mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 01:08:25 +00:00
NEVERHOOD: Change sound stuff in Module1300
- Also fix a very stupid bug in AsScene1307Key which messed up the key moving animation
This commit is contained in:
parent
fc359abd08
commit
5ab4eb6555
@ -298,9 +298,9 @@ uint32 GameModule::handleMessage(int messageNum, const MessageParam ¶m, Enti
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void GameModule::startup() {
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// TODO: Displaying of error text probably not needed in ScummVM
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// createModule(1500, 0); // Logos and intro video //Real
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#if 0
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_vm->gameState().sceneNum = 0;
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createModule(1200, -1);
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#if 1
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_vm->gameState().sceneNum = 6;
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createModule(1300, -1);
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#endif
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#if 0
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_vm->gameState().sceneNum = 0;
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@ -314,7 +314,7 @@ void GameModule::startup() {
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_vm->gameState().sceneNum = 5;
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createModule(2200, -1);
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#endif
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#if 1
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#if 0
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_vm->gameState().sceneNum = 1;
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createModule(1000, -1);
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#endif
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@ -298,7 +298,7 @@ void Module1300::updateScene() {
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}
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AsScene1302Bridge::AsScene1302Bridge(NeverhoodEngine *vm, Scene *parentScene)
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: AnimatedSprite(vm, 1100), _soundResource1(vm), _soundResource2(vm), _parentScene(parentScene) {
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: AnimatedSprite(vm, 1100), _parentScene(parentScene) {
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_x = 320;
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_y = 240;
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@ -312,8 +312,8 @@ AsScene1302Bridge::AsScene1302Bridge(NeverhoodEngine *vm, Scene *parentScene)
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startAnimation(0x88148150, -1, -1);
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_newStickFrameIndex = -2;
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}
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_soundResource1.load(0x68895082);
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_soundResource2.load(0x689BD0C1);
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loadSound(0, 0x68895082);
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loadSound(1, 0x689BD0C1);
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}
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uint32 AsScene1302Bridge::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
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@ -335,14 +335,14 @@ uint32 AsScene1302Bridge::handleMessage(int messageNum, const MessageParam ¶
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void AsScene1302Bridge::stLowerBridge() {
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startAnimation(0x88148150, 0, -1);
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NextState(&AsScene1302Bridge::cbLowerBridgeEvent);
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_soundResource2.play();
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playSound(1);
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}
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void AsScene1302Bridge::stRaiseBridge() {
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startAnimation(0x88148150, 7, -1);
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_playBackwards = true;
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_newStickFrameIndex = 0;
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_soundResource1.play();
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playSound(0);
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}
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void AsScene1302Bridge::cbLowerBridgeEvent() {
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@ -352,7 +352,7 @@ void AsScene1302Bridge::cbLowerBridgeEvent() {
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}
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SsScene1302Fence::SsScene1302Fence(NeverhoodEngine *vm)
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: StaticSprite(vm, 0x11122122, 200), _soundResource1(vm), _soundResource2(vm) {
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: StaticSprite(vm, 0x11122122, 200) {
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SetUpdateHandler(&SsScene1302Fence::update);
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SetMessageHandler(&SsScene1302Fence::handleMessage);
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@ -360,8 +360,8 @@ SsScene1302Fence::SsScene1302Fence(NeverhoodEngine *vm)
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_firstY = _y;
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if (getGlobalVar(0x80101B1E))
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_y += 152;
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_soundResource1.load(0x7A00400C);
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_soundResource2.load(0x78184098);
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loadSound(0, 0x7A00400C);
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loadSound(1, 0x78184098);
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}
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void SsScene1302Fence::update() {
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@ -373,12 +373,12 @@ uint32 SsScene1302Fence::handleMessage(int messageNum, const MessageParam ¶m
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uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x4808:
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_soundResource1.play();
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playSound(0);
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SetSpriteUpdate(&SsScene1302Fence::suMoveDown);
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SetMessageHandler(NULL);
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break;
