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https://github.com/libretro/scummvm.git
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GNAP: Refactor scene 43
This commit is contained in:
parent
6043c7842b
commit
598fb5d876
@ -612,15 +612,6 @@ public:
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bool toyUfoCheckTimer();
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void toyUfoFlyTo(int destX, int destY, int minX, int maxX, int minY, int maxY, int animationIndex);
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// Scene 43
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int _s43_currTwoHeadedGuySequenceId;
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int _s43_nextTwoHeadedGuySequenceId;
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int scene43_init();
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void scene43_updateHotspots();
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void scene43_run();
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void scene43_updateAnimations();
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// Scene 44
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int _s44_nextSpringGuySequenceId;
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int _s44_nextKissingLadySequenceId;
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@ -23,6 +23,7 @@
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#include "gnap/gnap.h"
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#include "gnap/gamesys.h"
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#include "gnap/resource.h"
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#include "gnap/scenes/scene43.h"
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namespace Gnap {
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@ -47,183 +48,185 @@ enum {
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kHSUfoDevice = 5
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};
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int GnapEngine::scene43_init() {
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_gameSys->setAnimation(0, 0, 0);
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_gameSys->setAnimation(0, 0, 1);
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_gameSys->setAnimation(0, 0, 2);
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Scene43::Scene43(GnapEngine *vm) : Scene(vm) {
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_s43_currTwoHeadedGuySequenceId = -1;
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_s43_nextTwoHeadedGuySequenceId = -1;
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}
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int Scene43::init() {
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_vm->_gameSys->setAnimation(0, 0, 0);
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_vm->_gameSys->setAnimation(0, 0, 1);
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_vm->_gameSys->setAnimation(0, 0, 2);
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return 0x13F;
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}
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void GnapEngine::scene43_updateHotspots() {
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if (isFlag(kGFGnapControlsToyUFO)) {
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setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_DISABLED);
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setHotspot(kHSUfoExitLeft, 0, 0, 10, 599, SF_EXIT_L_CURSOR);
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setHotspot(kHSUfoExitRight, 790, 0, 799, 599, SF_EXIT_R_CURSOR);
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setHotspot(kHSUfoKey, 140, 170, 185, 260, SF_GRAB_CURSOR);
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setHotspot(kHSUfoBucket, 475, 290, 545, 365, SF_DISABLED);
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setDeviceHotspot(kHSUfoDevice, -1, 534, -1, 599);
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if (isFlag(kGFGroceryStoreHatTaken))
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_hotspots[kHSUfoBucket]._flags = SF_GRAB_CURSOR;
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void Scene43::updateHotspots() {
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if (_vm->isFlag(kGFGnapControlsToyUFO)) {
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_vm->setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_DISABLED);
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_vm->setHotspot(kHSUfoExitLeft, 0, 0, 10, 599, SF_EXIT_L_CURSOR);
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_vm->setHotspot(kHSUfoExitRight, 790, 0, 799, 599, SF_EXIT_R_CURSOR);
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_vm->setHotspot(kHSUfoKey, 140, 170, 185, 260, SF_GRAB_CURSOR);
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_vm->setHotspot(kHSUfoBucket, 475, 290, 545, 365, SF_DISABLED);
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_vm->setDeviceHotspot(kHSUfoDevice, -1, 534, -1, 599);
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if (_vm->isFlag(kGFGroceryStoreHatTaken))
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_vm->_hotspots[kHSUfoBucket]._flags = SF_GRAB_CURSOR;
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// NOTE Bug in the original. Key hotspot wasn't disabled.
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if (isFlag(kGFUnk14))
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_hotspots[kHSUfoKey]._flags = SF_DISABLED;
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_hotspotsCount = 6;
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if (_vm->isFlag(kGFUnk14))
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_vm->_hotspots[kHSUfoKey]._flags = SF_DISABLED;
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_vm->_hotspotsCount = 6;
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} else {
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setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
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setHotspot(kHSExitUfoParty, 150, 580, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9);
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setHotspot(kHSExitBBQ, 0, 100, 10, 599, SF_EXIT_L_CURSOR, 0, 8);
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setHotspot(kHSExitKissinBooth, 790, 100, 799, 599, SF_EXIT_R_CURSOR, 10, 8);
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setHotspot(kHSTwoHeadedGuy, 470, 240, 700, 470, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
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setHotspot(kHSKey, 140, 170, 185, 260, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
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setHotspot(kHSUfo, 110, 0, 690, 350, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
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setHotspot(kHSWalkArea1, 0, 0, 800, 445);
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setHotspot(kHSWalkArea2, 465, 0, 800, 493);
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setDeviceHotspot(kHSDevice, -1, -1, -1, -1);
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if (isFlag(kGFUnk14))
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_hotspots[kHSKey]._flags = SF_DISABLED;
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_hotspotsCount = 10;
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_vm->setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
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_vm->setHotspot(kHSExitUfoParty, 150, 580, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9);
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_vm->setHotspot(kHSExitBBQ, 0, 100, 10, 599, SF_EXIT_L_CURSOR, 0, 8);
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_vm->setHotspot(kHSExitKissinBooth, 790, 100, 799, 599, SF_EXIT_R_CURSOR, 10, 8);
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_vm->setHotspot(kHSTwoHeadedGuy, 470, 240, 700, 470, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
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_vm->setHotspot(kHSKey, 140, 170, 185, 260, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
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_vm->setHotspot(kHSUfo, 110, 0, 690, 350, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
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_vm->setHotspot(kHSWalkArea1, 0, 0, 800, 445);
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_vm->setHotspot(kHSWalkArea2, 465, 0, 800, 493);
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_vm->setDeviceHotspot(kHSDevice, -1, -1, -1, -1);
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if (_vm->isFlag(kGFUnk14))
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_vm->_hotspots[kHSKey]._flags = SF_DISABLED;
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_vm->_hotspotsCount = 10;
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}
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}
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void GnapEngine::scene43_run() {
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void Scene43::run() {
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_vm->queueInsertDeviceIcon();
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queueInsertDeviceIcon();
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if (!isFlag(kGFUnk14))
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_gameSys->insertSequence(0x1086F, 1, 0, 0, kSeqNone, 0, 0, 0);
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if (!_vm->isFlag(kGFUnk14))
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_vm->_gameSys->insertSequence(0x1086F, 1, 0, 0, kSeqNone, 0, 0, 0);
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_s43_currTwoHeadedGuySequenceId = 0x13C;
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_s43_nextTwoHeadedGuySequenceId = -1;
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_gameSys->setAnimation(0x13C, 1, 2);
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_gameSys->insertSequence(_s43_currTwoHeadedGuySequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
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_vm->_gameSys->setAnimation(0x13C, 1, 2);
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_vm->_gameSys->insertSequence(_s43_currTwoHeadedGuySequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
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if (isFlag(kGFGnapControlsToyUFO)) {
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_toyUfoId = 0;
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_toyUfoActionStatus = -1;
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_toyUfoSequenceId = toyUfoGetSequenceId();
