mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 09:21:08 +00:00
Fascination:
- Fix a potential bug in winDraw - Add a hack (and a todo) to work around the missing texts and windows in Amiga, Atari and early PC floppy version. svn-id: r48053
This commit is contained in:
parent
b9a11ddb0b
commit
5ba36c8216
@ -974,7 +974,7 @@ void Draw::winDraw(int16 fct) {
|
||||
|
||||
case DRAW_LOADSPRITE: // 5 - Uncompress and load a sprite
|
||||
// TODO: check the implementation, currently dirty cut and paste of DRAW_SPRITE code
|
||||
resource = _vm->_game->_resources->getResource((uint16) _spriteLeft,
|
||||
resource = _vm->_game->_resources->getResource((_spriteLeft & 0x3FFF),
|
||||
&_spriteRight, &_spriteBottom);
|
||||
|
||||
if (!resource) {
|
||||
|
@ -277,6 +277,7 @@ bool Resources::loadTOTResourceTable() {
|
||||
|
||||
_totResStart = totProps.scriptEnd;
|
||||
_totSize = stream->size() - _totResStart;
|
||||
|
||||
if (_totSize <= 0)
|
||||
return false;
|
||||
|
||||
@ -571,8 +572,14 @@ TextItem *Resources::getTextItem(uint16 id) const {
|
||||
|
||||
if ((totItem.offset == 0xFFFF) || (totItem.size == 0))
|
||||
return 0;
|
||||
if ((totItem.offset + totItem.size) > (_totTextTable->size))
|
||||
if ((totItem.offset + totItem.size) > (_totTextTable->size)) {
|
||||
// HACK: Some Fascination versions (Amiga, Atari and first PC floppies) have a different header, which is a problem here.
|
||||
// TODO: Handle that in a proper way
|
||||
if ((_vm->getGameType() == kGameTypeFascination) & (_totTextTable->size < 0))
|
||||
warning("totTextTable with negative size id:%d offset:%d in file %s : (size: %d)", id, totItem.offset, totItem.size, _totFile.c_str(), _totTextTable->size);
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
return new TextItem(_totTextTable->data + totItem.offset, totItem.size);
|
||||
}
|
||||
@ -701,8 +708,10 @@ byte *Resources::getTOTData(TOTResourceItem &totItem) const {
|
||||
|
||||
int32 offset = _totResourceTable->dataOffset + totItem.offset - _totResStart;
|
||||
|
||||
if ((offset < 0) || (((uint32) (offset + totItem.size)) > _totSize))
|
||||
if ((offset < 0) || (((uint32) (offset + totItem.size)) > _totSize)) {
|
||||
warning("Skipping data id:%d offset:%d size :%d in file %s : out of _totTextTable", totItem.index, totItem.offset, totItem.size, _totFile.c_str());
|
||||
return 0;
|
||||
}
|
||||
|
||||
return _totData + offset;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user