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case 0x4809:
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_soundResource2.play();
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playSound(1);
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SetSpriteUpdate(&SsScene1302Fence::suMoveUp);
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SetMessageHandler(NULL);
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break;
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@ -424,7 +424,7 @@ uint32 Class595::handleMessage(int messageNum, const MessageParam ¶m, Entity
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}
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Scene1302::Scene1302(NeverhoodEngine *vm, Module *parentModule, int which)
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: Scene(vm, parentModule, true), _soundResource(vm) {
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: Scene(vm, parentModule, true) {
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SetMessageHandler(&Scene1302::handleMessage);
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setHitRects(0x004B0858);
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@ -541,17 +541,17 @@ uint32 Scene1302::handleMessage(int messageNum, const MessageParam ¶m, Entit
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case 0x4806:
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sendMessage(_parentModule, 0x1024, 2);
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if (sender == _asRing1) {
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_soundResource.play(0x665198C0);
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playSound(0, 0x665198C0);
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} else if (sender == _asRing2) {
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sendMessage(_asBridge, 0x4808, 0);
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setGlobalVar(0x13206309, 1);
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} else if (sender == _asRing3) {
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_soundResource.play(0xE2D389C0);
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playSound(0, 0xE2D389C0);
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} else if (sender == _asRing4) {
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sendMessage(_ssFence, 0x4808, 0);
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setGlobalVar(0x80101B1E, 1);
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} else if (sender == _asRing5) {
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_soundResource.play(0x40428A09);
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playSound(0, 0x40428A09);
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}
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break;
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case 0x4807:
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@ -572,11 +572,11 @@ uint32 Scene1302::handleMessage(int messageNum, const MessageParam ¶m, Entit
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break;
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case 0x480F:
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if (sender == _asRing2) {
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_soundResource.play(0x60755842);
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playSound(0, 0x60755842);
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sendMessage(_asBridge, 0x4808, 0);
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setGlobalVar(0x13206309, 1);
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} else if (sender == _asRing4) {
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_soundResource.play(0x60755842);
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playSound(0, 0x60755842);
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sendMessage(_ssFence, 0x4808, 0);
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setGlobalVar(0x80101B1E, 1);
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}
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@ -592,7 +592,7 @@ uint32 Scene1302::handleMessage(int messageNum, const MessageParam ¶m, Entit
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}
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AsScene1303Balloon::AsScene1303Balloon(NeverhoodEngine *vm, Scene *parentScene)
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: AnimatedSprite(vm, 1100), _soundResource(vm), _parentScene(parentScene) {
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: AnimatedSprite(vm, 1100), _parentScene(parentScene) {
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// TODO createSurface3(200, dword_4AF9F8);
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createSurface(200, 640, 480); //TODO: Remeove once the line above is done
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@ -623,11 +623,11 @@ uint32 AsScene1303Balloon::hmBalloonPopped(int messageNum, const MessageParam &p
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switch (messageNum) {
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case 0x100D:
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if (param.asInteger() == 0x020B0003) {
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_soundResource.play(0x742B0055);
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playSound(0, 0x742B0055);
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}
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break;
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case 0x3002:
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_soundResource.play(0x470007EE);
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playSound(0, 0x470007EE);
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stopAnimation();
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SetMessageHandler(NULL);
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setVisible(false);
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@ -802,8 +802,7 @@ uint32 Scene1305::handleMessage(int messageNum, const MessageParam ¶m, Entit
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}
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AsScene1306Elevator::AsScene1306Elevator(NeverhoodEngine *vm, Scene *parentScene, AnimatedSprite *asElevatorDoor)
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: AnimatedSprite(vm, 1100), _soundResource1(vm), _soundResource2(vm), _soundResource3(vm),
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_parentScene(parentScene), _asElevatorDoor(asElevatorDoor), _isUp(false), _isDown(true),
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: AnimatedSprite(vm, 1100), _parentScene(parentScene), _asElevatorDoor(asElevatorDoor), _isUp(false), _isDown(true),
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_countdown(0) {
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_x = 320;