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_toyUfoNextSequenceId = _toyUfoSequenceId;
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if (_prevSceneNum == 42)
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_toyUfoX = 30;
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if (_vm->isFlag(kGFGnapControlsToyUFO)) {
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_vm->_toyUfoId = 0;
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_vm->_toyUfoActionStatus = -1;
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_vm->_toyUfoSequenceId = _vm->toyUfoGetSequenceId();
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_vm->_toyUfoNextSequenceId = _vm->_toyUfoSequenceId;
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if (_vm->_prevSceneNum == 42)
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_vm->_toyUfoX = 30;
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else
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_toyUfoX = 770;
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_gameSys->setAnimation(_toyUfoSequenceId | 0x10000, _toyUfoId, 3);
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_gameSys->insertSequence(_toyUfoSequenceId | 0x10000, _toyUfoId, 0, 0, kSeqNone, 0, _toyUfoX - 274, _toyUfoY - 128);
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endSceneInit();
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_vm->_toyUfoX = 770;
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_vm->_gameSys->setAnimation(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 3);
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_vm->_gameSys->insertSequence(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 0, 0, kSeqNone, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
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_vm->endSceneInit();
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} else {
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switch (_prevSceneNum) {
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switch (_vm->_prevSceneNum) {
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case 42:
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initGnapPos(-1, 8, kDirUpRight);
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initPlatypusPos(-1, 9, kDirUpLeft);
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endSceneInit();
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gnapWalkTo(2, 8, -1, 0x107B9, 1);
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platypusWalkTo(1, 8, -1, 0x107C2, 1);
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_vm->initGnapPos(-1, 8, kDirUpRight);
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_vm->initPlatypusPos(-1, 9, kDirUpLeft);
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_vm->endSceneInit();
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_vm->gnapWalkTo(2, 8, -1, 0x107B9, 1);
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_vm->platypusWalkTo(1, 8, -1, 0x107C2, 1);
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break;
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case 44:
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initGnapPos(11, 8, kDirUpRight);
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initPlatypusPos(11, 9, kDirUpLeft);
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endSceneInit();
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gnapWalkTo(8, 8, -1, 0x107BA, 1);
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platypusWalkTo(9, 8, -1, 0x107D2, 1);
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_vm->initGnapPos(11, 8, kDirUpRight);
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_vm->initPlatypusPos(11, 9, kDirUpLeft);
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_vm->endSceneInit();
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_vm->gnapWalkTo(8, 8, -1, 0x107BA, 1);
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_vm->platypusWalkTo(9, 8, -1, 0x107D2, 1);
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break;
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case 54:
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initGnapPos(4, 7, kDirBottomLeft);
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initPlatypusPos(11, 8, kDirUpLeft);
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endSceneInit();
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platypusWalkTo(9, 8, -1, 0x107D2, 1);
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_vm->initGnapPos(4, 7, kDirBottomLeft);
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_vm->initPlatypusPos(11, 8, kDirUpLeft);
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_vm->endSceneInit();
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_vm->platypusWalkTo(9, 8, -1, 0x107D2, 1);
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break;
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default:
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initGnapPos(5, 11, kDirUpRight);
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initPlatypusPos(6, 11, kDirUpLeft);
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endSceneInit();
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gnapWalkTo(5, 8, -1, 0x107BA, 1);
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platypusWalkTo(6, 8, -1, 0x107C2, 1);
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_vm->initGnapPos(5, 11, kDirUpRight);
