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/**
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@ -100,7 +100,7 @@ public:
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void copyFrom(Graphics::Surface &src, int x, int y);
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void writeCharacter(const Common::Point &pt, unsigned char ch, int palIndex);
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void drawBox(int x, int y, int dx, int dy, int col);
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void fillRect(int colour, const Common::Rect &bounds);
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void fillRect(int color, const Common::Rect &bounds);
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void clearScreen();
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void putxy(int x, int y) { _textPos = Common::Point(x, y); }
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void drawString(const Common::String &l, int command);
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@ -160,10 +160,10 @@ Common::String MortevielleEngine::generateSaveFilename(const Common::String &tar
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}
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/**
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* Initialise the game state
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* Initialize the game state
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*/
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Common::ErrorCode MortevielleEngine::initialise() {
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// Initialise graphics mode
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Common::ErrorCode MortevielleEngine::initialize() {
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// Initialize graphics mode
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initGraphics(SCREEN_WIDTH, SCREEN_HEIGHT, true);
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// Set debug channels
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@ -329,8 +329,8 @@ void MortevielleEngine::readStaticStrings(Common::File &f, int dataSize, DataTyp
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/*-------------------------------------------------------------------------*/
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Common::Error MortevielleEngine::run() {
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// Initialise the game
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Common::ErrorCode err = initialise();
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// Initialize the game
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Common::ErrorCode err = initialize();
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if (err != Common::kNoError)
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return err;
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@ -353,7 +353,7 @@ Common::Error MortevielleEngine::run() {
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// Run the main game loop
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mainGame();
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// Cleanup (allocated in initialise())
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// Cleanup (allocated in initialize())
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_screenSurface.free();
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free(_speechManager._cfiphBuffer);
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free(_cfiecBuffer);
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@ -284,7 +284,7 @@ private:
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uint16 _dialogIndexArray[kMaxDialogIndex + 1];
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Hint _dialogHintArray[kMaxDialogHint + 1];
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Common::ErrorCode initialise();
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Common::ErrorCode initialize();
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Common::ErrorCode loadMortDat();
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void readStaticStrings(Common::File &f, int dataSize, DataType dataType);
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void loadFont(Common::File &f);
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