KYRA/TOWNS: implement music/sfx volume control via GUI/GMM

svn-id: r51695
This commit is contained in:
Florian Kagerer 2010-08-03 14:58:01 +00:00
parent 221934ea93
commit 5962b0bbe2
7 changed files with 78 additions and 8 deletions

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@ -122,6 +122,8 @@ public:
void beginFadeOut();
void updateVolumeSettings();
private:
bool loadInstruments();
void playEuphonyTrack(uint32 offset, int loop);

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@ -203,6 +203,19 @@ void SoundTowns::playSoundEffect(uint8 track) {
_driver->playSoundEffect(_sfxChannel, note, 127, sfxPlaybackBuffer);
}
void SoundTowns::updateVolumeSettings() {
if (!_driver)
return;
bool mute = false;
_driver->setSoundEffectVolume(ConfMan.getInt("sfx_volume"));
if (ConfMan.hasKey("mute"))
mute = ConfMan.getBool("mute");
_driver->setMusicVolume((mute ? 0 : ConfMan.getInt("music_volume")));
_driver->setSoundEffectVolume((mute ? 0 : ConfMan.getInt("sfx_volume")));
}
void SoundTowns::stopAllSoundEffects() {
_driver->chanVolume(0x46, 0);
_driver->chanVolume(0x47, 0);
@ -298,7 +311,7 @@ bool SoundTowns::loadInstruments() {
src = src + READ_LE_UINT16(&src[12]) + 32;
}
_driver->reserveSfxChannels(2);
_driver->reserveSoundEffectChannels(2);
delete[] twm;

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@ -101,7 +101,8 @@ private:
TownsAudioInterface::TownsAudioInterface(Audio::Mixer *mixer, TownsAudioInterfacePluginDriver *driver) : TownsPC98_FmSynth(mixer, kTypeTowns),
_fmInstruments(0), _pcmInstruments(0), _pcmChan(0), _waveTables(0), _waveTablesTotalDataSize(0),
_baserate(55125.0f / (float)mixer->getOutputRate()), _tickLength(0), _timer(0), _drv(driver), _ready(false) {
_baserate(55125.0f / (float)mixer->getOutputRate()), _tickLength(0), _timer(0), _drv(driver),
_musicVolume(256), _sfxVolume(256), _pcmSfxChanMask(0), _ready(false) {
#define INTCB(x) &TownsAudioInterface::intf_##x
static const TownsAudioIntfCallback intfCb[] = {
@ -247,6 +248,8 @@ bool TownsAudioInterface::init() {
_timer = 0;
setVolumeChannelMasks(-1, 0);
callback(0);
_ready = true;
@ -269,6 +272,22 @@ int TownsAudioInterface::callback(int command, ...) {
return res;
}
void TownsAudioInterface::setMusicVolume(int volume) {
_musicVolume = CLIP<uint16>(volume, 0, Audio::Mixer::kMaxMixerVolume);
setVolumeIntern(_musicVolume, _sfxVolume);
}
void TownsAudioInterface::setSoundEffectVolume(int volume) {
_sfxVolume = CLIP<uint16>(volume, 0, Audio::Mixer::kMaxMixerVolume);
setVolumeIntern(_musicVolume, _sfxVolume);
}
void TownsAudioInterface::setSoundEffectChanMask(uint32 mask) {
_pcmSfxChanMask = mask >> 6;
mask &= 0x3f;
setVolumeChannelMasks(~mask, mask);
}
void TownsAudioInterface::nextTickEx(int32 *buffer, uint32 bufferSize) {
if (!_ready)
return;
@ -302,6 +321,10 @@ void TownsAudioInterface::nextTickEx(int32 *buffer, uint32 bufferSize) {
for (int ii = 0; ii < 8; ii++) {
if (_pcmChanOut & _chanFlags[ii]) {
int32 o = _pcmChan[ii].data[_pcmChan[ii].pos >> 11] * _pcmChan[ii].velo;
if ((1 << ii) & (~_pcmSfxChanMask))
o = (o * _musicVolume) / Audio::Mixer::kMaxMixerVolume;
if ((1 << ii) & _pcmSfxChanMask)
o = (o * _sfxVolume) / Audio::Mixer::kMaxMixerVolume;
if (_pcmChan[ii].panLeft)
finOutL += ((o * _pcmChan[ii].panLeft) >> 3);
if (_pcmChan[ii].panRight)

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@ -46,6 +46,12 @@ public:
int callback(int command, ...);
void setMusicVolume(int volume);
void setSoundEffectVolume(int volume);
// Defines the channels used as sound effect channels for the purpose of ScummVM GUI volume control.
// The first 6 bits are the 6 fm channels. The next 8 bits are pcm channels.
void setSoundEffectChanMask(uint32 mask);
private:
void nextTickEx(int32 *buffer, uint32 bufferSize);
@ -148,6 +154,10 @@ private:
uint32 _tickLength;
uint32 _timer;
uint16 _musicVolume;
uint16 _sfxVolume;
uint32 _pcmSfxChanMask;
TownsAudioInterfacePluginDriver *_drv;
bool _ready;

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@ -130,8 +130,19 @@ void TownsEuphonyDriver::unloadWaveTable(int id) {
_intf->callback(35, id);
}
void TownsEuphonyDriver::reserveSfxChannels(int num) {
void TownsEuphonyDriver::reserveSoundEffectChannels(int num) {
_intf->callback(33, num);
uint32 volMask = 0;
if (num > 8)
return;
for (uint32 v = 1 << 13; num; num--) {
volMask |= v;
v >>= 1;
}
_intf->setSoundEffectChanMask(volMask);
}
int TownsEuphonyDriver::setMusicTempo(int tempo) {
@ -289,6 +300,14 @@ void TownsEuphonyDriver::timerCallback(int timerId) {
}
}
void TownsEuphonyDriver::setMusicVolume(int volume) {
_intf->setMusicVolume(volume);
}
void TownsEuphonyDriver::setSoundEffectVolume(int volume) {
_intf->setSoundEffectVolume(volume);
}
void TownsEuphonyDriver::resetTables() {
memset(_tEnable, 0xff, 32);
memset(_tMode, 0xff, 16);

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@ -39,7 +39,7 @@ public:
void loadInstrument(int chanType, int id, const uint8 *data);
void loadWaveTable(const uint8 *data);
void unloadWaveTable(int id);
void reserveSfxChannels(int num);
void reserveSoundEffectChannels(int num);
int setMusicTempo(int tempo);
int startMusicTrack(const uint8 *data, int trackSize, int startTick);
@ -66,6 +66,9 @@ public:
void timerCallback(int timerId);
void setMusicVolume(int volume);
void setSoundEffectVolume(int volume);
TownsAudioInterface *intf() {
return _intf;
}

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@ -1157,12 +1157,12 @@ uint8 TownsPC98_FmSynth::readSSGStatus() {
void TownsPC98_FmSynth::setVolumeIntern(int volA, int volB) {
Common::StackLock lock(_mutex);
_volumeA = volA;
_volumeB = volB;
_volumeA = CLIP<uint16>(volA, 0, Audio::Mixer::kMaxMixerVolume);
_volumeB = CLIP<uint16>(volB, 0, Audio::Mixer::kMaxMixerVolume);
if (_ssg)
_ssg->setVolumeIntern(volA, volB);
_ssg->setVolumeIntern(_volumeA, _volumeB);
if (_prc)
_prc->setVolumeIntern(volA, volB);
_prc->setVolumeIntern(_volumeA, _volumeB);
}
void TownsPC98_FmSynth::setVolumeChannelMasks(int channelMaskA, int channelMaskB) {