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_vm->initPlatypusPos(6, 11, kDirUpLeft);
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_vm->endSceneInit();
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_vm->gnapWalkTo(5, 8, -1, 0x107BA, 1);
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_vm->platypusWalkTo(6, 8, -1, 0x107C2, 1);
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break;
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}
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}
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while (!_sceneDone) {
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if (!isSoundPlaying(0x1094B))
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playSound(0x1094B, true);
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while (!_vm->_sceneDone) {
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if (!_vm->isSoundPlaying(0x1094B))
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_vm->playSound(0x1094B, true);
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updateMouseCursor();
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updateCursorByHotspot();
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_vm->updateMouseCursor();
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_vm->updateCursorByHotspot();
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testWalk(0, 0, -1, -1, -1, -1);
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_vm->testWalk(0, 0, -1, -1, -1, -1);
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_sceneClickedHotspot = getClickedHotspotId();
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updateGrabCursorSprite(0, 0);
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_vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
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_vm->updateGrabCursorSprite(0, 0);
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if (isFlag(kGFGnapControlsToyUFO)) {
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switch (_sceneClickedHotspot) {
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if (_vm->isFlag(kGFGnapControlsToyUFO)) {
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switch (_vm->_sceneClickedHotspot) {
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case kHSUfoDevice:
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runMenu();
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scene43_updateHotspots();
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_timers[4] = getRandom(100) + 100;
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_vm->runMenu();
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updateHotspots();
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_vm->_timers[4] = _vm->getRandom(100) + 100;
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break;
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case kHSUfoExitLeft:
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if (_toyUfoActionStatus < 0) {
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_isLeavingScene = true;
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_toyUfoActionStatus = 4;
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_newSceneNum = 42;
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toyUfoFlyTo(-35, -1, -35, 799, 0, 300, 3);
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if (_vm->_toyUfoActionStatus < 0) {
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_vm->_isLeavingScene = true;
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_vm->_toyUfoActionStatus = 4;
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_vm->_newSceneNum = 42;
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_vm->toyUfoFlyTo(-35, -1, -35, 799, 0, 300, 3);
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}
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break;
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case kHSUfoExitRight:
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if (_toyUfoActionStatus < 0) {
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_isLeavingScene = true;
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_toyUfoActionStatus = 4;
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_newSceneNum = 44;
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toyUfoFlyTo(835, -1, 0, 835, 0, 300, 3);
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if (_vm->_toyUfoActionStatus < 0) {
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_vm->_isLeavingScene = true;
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_vm->_toyUfoActionStatus = 4;
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_vm->_newSceneNum = 44;
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_vm->toyUfoFlyTo(835, -1, 0, 835, 0, 300, 3);
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}
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break;
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case kHSUfoKey:
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if (isFlag(kGFJointTaken)) {
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_toyUfoActionStatus = 6;
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toyUfoFlyTo(163, 145, 0, 799, 0, 300, 3);
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if (_vm->isFlag(kGFJointTaken)) {
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_vm->_toyUfoActionStatus = 6;
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_vm->toyUfoFlyTo(163, 145, 0, 799, 0, 300, 3);