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@ -812,9 +811,9 @@ AsScene1306Elevator::AsScene1306Elevator(NeverhoodEngine *vm, Scene *parentScene
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startAnimation(0x043B0270, 0, -1);
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_newStickFrameIndex = 0;
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SetMessageHandler(&AsScene1306Elevator::handleMessage);
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_soundResource1.load(0x1C100E83);
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_soundResource2.load(0x1C08CEC5);
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_soundResource3.load(0x5D011E87);
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loadSound(0, 0x1C100E83);
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loadSound(1, 0x1C08CEC5);
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loadSound(2, 0x5D011E87);
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}
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void AsScene1306Elevator::update() {
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@ -823,7 +822,7 @@ void AsScene1306Elevator::update() {
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}
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AnimatedSprite::update();
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if (_currFrameIndex == 7) {
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_soundResource3.play();
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playSound(1);
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_asElevatorDoor->setVisible(false);
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}
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}
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@ -860,7 +859,7 @@ void AsScene1306Elevator::stGoingUp() {
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SetUpdateHandler(&AsScene1306Elevator::update);
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startAnimation(0x043B0270, 0, -1);
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NextState(&AsScene1306Elevator::cbGoingUpEvent);
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_soundResource1.play();
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playSound(0);
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}
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void AsScene1306Elevator::cbGoingUpEvent() {
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@ -879,7 +878,7 @@ void AsScene1306Elevator::stGoingDown() {
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startAnimation(0x043B0270, -1, -1);
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_playBackwards = true;
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NextState(&AsScene1306Elevator::cbGoingDownEvent);
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_soundResource2.play();
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playSound(1);
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}
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void AsScene1306Elevator::cbGoingDownEvent() {
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@ -1124,8 +1123,7 @@ const int16 kAsScene1307KeyXDelta = 70;
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const int16 kAsScene1307KeyYDelta = -12;
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AsScene1307Key::AsScene1307Key(NeverhoodEngine *vm, Scene *parentScene, uint index, NRect *clipRects)
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: AnimatedSprite(vm, 1100), _soundResource1(vm), _soundResource2(vm), _soundResource3(vm),
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_soundResource4(vm), _parentScene(parentScene), _index(index), _clipRects(clipRects),
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: AnimatedSprite(vm, 1100), _parentScene(parentScene), _index(index), _clipRects(clipRects),
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_isClickable(true) {
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NPoint pt;
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@ -1146,10 +1144,10 @@ AsScene1307Key::AsScene1307Key(NeverhoodEngine *vm, Scene *parentScene, uint ind
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startAnimation(fileHashes[0], 0, -1);
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_soundResource1.load(0xDC4A1280);
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_soundResource2.load(0xCC021233);
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_soundResource3.load(0xC4C23844);
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_soundResource3.load(0xC4523208);
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loadSound(0, 0xDC4A1280);
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loadSound(1, 0xCC021233);
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loadSound(2, 0xC4C23844);
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loadSound(3, 0xC4523208);
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}
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@ -1171,11 +1169,11 @@ uint32 AsScene1307Key::handleMessage(int messageNum, const MessageParam ¶m,
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stMoveKey();
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break;
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case 0x2003:
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_soundResource4.play();
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playSound(3);
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stUnlock();
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break;
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case 0x2004:
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_soundResource3.play();
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playSound(2);
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stInsert();
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break;
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}
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@ -1200,7 +1198,7 @@ void AsScene1307Key::suInsertKey() {
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processDelta();
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_pointIndex++;
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if (_pointIndex == 7)
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_soundResource1.play();
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playSound(0);
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} else {
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SetSpriteUpdate(NULL);
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sendMessage(_parentScene, 0x2002, 0);
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@ -1209,9 +1207,9 @@ void AsScene1307Key::suInsertKey() {
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void AsScene1307Key::suMoveKey() {
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if (_pointIndex < kAsScene1307KeyFrameIndicesCount) {
