diff --git a/engines/buried/environ/ai_lab.cpp b/engines/buried/environ/ai_lab.cpp index 63ed1e35b6e..dc27949316a 100644 --- a/engines/buried/environ/ai_lab.cpp +++ b/engines/buried/environ/ai_lab.cpp @@ -299,8 +299,8 @@ class UseCheeseGirlPropellant : public BaseOxygenTimer { public: UseCheeseGirlPropellant(BuriedEngine *vm, Window *viewWindow, const LocationStaticData &sceneStaticData, const Location &priorLocation); int postEnterRoom(Window *viewWindow, const Location &priorLocation) override; - int draggingItem(Window *viewWindow, int itemID, const Common::Point &pointLocation, int itemFlags); - int droppedItem(Window *viewWindow, int itemID, const Common::Point &pointLocation, int itemFlags); + int draggingItem(Window *viewWindow, int itemID, const Common::Point &pointLocation, int itemFlags) override; + int droppedItem(Window *viewWindow, int itemID, const Common::Point &pointLocation, int itemFlags) override; private: Common::Rect _badPos; @@ -746,11 +746,11 @@ class IceteroidDispenserControls : public BaseOxygenTimer { public: IceteroidDispenserControls(BuriedEngine *vm, Window *viewWindow, const LocationStaticData &sceneStaticData, const Location &priorLocation); int preExitRoom(Window *viewWindow, const Location &priorLocation) override; - int mouseDown(Window *viewWindow, const Common::Point &pointLocation); - int mouseUp(Window *viewWindow, const Common::Point &pointLocation); - int specifyCursor(Window *viewWindow, const Common::Point &pointLocation); - int draggingItem(Window *viewWindow, int itemID, const Common::Point &pointLocation, int itemFlags); - int droppedItem(Window *viewWindow, int itemID, const Common::Point &pointLocation, int itemFlags); + int mouseDown(Window *viewWindow, const Common::Point &pointLocation) override; + int mouseUp(Window *viewWindow, const Common::Point &pointLocation) override; + int specifyCursor(Window *viewWindow, const Common::Point &pointLocation) override; + int draggingItem(Window *viewWindow, int itemID, const Common::Point &pointLocation, int itemFlags) override; + int droppedItem(Window *viewWindow, int itemID, const Common::Point &pointLocation, int itemFlags) override; private: Common::Rect _oxygenHandle; @@ -1306,8 +1306,8 @@ class NexusDoor : public BaseOxygenTimer { public: NexusDoor(BuriedEngine *vm, Window *viewWindow, const LocationStaticData &sceneStaticData, const Location &priorLocation); int postEnterRoom(Window *viewWindow, const Location &priorLocation) override; - int mouseUp(Window *viewWindow, const Common::Point &pointLocation); - int specifyCursor(Window *viewWindow, const Common::Point &pointLocation); + int mouseUp(Window *viewWindow, const Common::Point &pointLocation) override; + int specifyCursor(Window *viewWindow, const Common::Point &pointLocation) override; private: //uint32 _entryStartTime;