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} else {
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_toyUfoActionStatus = 5;
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toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3);
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_vm->_toyUfoActionStatus = 5;
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_vm->toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3);
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}
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break;
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case kHSUfoBucket:
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_toyUfoActionStatus = 7;
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toyUfoFlyTo(497, 143, 0, 799, 0, 300, 3);
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_timers[9] = 600;
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_vm->_toyUfoActionStatus = 7;
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_vm->toyUfoFlyTo(497, 143, 0, 799, 0, 300, 3);
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_vm->_timers[9] = 600;
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break;
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}
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} else {
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switch (_sceneClickedHotspot) {
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switch (_vm->_sceneClickedHotspot) {
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case kHSDevice:
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runMenu();
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scene43_updateHotspots();
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_timers[4] = getRandom(100) + 100;
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_vm->runMenu();
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updateHotspots();
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_vm->_timers[4] = _vm->getRandom(100) + 100;
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break;
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case kHSPlatypus:
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if (_gnapActionStatus < 0) {
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if (_grabCursorSpriteIndex >= 0) {
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playGnapImpossible(_platX, _platY);
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if (_vm->_gnapActionStatus < 0) {
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if (_vm->_grabCursorSpriteIndex >= 0) {
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_vm->playGnapImpossible(_vm->_platX, _vm->_platY);
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} else {
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switch (_verbCursor) {
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switch (_vm->_verbCursor) {
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case LOOK_CURSOR:
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playGnapMoan1(_platX, _platY);
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_vm->playGnapMoan1(_vm->_platX, _vm->_platY);
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break;
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case GRAB_CURSOR:
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gnapKissPlatypus(0);
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_vm->gnapKissPlatypus(0);
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break;
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case TALK_CURSOR:
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playGnapBrainPulsating(_platX, _platY);
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playPlatypusSequence(getPlatypusSequenceId());
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_vm->playGnapBrainPulsating(_vm->_platX, _vm->_platY);
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_vm->playPlatypusSequence(_vm->getPlatypusSequenceId());
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break;
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case PLAT_CURSOR:
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playGnapImpossible(_platX, _platY);
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_vm->playGnapImpossible(_vm->_platX, _vm->_platY);
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break;
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}
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}
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@ -231,45 +234,45 @@ void GnapEngine::scene43_run() {
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break;
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case kHSExitUfoParty:
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_isLeavingScene = true;
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gnapWalkTo(_hotspotsWalkPos[kHSExitUfoParty].x, _hotspotsWalkPos[kHSExitUfoParty].y, 0, 0x107AE, 1);
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_gnapActionStatus = 0;
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platypusWalkTo(_hotspotsWalkPos[kHSExitUfoParty].x, _hotspotsWalkPos[kHSExitUfoParty].y, -1, 0x107C7, 1);
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_newSceneNum = 40;
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_vm->_isLeavingScene = true;
