diff --git a/engines/neverhood/module2700.cpp b/engines/neverhood/module2700.cpp index 07273f9a07b..f1cb571421a 100644 --- a/engines/neverhood/module2700.cpp +++ b/engines/neverhood/module2700.cpp @@ -505,7 +505,7 @@ void Module2700::updateScene() { _vm->gameModule()->initRadioPuzzle(); _musicFileHash = getGlobalVar(V_GOOD_RADIO_MUSIC_NAME); _vm->_soundMan->addMusic(0x42212411, _musicFileHash); - _vm->_soundMan->startMusic(_musicFileHash, 0, 2/*TODO ??? */); + _vm->_soundMan->startMusic(_musicFileHash, 0, 2); _vm->_soundMan->addSound(0x42212411, 0x44014282); _vm->_soundMan->setSoundParams(0x44014282, true, 120, 360, 72, 0); _raidoMusicInitialized = true; diff --git a/engines/neverhood/neverhood.cpp b/engines/neverhood/neverhood.cpp index c0c6185ec9b..fcaf756f846 100644 --- a/engines/neverhood/neverhood.cpp +++ b/engines/neverhood/neverhood.cpp @@ -93,7 +93,6 @@ Common::Error NeverhoodEngine::run() { _gameModule = new GameModule(this); - // TODO Check if this can actually be false... _isSaveAllowed = true; if (isDemo()) { diff --git a/engines/neverhood/scene.cpp b/engines/neverhood/scene.cpp index 1f2f479ba37..30b93bdadab 100644 --- a/engines/neverhood/scene.cpp +++ b/engines/neverhood/scene.cpp @@ -302,8 +302,7 @@ uint32 Scene::handleMessage(int messageNum, const MessageParam ¶m, Entity *s case 0x101E: // Show the mouse cursor if (_mouseCursorWasVisible && _mouseCursor) { - _mouseCursor->getSurface()->setVisible(true);//CHECKME?!? - // TODO sendMessage(_mouseCursor, 0x4002, g_Screen->_mousePos); + _mouseCursor->getSurface()->setVisible(true); } break; case 0x1022: