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ULTIMA8: Add test case for rendering issue where transparent rule should not apply
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@ -220,6 +220,30 @@ class U8SortItemTestSuite : public CxxTest::TestSuite {
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TS_ASSERT(!si2.below(si1));
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}
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/**
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* Overlapping y-flat vs non-flat items where they intersect in opposing directions
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* Test case for rendering issue at MainActor::teleport 41 20583 10083 48
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*/
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void test_y_flat_intersect_sort() {
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Ultima::Ultima8::SortItem si1(nullptr);
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Ultima::Ultima8::SortItem si2(nullptr);
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Ultima::Ultima8::Box b1(20479, 9887, 48, 64, 128, 40);
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si1.setBoxBounds(b1, 0, 0);
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si1._trans = true;
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si1._solid = true;
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si1._land = true;
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Ultima::Ultima8::Box b2(20543, 9855, 48, 96, 0, 16);
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si2.setBoxBounds(b2, 0, 0);
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TS_ASSERT(si1.overlap(si2));
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TS_ASSERT(si2.overlap(si1));
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TS_ASSERT(si1.below(si2));
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TS_ASSERT(!si2.below(si1));
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}
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/**
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* Overlapping non-flat items clearly in z - avatar above candle
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* Test case for rendering issue at MainActor::teleport 6 7774 19876 48
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