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_vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSExitUfoParty].x, _vm->_hotspotsWalkPos[kHSExitUfoParty].y, 0, 0x107AE, 1);
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_vm->_gnapActionStatus = 0;
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_vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHSExitUfoParty].x, _vm->_hotspotsWalkPos[kHSExitUfoParty].y, -1, 0x107C7, 1);
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_vm->_newSceneNum = 40;
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break;
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case kHSExitBBQ:
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_isLeavingScene = true;
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gnapWalkTo(_hotspotsWalkPos[kHSExitBBQ].x, _gnapY, 0, 0x107AF, 1);
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_gnapActionStatus = 0;
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platypusWalkTo(_hotspotsWalkPos[kHSExitBBQ].x, _hotspotsWalkPos[kHSExitBBQ].y, -1, 0x107CF, 1);
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_newSceneNum = 42;
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_vm->_isLeavingScene = true;
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_vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSExitBBQ].x, _vm->_gnapY, 0, 0x107AF, 1);
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_vm->_gnapActionStatus = 0;
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_vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHSExitBBQ].x, _vm->_hotspotsWalkPos[kHSExitBBQ].y, -1, 0x107CF, 1);
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_vm->_newSceneNum = 42;
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break;
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case kHSExitKissinBooth:
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_isLeavingScene = true;
|
||||
gnapWalkTo(_hotspotsWalkPos[kHSExitKissinBooth].x, _gnapY, 0, 0x107AB, 1);
|
||||
_gnapActionStatus = 0;
|
||||
platypusWalkTo(_hotspotsWalkPos[kHSExitKissinBooth].x, _hotspotsWalkPos[kHSExitKissinBooth].y, -1, 0x107CD, 1);
|
||||
_newSceneNum = 44;
|
||||
_vm->_isLeavingScene = true;
|
||||
_vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSExitKissinBooth].x, _vm->_gnapY, 0, 0x107AB, 1);
|
||||
_vm->_gnapActionStatus = 0;
|
||||
_vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHSExitKissinBooth].x, _vm->_hotspotsWalkPos[kHSExitKissinBooth].y, -1, 0x107CD, 1);
|
||||
_vm->_newSceneNum = 44;
|
||||
break;
|
||||
|
||||
case kHSTwoHeadedGuy:
|
||||
if (_grabCursorSpriteIndex >= 0) {
|
||||
playGnapShowCurrItem(6, 8, 7, 0);
|
||||
if (_vm->_grabCursorSpriteIndex >= 0) {
|
||||
_vm->playGnapShowCurrItem(6, 8, 7, 0);
|
||||
} else {
|
||||
switch (_verbCursor) {
|
||||
switch (_vm->_verbCursor) {
|
||||
case LOOK_CURSOR:
|
||||
playGnapScratchingHead(7, 0);
|
||||
_vm->playGnapScratchingHead(7, 0);
|
||||
break;
|
||||
case TALK_CURSOR:
|
||||
_gnapIdleFacing = kDirUpRight;
|
||||
gnapWalkTo(5, 8, 0, getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
|
||||
_gnapActionStatus = 2;
|
||||
_vm->_gnapIdleFacing = kDirUpRight;
|
||||
_vm->gnapWalkTo(5, 8, 0, _vm->getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
|
||||
_vm->_gnapActionStatus = 2;
|
||||
break;
|
||||
case GRAB_CURSOR:
|
||||
case PLAT_CURSOR:
|
||||
playGnapImpossible(0, 0);
|
||||
_vm->playGnapImpossible(0, 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -277,21 +280,21 @@ void GnapEngine::scene43_run() {
|
||||
|
||||
case kHSKey:
|
||||
case kHSUfo:
|
||||
if (_grabCursorSpriteIndex >= 0) {
|
||||
playGnapShowCurrItem(3, 7, 2, 0);
|
||||
if (_vm->_grabCursorSpriteIndex >= 0) {
|
||||
_vm->playGnapShowCurrItem(3, 7, 2, 0);
|
||||
} else {
|
||||
switch (_verbCursor) {
|
||||
switch (_vm->_verbCursor) {
|
||||
case LOOK_CURSOR:
|
||||
playGnapScratchingHead(0, 0);
|
||||
_vm->playGnapScratchingHead(0, 0);
|
||||
break;
|
||||
case GRAB_CURSOR:
|
||||
_gnapIdleFacing = kDirUpRight;
|
||||
gnapWalkTo(3, 7, 0, 67515, 1);
|
||||
_gnapActionStatus = 1;
|
||||
_vm->_gnapIdleFacing = kDirUpRight;
|
||||
_vm->gnapWalkTo(3, 7, 0, 67515, 1);
|
||||
_vm->_gnapActionStatus = 1;
|
||||
break;
|
||||
case TALK_CURSOR:
|
||||
case PLAT_CURSOR:
|
||||
playGnapImpossible(0, 0);
|
||||
_vm->playGnapImpossible(0, 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -299,35 +302,35 @@ void GnapEngine::scene43_run() {
|
||||
|
||||
case kHSWalkArea1:
|
||||
case kHSWalkArea2:
|
||||
if (_gnapActionStatus < 0)
|
||||
gnapWalkTo(-1, -1, -1, -1, 1);
|
||||
if (_vm->_gnapActionStatus < 0)
|
||||
_vm->gnapWalkTo(-1, -1, -1, -1, 1);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (_mouseClickState._left && _gnapActionStatus < 0) {
|
||||
_mouseClickState._left = false;
|
||||
if (isFlag(kGFGnapControlsToyUFO) && (_toyUfoActionStatus == 5 || _toyUfoActionStatus == -1)) {
|
||||
_toyUfoActionStatus = 5;
|
||||
toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3);
|
||||
if (_vm->_mouseClickState._left && _vm->_gnapActionStatus < 0) {
|
||||
_vm->_mouseClickState._left = false;
|
||||
if (_vm->isFlag(kGFGnapControlsToyUFO) && (_vm->_toyUfoActionStatus == 5 || _vm->_toyUfoActionStatus == -1)) {
|
||||
_vm->_toyUfoActionStatus = 5;
|
||||
_vm->toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3);
|
||||
} else {
|
||||
gnapWalkTo(-1, -1, -1, -1, 1);
|
||||
_vm->gnapWalkTo(-1, -1, -1, -1, 1);
|
||||
}
|
||||
}
|
||||
|
||||
scene43_updateAnimations();