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_currFrameIndex += kAsScene1307KeyFrameIndices[_pointIndex];
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_x = _prevX + (_deltaX * _currFrameIndex) / kAsScene1307KeyDivValue;
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_y = _prevY + (_deltaY * _currFrameIndex) / kAsScene1307KeyDivValue;
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_frameIndex += kAsScene1307KeyFrameIndices[_pointIndex];
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_x = _prevX + (_deltaX * _frameIndex) / kAsScene1307KeyDivValue;
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_y = _prevY + (_deltaY * _frameIndex) / kAsScene1307KeyDivValue;
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processDelta();
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_pointIndex++;
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} else {
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@ -1227,7 +1225,7 @@ void AsScene1307Key::stRemoveKey() {
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_pointIndex = 0;
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SetSpriteUpdate(&AsScene1307Key::suRemoveKey);
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startAnimation(fileHashes[0], 0, -1);
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_soundResource2.play();
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playSound(1);
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}
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void AsScene1307Key::stInsertKey() {
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@ -1251,7 +1249,7 @@ void AsScene1307Key::stMoveKey() {
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} else {
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const uint32 *fileHashes = kAsScene1307KeyResourceLists[_index];
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_pointIndex = 0;
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_currFrameIndex = 0;
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_frameIndex = 0;
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_deltaX = newX - _x;
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_deltaY = newY - _y;
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SetSpriteUpdate(&AsScene1307Key::suMoveKey);
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@ -1272,8 +1270,8 @@ void AsScene1307Key::stInsert() {
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}
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Scene1307::Scene1307(NeverhoodEngine *vm, Module *parentModule, int which)
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: Scene(vm, parentModule, true), _soundResource(vm), _countdown(0),
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_asCurrKey(NULL), _isInsertingKey(false), _doLeaveScene(false), _isPuzzleSolved(false) {
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: Scene(vm, parentModule, true), _countdown(0), _asCurrKey(NULL),
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_isInsertingKey(false), _doLeaveScene(false), _isPuzzleSolved(false) {
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//DEBUG
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setSubVar(0x08D0AB11, 0, 1);
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@ -1325,7 +1323,7 @@ Scene1307::Scene1307(NeverhoodEngine *vm, Module *parentModule, int which)
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}
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}
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_soundResource.load(0x68E25540);
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loadSound(0, 0x68E25540);
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}
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@ -1336,7 +1334,7 @@ void Scene1307::update() {
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} else if (_countdown == 20) {
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_palette->startFadeToWhite(40);
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}
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if (_doLeaveScene && !_soundResource.isPlaying()) {
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if (_doLeaveScene && !isSoundPlaying(0)) {
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leaveScene(1);
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setGlobalVar(0x80455A41, 1);
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}
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@ -1392,7 +1390,7 @@ uint32 Scene1307::handleMessage(int messageNum, const MessageParam ¶m, Entit
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if (_asKeys[keyIndex])
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sendMessage(_asKeys[keyIndex], 0x2003, 1);
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}
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_soundResource.play();
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playSound(0);
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_isPuzzleSolved = true;
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_countdown = 47;
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} else {
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@ -1438,8 +1436,7 @@ static const uint32 kScene1308FileHashes[] = {
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};
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Class549::Class549(NeverhoodEngine *vm, Scene *parentScene)
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: AnimatedSprite(vm, 0xBA0AE050, 1100, 320, 240), _soundResource(vm),
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_parentScene(parentScene) {
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: AnimatedSprite(vm, 0xBA0AE050, 1100, 320, 240), _parentScene(parentScene) {
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SetMessageHandler(&Class549::handleMessage);
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setVisible(false);
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@ -1466,7 +1463,7 @@ void Class549::sub455470() {
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startAnimation(0xBA0AE050, 0, -1);
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setVisible(true);
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NextState(&Class549::hide);
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_soundResource.play(calcHash("fxDoorOpen38"));
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playSound(0, calcHash("fxDoorOpen38"));
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}
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void Class549::hide() {
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@ -1480,7 +1477,7 @@ void Class549::sub4554F0() {
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_playBackwards = true;
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setVisible(true);
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NextState(&Class549::sub455550);
