Unbreak basic Kyra1 amiga in game support, by disabling some palette code for the amiga version.

svn-id: r43188
This commit is contained in:
Johannes Schickel 2009-08-09 23:23:48 +00:00
parent 300297d557
commit 5a7f85fbf6
2 changed files with 4 additions and 2 deletions

View File

@ -449,7 +449,8 @@ int GUI_LoK::buttonMenuCallback(Button *caller) {
return 0;
}
// XXX
_screen->setPaletteIndex(0xFE, 60, 60, 0);
if (_vm->gameFlags().platform != Common::kPlatformAmiga)
_screen->setPaletteIndex(0xFE, 60, 60, 0);
for (int i = 0; i < 6; i++) {
_menuButtonData[i].data0Val1 = _menuButtonData[i].data1Val1 = _menuButtonData[i].data2Val1 = 4;
_menuButtonData[i].data0Callback = _redrawShadedButtonFunctor;

View File

@ -324,7 +324,8 @@ void KyraEngine_LoK::drawSentenceCommand(const char *sentence, int color) {
_screen->hideMouse();
_screen->fillRect(8, 143, 311, 152, 12);
if (_startSentencePalIndex != color || _fadeText != false) {
// TODO: Amiga support
if ((_startSentencePalIndex != color || _fadeText != false) && _flags.platform != Common::kPlatformAmiga) {
_currSentenceColor[0] = _screen->getPalette(0)[765] = _screen->getPalette(0)[color*3];
_currSentenceColor[1] = _screen->getPalette(0)[766] = _screen->getPalette(0)[color*3+1];
_currSentenceColor[2] = _screen->getPalette(0)[767] = _screen->getPalette(0)[color*3+2];