|
||||
updateAnimations();
|
||||
|
||||
toyUfoCheckTimer();
|
||||
_vm->toyUfoCheckTimer();
|
||||
|
||||
if (!_isLeavingScene) {
|
||||
if (_platypusActionStatus < 0 && !isFlag(kGFGnapControlsToyUFO))
|
||||
updatePlatypusIdleSequence();
|
||||
if (_gnapActionStatus < 0 && !isFlag(kGFGnapControlsToyUFO))
|
||||
updateGnapIdleSequence();
|
||||
if (!_timers[4] && (!isFlag(kGFGnapControlsToyUFO) || !isFlag(kGFGroceryStoreHatTaken))) {
|
||||
_timers[4] = getRandom(100) + 100;
|
||||
if (_gnapActionStatus < 0 && _platypusActionStatus < 0 && _s43_nextTwoHeadedGuySequenceId == -1) {
|
||||
switch (getRandom(5)) {
|
||||
if (!_vm->_isLeavingScene) {
|
||||
if (_vm->_platypusActionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
|
||||
_vm->updatePlatypusIdleSequence();
|
||||
if (_vm->_gnapActionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
|
||||
_vm->updateGnapIdleSequence();
|
||||
if (!_vm->_timers[4] && (!_vm->isFlag(kGFGnapControlsToyUFO) || !_vm->isFlag(kGFGroceryStoreHatTaken))) {
|
||||
_vm->_timers[4] = _vm->getRandom(100) + 100;
|
||||
if (_vm->_gnapActionStatus < 0 && _vm->_platypusActionStatus < 0 && _s43_nextTwoHeadedGuySequenceId == -1) {
|
||||
switch (_vm->getRandom(5)) {
|
||||
case 0:
|
||||
_s43_nextTwoHeadedGuySequenceId = 0x13C;
|
||||
break;
|
||||
@ -350,127 +353,126 @@ void GnapEngine::scene43_run() {
|
||||
}
|
||||
}
|
||||
|
||||
checkGameKeys();
|
||||
_vm->checkGameKeys();
|
||||
|
||||
if (isKeyStatus1(8)) {
|
||||
clearKeyStatus1(8);
|
||||
runMenu();
|
||||
scene43_updateHotspots();
|
||||
_timers[4] = getRandom(100) + 100;
|
||||
if (_vm->isKeyStatus1(8)) {
|
||||
_vm->clearKeyStatus1(8);
|
||||
_vm->runMenu();
|
||||
updateHotspots();
|
||||
_vm->_timers[4] = _vm->getRandom(100) + 100;
|
||||
}
|
||||
|
||||
gameUpdateTick();
|
||||
_vm->gameUpdateTick();
|
||||
}
|
||||
|
||||
if (_newSceneNum == 54)
|
||||
clearFlag(kGFGnapControlsToyUFO);
|
||||
if (_vm->_newSceneNum == 54)
|
||||
_vm->clearFlag(kGFGnapControlsToyUFO);
|
||||
}
|
||||
|
||||
void GnapEngine::scene43_updateAnimations() {
|
||||
if (_gameSys->getAnimationStatus(0) == 2) {
|
||||
switch (_gnapActionStatus) {
|
||||
void Scene43::updateAnimations() {
|
||||
if (_vm->_gameSys->getAnimationStatus(0) == 2) {
|
||||
switch (_vm->_gnapActionStatus) {
|
||||
case 0:
|
||||
_gameSys->setAnimation(0, 0, 0);
|
||||
_sceneDone = true;
|
||||
_vm->_gameSys->setAnimation(0, 0, 0);
|
||||
_vm->_sceneDone = true;
|
||||
break;
|
||||
|
||||
case 1:
|
||||
if (_gameSys->getAnimationStatus(2) == 2) {
|
||||
_timers[2] = getRandom(30) + 20;
|
||||
_timers[3] = getRandom(50) + 200;
|
||||
_gameSys->insertSequence(0x13D, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0);
|
||||
_gnapSequenceId = 0x13D;
|
||||
_gnapSequenceDatNum = 0;
|
||||
_gameSys->setAnimation(0x13D, _gnapId, 0);
|
||||
if (_vm->_gameSys->getAnimationStatus(2) == 2) {
|
||||
_vm->_timers[2] = _vm->getRandom(30) + 20;
|
||||
_vm->_timers[3] = _vm->getRandom(50) + 200;
|
||||
_vm->_gameSys->insertSequence(0x13D, _vm->_gnapId, makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId, kSeqSyncWait, 0, 0, 0);
|
||||
_vm->_gnapSequenceId = 0x13D;
|
||||
_vm->_gnapSequenceDatNum = 0;
|
||||
_vm->_gameSys->setAnimation(0x13D, _vm->_gnapId, 0);
|
||||
_s43_nextTwoHeadedGuySequenceId = 0x13B;
|
||||
_gameSys->insertSequence(0x13B, 1, _s43_currTwoHeadedGuySequenceId, 1, kSeqSyncWait, 0, 0, 0);
|
||||
_gameSys->setAnimation(_s43_nextTwoHeadedGuySequenceId, 1, 2);
|
||||
_vm->_gameSys->insertSequence(0x13B, 1, _s43_currTwoHeadedGuySequenceId, 1, kSeqSyncWait, 0, 0, 0);
|
||||
_vm->_gameSys->setAnimation(_s43_nextTwoHeadedGuySequenceId, 1, 2);
|
||||
_s43_currTwoHeadedGuySequenceId = _s43_nextTwoHeadedGuySequenceId;
|
||||
_s43_nextTwoHeadedGuySequenceId = -1;
|
||||
_timers[4] = getRandom(100) + 100;
|
||||
_gnapActionStatus = -1;
|
||||
_vm->_timers[4] = _vm->getRandom(100) + 100;
|
||||
_vm->_gnapActionStatus = -1;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
_gameSys->setAnimation(0, 0, 0);
|
||||
_gnapActionStatus = -1;
|
||||
_vm->_gameSys->setAnimation(0, 0, 0);
|
||||
_vm->_gnapActionStatus = -1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (_gameSys->getAnimationStatus(2) == 2) {
|
||||
if (_vm->_gameSys->getAnimationStatus(2) == 2) {
|
||||
if (_s43_currTwoHeadedGuySequenceId == 0x13A) {
|
||||
if (isFlag(kGFGroceryStoreHatTaken)) {
|
||||
if (_vm->isFlag(kGFGroceryStoreHatTaken)) {
|
||||
_s43_nextTwoHeadedGuySequenceId = 0x13E;
|
||||
stopSound(0x108F6);
|
||||
} else if (getRandom(2) != 0) {
|
||||
_vm->stopSound(0x108F6);
|
||||
} else if (_vm->getRandom(2) != 0) {
|
||||
_s43_nextTwoHeadedGuySequenceId = 0x137;
|
||||
} else {
|
||||
_s43_nextTwoHeadedGuySequenceId = 0x138;
|
||||
}
|
||||
} else if (_s43_currTwoHeadedGuySequenceId == 0x13E) {
|
||||
_sceneDone = true;
|
||||
_newSceneNum = 54;
|
||||
_vm->_sceneDone = true;
|
||||
_vm->_newSceneNum = 54;
|
||||
}
|
||||
if (_s43_nextTwoHeadedGuySequenceId != -1) {
|
||||
_gameSys->insertSequence(_s43_nextTwoHeadedGuySequenceId, 1, _s43_currTwoHeadedGuySequenceId, 1, kSeqSyncWait, 0, 0, 0);
|
||||
_gameSys->setAnimation(_s43_nextTwoHeadedGuySequenceId, 1, 2);
|
||||
_vm->_gameSys->insertSequence(_s43_nextTwoHeadedGuySequenceId, 1, _s43_currTwoHeadedGuySequenceId, 1, kSeqSyncWait, 0, 0, 0);
|
||||
_vm->_gameSys->setAnimation(_s43_nextTwoHeadedGuySequenceId, 1, 2);
|
||||
_s43_currTwoHeadedGuySequenceId = _s43_nextTwoHeadedGuySequenceId;
