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FULLPIPE: Fix stupid bug in RB bitmap rendering
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@ -440,7 +440,7 @@ void Bitmap::putDib(int x, int y, int32 *palette) {
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pixel1 = *srcPtr;
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srcPtr++;
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pos += (byte)(pixel1 && 0xff);
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pos += (byte)(pixel1 & 0xff);
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pixel1High = (pixel1 >> 8) & 0xff;
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if (pixel1High) {
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