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SCI: Cleaned up some view type checks
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@ -733,7 +733,7 @@ void GfxPicture::drawVectorData(byte *data, int dataSize) {
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}
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break;
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case PIC_OPX_VGA_SET_PALETTE:
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if (_resMan->isAmiga32color()) {
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if (_resMan->getViewType() == kViewAmiga) {
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if ((data[curPos] == 0x00) && (data[curPos + 1] == 0x01) && ((data[curPos + 32] & 0xF0) != 0xF0)) {
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// Left-Over VGA palette, we simply ignore it
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curPos += 256 + 4 + 1024;
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@ -113,7 +113,7 @@ GfxScreen::GfxScreen(ResourceManager *resMan) : _resMan(resMan) {
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_unditherState = true;
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_fontIsUpscaled = false;
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if (_resMan->isVGA() || (_resMan->isAmiga32color())) {
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if (_resMan->getViewType() != kViewEga) {
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// It is not 100% accurate to set white to be 255 for Amiga 32-color
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// games. But 255 is defined as white in our SCI at all times, so it
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// doesn't matter.
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@ -104,9 +104,9 @@ void GfxView::initData(GuiResourceId resourceId) {
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}
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switch (curViewType) {
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case kViewEga: // View-format SCI0 (and Amiga 16 colors)
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case kViewEga: // SCI0 (and Amiga 16 colors)
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isEGA = true;
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case kViewAmiga: // View-format Amiga (32 colors)
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case kViewAmiga: // Amiga (32 colors)
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case kViewVga: // View-format SCI1
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// LoopCount:WORD MirrorMask:WORD Version:WORD PaletteOffset:WORD LoopOffset0:WORD LoopOffset1:WORD...
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@ -412,7 +412,7 @@ void GfxView::unpackCel(int16 loopNo, int16 celNo, byte *outPtr, uint32 pixelCou
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rlePtr = _resourceData + celInfo->offsetRLE;
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if (!celInfo->offsetLiteral) { // no additional literal data
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if (_resMan->isAmiga32color()) {
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if (_resMan->getViewType() == kViewAmiga) {
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// decompression for amiga views
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while (pixelNo < pixelCount) {
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pixel = *rlePtr++;
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@ -531,9 +531,8 @@ const byte *GfxView::getBitmap(int16 loopNo, int16 celNo) {
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// unpack the actual cel bitmap data
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unpackCel(loopNo, celNo, pBitmap, pixelCount);
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if (!_resMan->isVGA()) {
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if (_resMan->getViewType() == kViewEga)
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unditherBitmap(pBitmap, width, height, _loop[loopNo].cel[celNo].clearKey);
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}
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// mirroring the cel if needed
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if (_loop[loopNo].mirrorFlag) {
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