TSAGE: Fix for UI appearing during ending R2R cutscene

This commit is contained in:
Paul Gilbert 2013-11-24 15:12:16 -05:00
parent a559e64ca6
commit 59c0603bf7

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@ -4954,6 +4954,7 @@ void Scene3600::dispatch() {
void Scene3700::postInit(SceneObjectList *OwnerList) {
loadScene(3700);
R2_GLOBALS._uiElements._active = false;
R2_GLOBALS._uiElements._visible = false;
SceneExt::postInit();
R2_GLOBALS._interfaceY = SCREEN_HEIGHT;