|
||||
_s43_nextTwoHeadedGuySequenceId = -1;
|
||||
_timers[4] = getRandom(100) + 100;
|
||||
_vm->_timers[4] = _vm->getRandom(100) + 100;
|
||||
}
|
||||
}
|
||||
|
||||
if (_gameSys->getAnimationStatus(3) == 2) {
|
||||
switch (_toyUfoActionStatus) {
|
||||
if (_vm->_gameSys->getAnimationStatus(3) == 2) {
|
||||
switch (_vm->_toyUfoActionStatus) {
|
||||
case 4:
|
||||
_sceneDone = true;
|
||||
_toyUfoActionStatus = -1;
|
||||
_vm->_sceneDone = true;
|
||||
_vm->_toyUfoActionStatus = -1;
|
||||
break;
|
||||
case 6:
|
||||
_gameSys->insertSequence(0x10871, _toyUfoId, _toyUfoSequenceId | 0x10000, _toyUfoId, kSeqSyncWait, 0, 0, 0);
|
||||
_gameSys->removeSequence(0x1086F, 1, true);
|
||||
setFlag(kGFUnk14);
|
||||
scene43_updateHotspots();
|
||||
toyUfoSetStatus(kGFUnk18);
|
||||
_toyUfoSequenceId = 0x871;
|
||||
_gameSys->setAnimation(0x10871, _toyUfoId, 3);
|
||||
_toyUfoActionStatus = -1;
|
||||
_toyUfoX = 96;
|
||||
_toyUfoY = 131;
|
||||
_vm->_gameSys->insertSequence(0x10871, _vm->_toyUfoId, _vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, kSeqSyncWait, 0, 0, 0);
|
||||
_vm->_gameSys->removeSequence(0x1086F, 1, true);
|
||||
_vm->setFlag(kGFUnk14);
|
||||
updateHotspots();
|
||||
_vm->toyUfoSetStatus(kGFUnk18);
|
||||
_vm->_toyUfoSequenceId = 0x871;
|
||||
_vm->_gameSys->setAnimation(0x10871, _vm->_toyUfoId, 3);
|
||||
_vm->_toyUfoActionStatus = -1;
|
||||
_vm->_toyUfoX = 96;
|
||||
_vm->_toyUfoY = 131;
|
||||
break;
|
||||
case 7:
|
||||
_gameSys->insertSequence(0x10874, _toyUfoId, _toyUfoSequenceId | 0x10000, _toyUfoId, kSeqSyncWait, 0, 0, 0);
|
||||
_toyUfoSequenceId = 0x874;
|
||||
_gameSys->setAnimation(0x10874, _toyUfoId, 3);
|
||||
_toyUfoActionStatus = 8;
|
||||
setFlag(kGFJointTaken);
|
||||
_gnapActionStatus = 3;
|
||||
_vm->_gameSys->insertSequence(0x10874, _vm->_toyUfoId, _vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, kSeqSyncWait, 0, 0, 0);
|
||||
_vm->_toyUfoSequenceId = 0x874;
|
||||
_vm->_gameSys->setAnimation(0x10874, _vm->_toyUfoId, 3);
|
||||
_vm->_toyUfoActionStatus = 8;
|
||||
_vm->setFlag(kGFJointTaken);
|
||||
_vm->_gnapActionStatus = 3;
|
||||
break;
|
||||
case 8:
|
||||
_s43_nextTwoHeadedGuySequenceId = 0x13A;
|
||||
_toyUfoX = 514;
|
||||
_toyUfoY = 125;
|
||||
toyUfoFlyTo(835, 125, 0, 835, 0, 300, 3);
|
||||
_toyUfoActionStatus = 9;
|
||||
_vm->_toyUfoX = 514;
|
||||
_vm->_toyUfoY = 125;
|
||||
_vm->toyUfoFlyTo(835, 125, 0, 835, 0, 300, 3);
|
||||
_vm->_toyUfoActionStatus = 9;
|
||||
break;
|
||||
case 9:
|
||||
// Nothing
|
||||
break;
|
||||
default:
|
||||
_toyUfoNextSequenceId = toyUfoGetSequenceId();
|
||||
_gameSys->insertSequence(_toyUfoNextSequenceId | 0x10000, _toyUfoId + 1,
|
||||
_toyUfoSequenceId | 0x10000, _toyUfoId,
|
||||
kSeqSyncWait, 0, _toyUfoX - 274, _toyUfoY - 128);
|
||||
_toyUfoSequenceId = _toyUfoNextSequenceId;
|
||||
++_toyUfoId;
|
||||
_gameSys->setAnimation(_toyUfoNextSequenceId | 0x10000, _toyUfoId, 3);
|
||||
_toyUfoActionStatus = -1;
|
||||
_vm->_toyUfoNextSequenceId = _vm->toyUfoGetSequenceId();
|
||||
_vm->_gameSys->insertSequence(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId + 1,
|
||||
_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId,
|
||||
kSeqSyncWait, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
|
||||
_vm->_toyUfoSequenceId = _vm->_toyUfoNextSequenceId;
|
||||
++_vm->_toyUfoId;
|
||||
_vm->_gameSys->setAnimation(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId, 3);
|
||||
_vm->_toyUfoActionStatus = -1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
} // End of namespace Gnap
|
||||
|
50
engines/gnap/scenes/scene43.h
Normal file
50
engines/gnap/scenes/scene43.h
Normal file
@ -0,0 +1,50 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef GNAP_SCENE43_H
|
||||
#define GNAP_SCENE43_H
|
||||
|
||||
#include "gnap/debugger.h"
|
||||
#include "gnap/scenes/scenecore.h"
|
||||
|
||||
namespace Gnap {
|
||||
|
||||
class GnapEngine;
|
||||
|
||||
class Scene43: public Scene {
|
||||
public:
|
||||
Scene43(GnapEngine *vm);
|
||||
~Scene43() {}
|
||||
|
||||
virtual int init();
|
||||
virtual void updateHotspots();
|
||||
virtual void run();
|
||||
virtual void updateAnimations();
|
||||
virtual void updateAnimationsCb() {};
|
||||
|
||||
private:
|
||||
int _s43_currTwoHeadedGuySequenceId;
|
||||
int _s43_nextTwoHeadedGuySequenceId;
|
||||
};
|
||||
|
||||
} // End of namespace Gnap
|
||||
#endif // GNAP_SCENE43_H
|
@ -64,6 +64,7 @@
|
||||
#include "gnap/scenes/scene40.h"
|
||||
#include "gnap/scenes/scene41.h"
|
||||
#include "gnap/scenes/scene42.h"
|
||||
#include "gnap/scenes/scene43.h"
|
||||
#include "gnap/scenes/scene47.h"
|
||||
#include "gnap/scenes/scene48.h"
|
||||
#include "gnap/scenes/scene54.h"
|
||||
@ -372,8 +373,9 @@ int GnapEngine::initSceneLogic() {
|
||||
initSceneGrid(21, 146, 11, 10);
|
||||
break;
|
||||
case 43:
|
||||
backgroundId = scene43_init();
|
||||
scene43_updateHotspots();
|
||||
_scene = new Scene43(this);
|
||||
backgroundId = _scene->init();
|
||||
_scene->updateHotspots();
|
||||
_gameSys->setScaleValues(0, 500, 1, 1000);
|
||||
initSceneGrid(21, 146, 11, 10);
|
||||
break;
|
||||
@ -690,7 +692,8 @@ void GnapEngine::runSceneLogic() {
|
||||
_newSceneNum = 37;
|
||||
break;
|
||||
case 43:
|
||||
scene43_run();
|
||||
_scene->run();
|
||||
delete _scene;
|
||||
if (_newSceneNum == 55)
|
||||
_newSceneNum = 37;
|
||||
break;
|
||||
|
Loading…
Reference in New Issue
Block a user