FULLPIPE: Remove debug leftover

This commit is contained in:
Eugene Sandulenko 2016-09-22 18:22:53 +02:00
parent b32f167345
commit 5bcb60995b

View File

@ -67,7 +67,7 @@ void scene04_springCallback(int *phase) {
void scene04_initScene(Scene *sc) {
debugC(1, kDebugSceneLogic, "scene04_initScene()");
#if 1
#if 0
Inventory2 *inv = getGameLoaderInventory();
inv->addItem(ANI_INV_COIN, 1);
inv->rebuildItemRects();