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_soundResource.play(calcHash("fxDoorClose38"));
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playSound(0, calcHash("fxDoorClose38"));
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}
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void Class549::sub455550() {
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@ -1489,12 +1486,11 @@ void Class549::sub455550() {
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}
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Class592::Class592(NeverhoodEngine *vm, Scene *parentScene)
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: AnimatedSprite(vm, 0xA08A0851, 1100, 320, 240), _soundResource(vm),
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_parentScene(parentScene) {
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: AnimatedSprite(vm, 0xA08A0851, 1100, 320, 240), _parentScene(parentScene) {
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SetMessageHandler(&Class592::handleMessage);
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NextState(&Class592::sub455710);
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_soundResource.play(0x51456049);
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playSound(0, 0x51456049);
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}
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uint32 Class592::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
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@ -1571,7 +1567,7 @@ Class601::Class601(NeverhoodEngine *vm, uint32 fileHash, int index)
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}
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Class513::Class513(NeverhoodEngine *vm)
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: AnimatedSprite(vm, 1100), _soundResource(vm) {
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: AnimatedSprite(vm, 1100) {
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SetUpdateHandler(&AnimatedSprite::update);
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SetMessageHandler(&Class513::handleMessage);
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@ -1586,11 +1582,11 @@ uint32 Class513::handleMessage(int messageNum, const MessageParam ¶m, Entity
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switch (messageNum) {
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case 0x100D:
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if (param.asInteger() == 0x66382026) {
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_soundResource.play(0x0CD84468);
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playSound(0, 0x0CD84468);
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} else if (param.asInteger() == 0x6E28061C) {
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_soundResource.play(0x78C8402C);
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playSound(0, 0x78C8402C);
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} else if (param.asInteger() == 0x462F0410) {
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_soundResource.play(0x60984E28);
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playSound(0, 0x60984E28);
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}
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break;
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}
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@ -47,8 +47,6 @@ public:
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AsScene1302Bridge(NeverhoodEngine *vm, Scene *parentScene);
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protected:
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Scene *_parentScene;
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SoundResource _soundResource1;
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SoundResource _soundResource2;
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uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
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void stLowerBridge();
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void stRaiseBridge();
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@ -59,8 +57,6 @@ class SsScene1302Fence : public StaticSprite {
|
||||
public:
|
||||
SsScene1302Fence(NeverhoodEngine *vm);
|
||||
protected:
|
||||
SoundResource _soundResource1;
|
||||
SoundResource _soundResource2;
|
||||
int16 _firstY;
|
||||
void update();
|
||||
uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
|
||||
@ -80,7 +76,6 @@ class Scene1302 : public Scene {
|
||||
public:
|
||||
Scene1302(NeverhoodEngine *vm, Module *parentModule, int which);
|
||||
protected:
|
||||
SoundResource _soundResource;
|
||||
Sprite *_asVenusFlyTrap;
|
||||
Sprite *_asBridge;
|
||||
Sprite *_ssFence;
|
||||
@ -101,7 +96,6 @@ public:
|
||||
AsScene1303Balloon(NeverhoodEngine *vm, Scene *parentScene);
|
||||
protected:
|
||||
Scene *_parentScene;
|
||||
SoundResource _soundResource;
|
||||
uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
|
||||
uint32 hmBalloonPopped(int messageNum, const MessageParam ¶m, Entity *sender);
|
||||
void stPopBalloon();
|
||||
@ -147,9 +141,6 @@ public:
|
||||
protected:
|
||||
Scene *_parentScene;
|
||||
AnimatedSprite *_asElevatorDoor;
|
||||
SoundResource _soundResource1;
|
||||
SoundResource _soundResource2;
|
||||
SoundResource _soundResource3;
|
||||
bool _isUp;
|
||||
bool _isDown;
|
||||
int _countdown;
|
||||
@ -182,10 +173,6 @@ public:
|
||||
AsScene1307Key(NeverhoodEngine *vm, Scene *parentScene, uint index, NRect *clipRects);
|
||||
protected:
|
||||
Scene *_parentScene;
|
||||
SoundResource _soundResource1;
|
||||
SoundResource _soundResource2;
|
||||
SoundResource _soundResource3;
|
||||
SoundResource _soundResource4;
|
||||
NPointArray *_pointList;
|
||||
uint _pointIndex;
|
||||
int _frameIndex;
|
||||
@ -209,7 +196,6 @@ class Scene1307 : public Scene {
|
||||
public:
|
||||
Scene1307(NeverhoodEngine *vm, Module *parentModule, int which);
|
||||
protected:
|
||||
SoundResource _soundResource;
|
||||
NPointArray *_keyHolePoints;
|
||||
NRect _keyHoleRects[16];
|
||||
NRect _clipRects[4];
|
||||
@ -228,7 +214,6 @@ public:
|
||||
Class549(NeverhoodEngine *vm, Scene *parentScene);
|
||||
protected:
|
||||
Scene *_parentScene;
|
||||
SoundResource _soundResource;
|
||||
uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
|
||||
void sub455470();
|
||||
void hide();
|
||||
@ -241,7 +226,6 @@ public:
|
||||
Class592(NeverhoodEngine *vm, Scene *parentScene);
|
||||
protected:
|
||||
Scene *_parentScene;
|
||||
SoundResource _soundResource;
|
||||
uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
|
||||
void sub455710();
|
||||
void sub455740();
|
||||
@ -267,7 +251,6 @@ class Class513 : public AnimatedSprite {
|
||||
public:
|
||||
Class513(NeverhoodEngine *vm);
|
||||
protected:
|
||||
SoundResource _soundResource;
|
||||
uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user